Tagged Questions

Realm Management refers to RPG rules that allow the tracking and play of large groups such as holdings, kingdoms, or guilds.

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11
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1answer
205 views

Are there any systems similar to Pathfinder's Kingmaker that are more complex and realistic?

I'm looking for systems similar to Kingmaker (where the PCs rule and expand a kingdom), except I want it to be much more realistic and complex. A few examples of what I mean: Instead of 'Building ...
22
votes
8answers
5k views

How can I keep a King busy?

(Or any leader for that matter) In an organisation/kingdom/etc where a single PC is running a realm and has delegated a lot of authority to various minions (High Priest, Marshall, Enforcer, ...
11
votes
1answer
235 views

Are there any example pre-built Kingdoms anywhere?

I'm intending to use the Pathfinder Kingdom rules to simulate running a empire in an entirely different system (Rolemaster). What I'd like is some example Kingdoms and cities that are already ...
7
votes
3answers
744 views

Kingdom Logistics for a 3.5 epic campaign

I have been writing a campaign over the last month. We have six PC's and they each have partnered up with one other person to run a kingdom. There is the 3 PC kingdoms, as well as all a few other NPC ...
11
votes
1answer
1k views

What changes are there to Kingdom Management in Ultimate Campaign?

I've been playing in a PF campaign that's been using the Kingmaker rules. You can read about those here on the Obsidian Portal. The recently released Ultimate Campaign apparently updates these ...
22
votes
6answers
538 views

Rules system for playing out the details of founding and developing a city?

I want to run a campaign in which the players control individual but influential characters (maybe heads of families), with the main focus of play on the PCs building up a city over time, starting ...
14
votes
2answers
366 views

Are my vassals ripping me off?

Consider the following points: In ACKS, a character can only directly manage one domain, and the maximum size of a domain is fixed at 16 6-mile hexes. In order to control more land, a character has ...
4
votes
1answer
186 views

How to adapt a 3e community-building system for a larger-scale use in a 4e game?

This question is a follow up to Point buy/structured system for cooperative 4e campaign building?. I've found a system that is quite close to what we want/need, but there's a catch: it's for 3e and ...
5
votes
2answers
341 views

Point buy/structured system for cooperative 4e campaign building?

Our group is currently building a campaign world (one nation per player) for the Pillars of the State campaign (as suggested in the DMG2 somewhere around page 170). Today we encountered the "problem" ...
33
votes
7answers
2k views

Pre-modern farming: What percent of the population is in agriculture?

I'm running a premodern setting where the characters will be involved in local administration. Assuming no magic, how many farmers does it take to support one non-farmer? Any statistics/estimates ...
13
votes
6answers
599 views

Regional Resource Management and Trade Rules

I've been looking at TSR's old Birthright setting lately, searching for an easy way to quantify trade between political entities. I'm thinking about ways for a city or region or planet to develop ...
10
votes
4answers
274 views

System or resources for a campaign about governing a city/village

One of campaigns I used to GM was centered around governing a small, elven village (it was D&D3.5 campaign but it shouldn't really matter). I thought about rules as they were needed, but it was ...
11
votes
6answers
2k views

Realm Management Rules That Work

I have been searching for years for a good realm-management rule set for RPGs. By "realm management," I mean a system that tracks the fortunes of large areas and / or groups in the way that most RPGs ...
10
votes
8answers
3k views

What rpgs are focused on kingdom building and what sort of mechanics are used in each system?

I've read Kingmaker, and I've heard of Birthright. I'm wondering what other rpgs are out their in that vein as those are the two I keep stumbling upon. I'm interested more in the type of mechanics ...