This question is a follow up to Point buy/structured system for cooperative 4e campaign building?. I've found a system that is quite close to what we want/need, but there's a catch: it's for 3e and ...
Our group is currently building a campaign world (one nation per player) for the Pillars of the State campaign (as suggested in the DMG2 somewhere around page 170). Today we encountered the "problem" ...
I'm running a premodern setting where the characters will be involved in local administration. Assuming no magic, how many farmers does it take to support one non-farmer? Any statistics/estimates ...
I've been looking at TSR's old Birthright setting lately, searching for an easy way to quantify trade between political entities. I'm thinking about ways for a city or region or planet to develop ...