A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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How do I improve my ranged defense in Savage Worlds?

I'm playing Savage Worlds for the first time. My character is starting as an assassin type with no ranged ability(Assassin and Martial Arts edges to start). I'm worried about dying to gunfire as I ...
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vote
1answer
77 views

How strong are raw charisma bonuses?

I am designing a few edges for my custom setting at the moment, and the question came up about how strong certain bonuses should be. I have designed two edges that give a flat bonus to charisma. I ...
2
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1answer
108 views

Multiple Bolts and Wizard Edge

If someone casts the power Bolt and casts multiple bolts at once, he rolls multiple attacks for those. So the caster rolls 1-3 psionic rolls + 1 wild die (similar to a weapon shooting multiple shots), ...
2
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1answer
113 views

Alternatives to Kevlar Vests ignoring AP of bullets

I am not exactly happy with the AP-ignoring capabilities of kevlar vests in a modern setting I am playing. Combat in the setting is mainly ranged, even though melee is still really effective. The ...
4
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0answers
80 views

Do the people/the church know about Tenebrarum?

Do the people living on Necropolis know about the spirit/demon Tenebrarum, who brought the Rephaim into the world? In one or two missions from the campaign that is included in the book, the Ordo ...
4
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2answers
135 views

How can bennies be spent to gain combat edges?

I know I've read of a way to spend bennies to use an edge on the fly. For example, a player could spend a benny to buy first strike before an opponent moves and then attack them (per first strike's ...
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3answers
170 views

What are the consequences of casting with an attribute instead of a skill?

Please note that we are using the Gentleman's Edition Revised (german edition, as far as I heard it contains some small things the english version doesn't) of Savage Worlds. The setting is a modern ...
7
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2answers
289 views

Savage Worlds vs. Traveller for a Science Fiction Campaign

I'm thinking of starting up a RPG group with some similarly minded friends, but unfortunately, we're not 100% on which setting to go with. I'm going to be GMing the group, and its fallen to me to ...
5
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1answer
78 views

Missing a throwing roll in savage worlds with an 'area of effect' weapon

In Savage Worlds the rules for Area Of Effect say that if you miss your throwing or shooting roll, the blast deviates, and they reinforce this by saying you move the blast template. I added emphasis ...
6
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1answer
131 views

How can I deal faster with enemy actions on large-scale battles?

I returned to Savage Worlds after a while of playing 5th Edition and Anima, and I'm falling in love with the system again. I finally understood how the system goes better with many characters ...
3
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1answer
75 views

What are the recommended character ranks for The Flood plot points?

What rank should characters have reached when playing the individual plot points in Deadlands Reloaded's campaign "The Flood"? In particular, what rank is the final encounter designed for?
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262 views

Edge that allows a follower to take any wounds a Wild Card receives

Somewhere I remember seeing a Boss Edge where it could sacrifice a follower to take any wounds he receives. Can someone tell me where I read it please?
5
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1answer
97 views

Can you use Suppression fire into darkness?

I had an encounter that took place outside in darkness and the map represented that. The rules for 'Darkness' are specific that targets outside of 10" (30 m, 10 squares) are not visible. On of my ...
4
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1answer
99 views

Does Push initiate 'melee' or 'close combat' in savage worlds?

This came up in one of my games this past week: A player rushed a combatant and used the Push maneuver to knock him prone. The combatant got up on their initiative pass and moved 4 spaces away. The ...
7
votes
1answer
79 views

Does Elan apply to non-combat Trait tests?

The Elan edga gives a +2 bonus on any trait rolls made when spending a Benny. However, Elan is a Combat Edge. Does this +2 bonus apply to rolls made outside of combat? If so, what makes this a ...
13
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3answers
497 views

How does the change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds rules. The change relates to how the Shaken status works, and at first sight seems relatively minor. ...
3
votes
1answer
248 views

Is there a template to create a Savage Worlds world

I just saw Mad Max Fury road and I figured that it would make an excellent 'world' to game in. I was thinking, what does it take to build enough material to make a convincing world? And how do you ...
4
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1answer
207 views

Savage Worlds Print and Play Adventure Deck

Is there a list of the cards in the Adventure Decks. Where I live retailers don't seem to be stocking Savage Worlds stuff and mail order from America is killing me financially because of massive ...
4
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1answer
357 views

Savage Worlds Powers - trappings and other options

In Savage Worlds, when choosing Powers for a character, you're sometimes given a lot of options. Most famously, you get to choose Trappings for the Power, but also there's "Raise/Lower Trait". My ...
2
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1answer
86 views

Should one play Deadlands:Reloaded with SWD or previous editions?

While researching shooting roles, it looks like there are a lot of minor changes in Savage Worlds Deluxe around shooting, like double shotgun rules, fanning/rapid attack etc. Should these be ...
2
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1answer
79 views

Do all Deadlands Reloaded Gatling weapons support Auto Fire?

In Savage Worlds Deluxe + Deadlands Reloaded there are RoF2 and RoF3 Gatling weapons. Are both considered Auto and the full "Automatic Fire" rules from the Situational Combat rules apply (including ...
3
votes
3answers
94 views

Do I have to roll multiple shooting dice individually?

When I get multiple shooting dice for one action, e.g. due high Rate of Fire, Fanning or using double shotguns, do I have to assign each individual die to a specific target before the roll, ...
2
votes
2answers
71 views

Do 1's (fumbles) for gatling guns count before or after the wild die?

In Savage Worlds Deluxe / Deadlands reloaded, when rolling an attack with a gatling gun, do you check for the bad things that happen on one/many natural 1s before or after you exchange a shooting die ...
4
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2answers
106 views

Is it possible to aim or do called shots when fanning?

In Savage Worlds Deluxe / Deadlands Reloaded, can a gunslinger fanning his pistol aim a round (-2) first, and/or can he try to hit vitals/heads (called shot) during fanning?
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2answers
365 views

Does Fate or Savage Worlds have a prebuilt, low-magic, gritty, fantasy campaign setting which feature a single big issue?

I'm looking for a fantasy campaign setting with the following elements: Savage Worlds or Fate. But I'm open to hacks or others rules systems that match this requisites: Rules light, narrative flavor ...
11
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2answers
278 views

What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?

I’m a new GM and this will be the first campaign I’ve run. I’ve had a world in my mind for a while now and have spent the last year or so off-and-on fleshing it out. Long-story-short it is a ...
2
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1answer
188 views

How do I spend XP in Savage Worlds?

How do you spend XP in a Savage Worlds game? Can they be spent to improve skills and traits, and/or to gain new edges?
6
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3answers
1k views

How to design combat for an overpowered character in a normal party?

I'm running a Savage Worlds game in a rugged sci-fi genre (think Firefly or Guardians of the Galaxy), and I've got a problem. One of my player characters is wildly over-powered in combat, (multiple ...
2
votes
2answers
62 views

Does a Blessed character need to be in at least the rank of a power to be able to cast it?

In the Savage Worlds Deadlands Reloaded setting, does a Blessed character (the modified version of Arcane Background Miracles that is casting without needing powerpoints) need to be at least of the ...
4
votes
1answer
80 views

Does Beast-Friending a horse overrule the rider?

A PC successfully casts Beast Friend on an NPC's horse while the NPC is riding on it (e.g. charging in battle). If the PC now suggests the horse to run away or lie down, does the horse simply do that, ...
8
votes
3answers
720 views

How to play a shy character and still get involved in play

If it helps, a bit of background: I recently started playing a game of Savage Worlds. In this game our characters are a group of misfits at a high school in America that are kinda like the gang in ...
5
votes
3answers
204 views

Is a victim of the Mind Control Power from Necessary Evil ever aware of their plight?

In Necessary Evil for Savage Worlds, the Mind Control power gives no indication of whether the victim is aware, either before or after the fact, that they have been controlled. However, the Mind ...
9
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1answer
164 views

Does the “Primordial Soup Kitchen” Campaign from Andy Hopp's “Low Life” need much updating for Savage Worlds Deluxe rules?

I'm planning to introduce my players to the Low Life setting, and I'd really like to go through the "Primordial Soup Kitchen" campaign that is in the back of the old setting book. Since that book came ...
5
votes
1answer
216 views

Burst Power +2 because of Cone Template?

In the core rules of the deluxe version it is mentioned that a flamethrower gets +2 to hit since its failry easy for this kind of weapon. But what about the Burst power? It uses the cone template and ...
3
votes
2answers
249 views

How do I deal with exploding dice ending bosses too quickly on Super Power Companion Games?

We love playing with Super Powers companion 2nd Edition since it gives us all the flexibility for character creation we want while preventing the usage of the simplistic Powers found on the base core ...
11
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3answers
1k views

Is repeated playing the only way to test system balance?

I've been working on a new RPG system, a variant of Savage Worlds, for a special one-off game I'm designing for my friends. Everything is going well, but one thing I've found myself wondering more ...
7
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2answers
295 views

Is rolling Stealth in Combat an Action?

This was the subject of much discussion during the Savage Worlds session I ran last night, since 3 out of 5 members of my group are rules lawyers, counting me. Having read through the relevant ...
6
votes
2answers
168 views

What happens when an incapacitated character takes wounds?

This seems to me a pretty basic question, but I can't find a definitive answer in the rule book: Let's say I control a PC that took 3 wounds and a 4th one has put him incapacitated. He also have an ...
3
votes
2answers
247 views

Are attributes ever rolled?

I've been poring over Savage Worlds Deluxe trying to figure out what types of situations require an Attribute roll instead of a Skill roll, and I can't quite figure it out.
5
votes
1answer
132 views

How much can a mule carry?

Are mules subject to the same encumbrance rules as PCs, leading them to only be able to carry 40lbs of gear? Or is there a more realistic number someplace I'm missing?
8
votes
1answer
187 views

Alchemist Arcane Background

The Arcane background from the fantasy companion states that the Alchemist needs at least a small lab that might fit in a trunk. Does this mean that the Alchemist needs a $1000 item to function?
4
votes
2answers
203 views

How do I avoid placing useless battle grid features?

I'm not very good for map building, actually, especially on tactical games such as Savage Worlds; however every time I add some map feature, it becomes so useless or non-interesting that it ends up ...
2
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0answers
30 views

Should plot-recurring characters always be Wild Cards? [duplicate]

The PCs are demigods and have allies (also demigods) who travel with them constantly. They've become quite important to the PCs' lives though they're not "necessary," plot-wise. Since the allied ...
3
votes
2answers
162 views

Duelling in Savage Worlds?

I'm running an anime style campaign using Savage Worlds: Super Powers Companion 2nd Edition. I've mastered SW for a while, but I've never been able to handle one-on-one fights satisfyingly, as the ...
3
votes
1answer
173 views

How can I improvise battle encounters on the fly? [closed]

As of late, I've been very busy with college now that my schedule forces me to stay pretty much all day long, so I've had to stick with "low prep" games like Savage Worlds, and improvise adventures on ...
14
votes
5answers
2k views

How can I deal with players that get bored waiting for their turns playing online?

All of my friends (and my only and favorite role playing group) live far away from me now. One of them still lives in the city, the other three are in Nicaragua. We've spent great moments roleplaying ...
3
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1answer
210 views

Is it worth buying the “Super Powers Companion 2nd Edition” if I have 1st Ed. and the free changes supplements?

I own the original SW: Super Powers pdf that came out some years ago, however my group and I have been playing with the PDF that Pinnacle released with the rules for power creation. I'd like to know ...
4
votes
2answers
318 views

Should Players declare their actions once Initiative is dealt?

I've been wondering this for a long time... What is usualy the order things should take on the game table? Should the GM handle the cards and then players declare what they want to do and lastly ...
7
votes
3answers
204 views

Should Savage World Allies be made as Wild Cards?

I've been reading the basic manual on Allies and Extras, and it seems it's intended for such characters to work as non-wild card characters. I'm playing a Super Powers game with friends, and they ...
7
votes
2answers
540 views

Is this a balanced power + trapping?

I have a priest/martial artist character in an upcoming campaign who can heal but can also fight barehanded. I wanted to create a power for him that would be a sort of general enhancement to his ...