A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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8
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2answers
253 views

How do I keep a horror-like feeling with supernatural powered PCs?

I'm going to use Savage Worlds to run a horror campaign in a modern day setting; think X-Files or Supernatural. My players all agree and are excited about the horror concept, but they want to be able ...
4
votes
1answer
119 views

Area of effect attacks: roll once per attack or one per victim?

If a grenade or a Blast affects two zombies, three werewolves, and their evil leader (a WC), how many times do I roll for damage? The Savage Worlds Deluxe on p70 says that: "Everything under (or ...
4
votes
3answers
161 views

What ranked Edge is Fast Regeneration equivalent to?

I'm running War of the Dead, a post apocalyptic zombie campaign and one of my player's backgrounds is that they were experimented on by scientists who were responsible for emergence of a monster very ...
5
votes
1answer
170 views

Attacking and defending at the same time with two weapons

If a fighter has two weapons, can he use one to attack and the other for defense with a Full-Defense maneuver? I know that Defense does not apply in this case because it requires that the ...
3
votes
1answer
57 views

If berserk characters are incapacitated, are they still berserk?

When a character with the Berserk edge gets damage, they become berserk if they fail a Smarts roll. They stay in that state until they spend a round doing nothing, which allows them to make a Smarts ...
6
votes
2answers
191 views

What skills can be used in a Mass Battle?

According to the rules on Savage Worlds Deluxe (p92), playing characters can affect the outcome of a mass battle by using their Fighting, their Shooting, or their arcane skills. The heroes of ...
4
votes
2answers
191 views

Can a character voluntarily fail a Smarts roll to go Berserk?

A character with the Berserk edge ...immediately after suffering a wound (including a Shaken result from physical damage), (...) must make a Smarts roll or go Berserk. Going Berserk has pros ...
5
votes
1answer
217 views

Using a 2-hand weapon with one hand and Oversize Weapon Master: effect on parry

In Savage Worlds there are several 2-handed meleé weapons and most of them have an effect on the character´s parry. For example, fighting with a Great Sword requires 2 hands and lowers your parry by ...
8
votes
1answer
211 views

What stats should I give a shield made out of the door of an armoured Humvee?

I am running a dark, reasonably realistic zombie apocalypse game using Savage Worlds, and one of the characters has scavenged the door of a Heavy Armoured Humvee. He intends to convert parts of it ...
8
votes
3answers
425 views

How to develop arcs for player characters

If you've got a vague idea for an overall plot arc, how do you go about developing individual plot arcs for player characters (if that's something you do)? I'm running two Savage Worlds campaigns, ...
8
votes
4answers
455 views

Messing with the Wild Die?

I'm planning on running a post-apocalyptic setting for my Savage Worlds campaign, and one thing I want to do is to make Wild Cards have less of an advantage over the average inhabitant of the ...
7
votes
1answer
120 views

Savage Worlds: Safety Harnesses and Airbags?

So I just got Savage Worlds (Deluxe Edition) last night, and in true form, I started a cover-to-cover read, basically just hitting everything on the way through. It's all been pretty clear throughout, ...
7
votes
1answer
147 views

Limits of the Entangle Power?

The duration of the entangle power seams to be until you make make your break free roll. Is the break free roll a standard test ie TN 4 or against the arcane skill roll? If the Entangle is an Area ...
5
votes
1answer
238 views

Does a tied Trick or Test of Wills go to the attacker or defender?

Tricks and Tests of Wills are opposed rolls. The result is binary though: either the bonus/malus the "attacker" is trying to apply gets applied to the target, or it doesn't. Opposed rolls on the ...
7
votes
2answers
138 views

Does Full Defense assume you're also Defending?

The Full Defense action is, mechanically, somewhat unreliable compared to the Defend action: Defend gives you a straight +2 Parry, while Full Defense lets you roll Fighting+2 to set your Parry. Since ...
5
votes
3answers
118 views

Does ending a Power early take the equivalent of an action?

Obviously it normally takes an spellcasting action to use Shape Change (Savage Worlds Deluxe EE, p. 115) to shift into animal form, but the description says nothing about how shifting back to normal ...
6
votes
3answers
763 views

Can Savage Worlds be played effectively on a Square or Hex Grid?

Can Savage Worlds be played effectively on a Square or Hex Grid? And if so, what sort of resources are there for converting Savage world distances (move speeds, ranges, blast sizes) to fit the grid?
3
votes
2answers
173 views

Is it a single or double run?

If a character runs and does a double move do they roll there running die twice? IE if the character has Pace 6" and run d6 do they Move (6+d6)" which takes a whole round standard double move 12" ...
8
votes
3answers
611 views

How would you mechanically model the effect of spraying a CO₂ fire extinguisher in someones face?

I have a scenario where it is likely that one of the PCs will be using a CO2 fire extinguisher as an offensive weapon. I need to come up with how this would work mechanically using Savage Worlds. ...
5
votes
1answer
250 views

What powers do Elemental Mages start with?

In the 50 Fathoms players section it does not specify what a starting character gets when they select Arcane Background (Magic). This is unlike the other Arcane Backgrounds in the other rule book. Is ...
6
votes
2answers
845 views

How does Armour work in Savage Worlds?

I am a bit confused about how Armour and Armour Piercing is meant to work. If you have a Toughness of 8 and Armour of say +2 (10) and you are hit by a weapon with AP 2. Do you take 2 off for the AP ...
11
votes
6answers
670 views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
8
votes
2answers
307 views

Savage Worlds: Do extras gain experience, take hindrances and edges?

I've just picked up PEG Inc's edition of "Savage Worlds," and the way experience works for me is unclear. Each player controls a Wild Card character and collaborates on controlling a pool of Extra ...
3
votes
1answer
157 views

How can I use Helfrost spells with Power Points?

I would like to give my players some spells from Hellfrost - but Hellfrost uses a penalty to the casting roll instead of Power Points cost. How can I convert those spells for use with Power Points?
4
votes
1answer
223 views

What means are there for dealing with invisible creatures?

In Savage Worlds, the Invisibility spell makes a target invisible - a normal Success on the Invisibility casting roll means you must first make a Notice check at -4 to spot it, then your attack roll ...
9
votes
1answer
152 views

What happens to my caster roll when maintaining a power that targets 5?

In Savage World, every 1 Power you maintain is a -1 to your casting roll. If I have a power that targets 5 (and which requires maintaining), is it considered as maintaining 1 power or 5 powers?
12
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3answers
284 views

Do powers (especially miracles) require concentration?

A character that goes Berserk... cannot use any skills, Edges, or maneuvers that require concentration, including Shooting and Taunt, but not Intimidation How does this affect the use of ...
7
votes
4answers
252 views

Can Arcane Powers be used with double action?

Is there anything preventing someone with Arcane Background from using two Powers in one turn, taking a -2 penalty to each cast attempt? Using Powers As an action, a character may use a ...
3
votes
1answer
261 views

Where is the ally sheet? Is it good as an NPC sheet?

The SWD:EE mentions a donwloadable Ally Sheet. I found several fan made ally sheets (some pretty slick) but couldn't find it in the official site. Was it removed? I plan to begin GMing soon and ...
10
votes
1answer
246 views

Where are the snapfire rules?

On the weapons table, I see references to snapfire (for instance, the Barrett .50 lists it). I could not find any explanation of what it means in terms of game mechanics. Can anyone point me to the ...
13
votes
2answers
631 views

Can you fire a double barrelled shotgun at two different targets in one action?

In Savage Worlds a Double Barrelled Shotgun has a Rate of Fire of 1 or 2. Under the descriptive text is says that you can fire both Barrels together and roll to hit twice. One of my player wanted to ...
10
votes
3answers
766 views

Savage Worlds Edges for bodyguard-type fighters

I'm looking for Edges/Hindrances to allow a player to play a character who focuses on defending other characters. We don't use miniature combat a lot (thus far they've been fairly small), and I don't ...
7
votes
1answer
1k views

What fantasy setting for Savage Worlds?

I've been playing D&D over the last 20 years through 3 editions. I've recently picked up Savage Worlds Deluxe and really like what I see. I'm looking for some information on which ...
9
votes
2answers
450 views

Savage Worlds wild dice and attacking with two weapons

If you use 2 swords in Savage Worlds, do you get a wild die for each attack in one round, or do you just get one for the main hand attack and none for the offhand? I know it would be the same kind of ...
8
votes
3answers
580 views

Savage Worlds Bestiary Toughness

I have noticed that some creatures in the bestiary have a second number along side their toughness. IE: Toughness: 9 (2). What is the second number from? Armor? Size Modifier?
9
votes
3answers
497 views

Savage Worlds Incapacitated Vigor Test: subject to wound penalties?

When you become incapacitated you are supposed to make a vigor roll – is this roll subject to wound penalties? I am inclined to say yes, but to me it seems too lethal.
7
votes
3answers
140 views

How do Berzerk and Shaken interact?

If a character with the Berzerk edge takes damage and goes berzerk, they cannot perform any actions that require concentration. Is the Spirit test to recover from being Shaken considered to be a task ...
5
votes
2answers
321 views

Does Additional Bolts mean Additional Backlashes?

When using a power like Bolt with the Additional Bolts option, does any '1' on any of the Spellcasting rolls invoke a Backlash for a character with Arcane Background (Magic). That is if you roll three ...
6
votes
2answers
279 views

Do spells need to roll 4+ even if they are opposed rolls?

Some spells allow the enemy an opposed check to avoid the effect. Does the caster still need at least a 4+ on the roll, or is it sufficient that it is higher than the opposed roll? Example: Burst - ...
7
votes
3answers
199 views

How many Power Points does a Mirror Self ally have?

According to Savage Worlds Deluxe Edition, when casting Summon Ally to create a Mirror Self, the duplicate has "half the total Power Points" of the caster. Does "total" mean "maximum" here? Example: ...
6
votes
2answers
458 views

As a GM, when to force a harrowed player for control of his body?

In Deadlands:Reloaded, it's possible for characters to become Harrowed. In short, this means the character has died and been re-animated by an evil spirit. It's up to the GM to decide when this ...
9
votes
1answer
158 views

How do vehicle critical hits work?

On page 101 of Savage Worlds Deluxe is a table for critical hits when dealing with vehicles. However, I can't find what would cause you to roll on this table. How do critical hits on vehicles work?
7
votes
2answers
551 views

Multiple-arms and ambidextrous?

In an effort to cheese out a high-powered game, we've allowed the race builder from SW Deluxe. One of the characters is a 4-armed gunslinger. We're trying to figure out the penalties to shooting 4 ...
4
votes
1answer
118 views

Can a mage have a Roc Familiar?

A mage in my game would like to have a Roc chick that is about to hatch as his Familiar. The rules on the Familiar edge give guidelines on the size of creature that can be a familiar, and so the young ...
6
votes
2answers
140 views

Are the offspring of Wild Card creatures also Wild Cards?

If a creature is a Wild Card, are its young also Wild Cards, or do they only become Wild Cards once they have matured?
5
votes
3answers
194 views

How fast do Rocs grow?

A character has access to a roc egg. I would like to work out at what point it could be ridden, and when it stops being a cute bird and turns into a man-eating monster that locals might object to ...
12
votes
4answers
1k views

How are Magic Items created in Savage Worlds?

In the Savage Worlds Fantasy Companion there is an Alchemist that can create a limited number of potions up to their power points. Unless there is a special Edge (like Wizard) there is no way for ...
4
votes
1answer
138 views

Kraken Dehydration preventing using Environmental Protection

In 50 Fathoms Kraken and a few other races have a hindrance of Dehydration, that means they must immerse themselfs in water for at at least hour, in every 24 hours, can the dehdyration be prevented ...
6
votes
3answers
198 views

Overcoming racial hindrances

Is it possible for a character to cancel out a racial hindrance using a edge from character improvement? For example, a player is playing a Grael, who has the 'All Thumbs' hindrance because of his ...
4
votes
1answer
94 views

50 Fathoms Quake Spell Effect

How big a hole does the Quake spell in 50 Fathoms produce? The description says that those who make their save, cling to the sides and may climb out.