This question is inspired by this WBL question. The consensus seems to be that WBL is important. But in a sandbox game , where the course of action is determined by the players, what should be DM's ...
New ZM attemping to get ideas for a campaign down something similar to a tabletop fallout game. How much info is too much info for general prep? Can there ever be too much? Or is there a general ...
I have over the past couple months been putting together Ideas on how I would run an All Flesh Must Be Eaten campaign. How do other DMs organize their Bads or Locations that the PC's might wish to ...
Every now and then a player character does something extremely risky because "it would be fun." What are some good ways to handle this as a GM, for the different styles of play? I like playing ...
How would you describe the concept of sandbox play? How about to someone who is used to adventure modules or adventure paths?
I'm running a sandbox with several adventure locations that have been visited, but not entirely cleared, and ones that have been left open for new residents to arrive. I'm looking for a method for ...
Related: What to do when a player character goes suicide and How can DMs effectively telegraph specific dangers in D&D? I like playing sandbox-style RPGs (whether pen and paper or ...
I'm running a fairly sandbox game, where the party can wander around easily from place to place. When the party visits areas I've prepared something for, they generally have a good time. When they ...
I'm running a sandbox campaign and I've been looking for a method of randomly determining the weather for the day. Features I'm looking for: Low-to-medium handling time during play. Big tables are ...
There are some play-styles of D&D in which the spectre of player-character death is considered a feature of the game rather than a bug. For my own reasons (which aren't the point of the question), ...
I just finished having a conversation with one of my players, and was led to a question I'm not sure I know how to answer. I'm running a sandbox campaign (D&D 4e, if it makes a difference) where ...