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25
votes
12answers
2k views

Why is the GM usually the driving force in RPG?

In my limited experience, the GM provides a story to the players, ant their "main" characters mostly react to the environment. Having a look at a couple of random highly-voted (and IMO high-quality) ...
6
votes
3answers
379 views

Do universal rules systems without any implied setting whatsoever exist?

Is it possible for a system to be universal without implying anything about setting? If it isn't, why? There are lots of universal systems, but they all seem to have mechanics that pin down ...
28
votes
9answers
2k views

What's the difference between a roleplaying game and a board game?

What's the difference between a roleplaying game and a non-roleplaying tabletop game? An RPG using miniatures looks (at a glance) a lot like a non-RP miniatures game. Some RPGs use cards, but ...
13
votes
4answers
385 views

Role of games within games

Sometimes my players want to engage in gambling or other games of chance within the role-playing game itself (I know, vaguely meta). The question is two-fold: How can I approach this without ...
14
votes
7answers
897 views

What qualifies exploration gaming?

In the run up to DnD Next the designers seem to have categorised gamers and/or classes that focus on Combat, Roleplay and Exploration. See this quote from Mike Mearls: "Setting aside mechanics, I ...