A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

learn more… | top users | synonyms

8
votes
3answers
725 views

How to play a shy character and still get involved in play

If it helps, a bit of background: I recently started playing a game of Savage Worlds. In this game our characters are a group of misfits at a high school in America that are kinda like the gang in ...
8
votes
3answers
851 views

Should I give my players the stats of the NPCs they control?

I'm running a game of Savage Worlds in which my players, as seems to be the norm in the system, end up in command of a group of human and kobold soldiers. As with most things in Savage Worlds I want ...
8
votes
4answers
701 views

Messing with the Wild Die?

I'm planning on running a post-apocalyptic setting for my Savage Worlds campaign, and one thing I want to do is to make Wild Cards have less of an advantage over the average inhabitant of the ...
8
votes
2answers
469 views

Savage Worlds: Do extras gain experience, take hindrances and edges?

I've just picked up PEG Inc's edition of "Savage Worlds," and the way experience works for me is unclear. Each player controls a Wild Card character and collaborates on controlling a pool of Extra ...
8
votes
2answers
398 views

Removing hindrances in Savage Worlds

Obviously, a lot of hindrances in Savage Worlds (like missing an eye in a medieval game) aren't reversible. But some very much are: an illiterate character can learn to read, for example, without ...
8
votes
3answers
846 views

Savage Worlds Bestiary Toughness

I have noticed that some creatures in the bestiary have a second number along side their toughness. IE: Toughness: 9 (2). What is the second number from? Armor? Size Modifier?
8
votes
2answers
363 views

How do I keep a horror-like feeling with supernatural powered PCs?

I'm going to use Savage Worlds to run a horror campaign in a modern day setting; think X-Files or Supernatural. My players all agree and are excited about the horror concept, but they want to be able ...
8
votes
1answer
189 views

Alchemist Arcane Background

The Arcane background from the fantasy companion states that the Alchemist needs at least a small lab that might fit in a trunk. Does this mean that the Alchemist needs a $1000 item to function?
8
votes
1answer
246 views

Are Martial Artists armed (i.e. get +2 against unarmed foes)?

Characters with the Martial Artist edge are not considered unarmed, which means that other armed characters do not get a +2 on their Fighting roll as per the Unarmed Defender rule (SWD, p76). ...
8
votes
3answers
543 views

How to develop arcs for player characters

If you've got a vague idea for an overall plot arc, how do you go about developing individual plot arcs for player characters (if that's something you do)? I'm running two Savage Worlds campaigns, ...
8
votes
3answers
2k views

What happened to Adventure Cards?

I kept seeing references to adventure cards and the adventure deck, then I noticed PEG used to sell a deck of adventure cards. Lots of people seemed to like it, but I can't find it for sale anymore. ...
8
votes
1answer
286 views

What stats should I give a shield made out of the door of an armoured Humvee?

I am running a dark, reasonably realistic zombie apocalypse game using Savage Worlds, and one of the characters has scavenged the door of a Heavy Armoured Humvee. He intends to convert parts of it ...
8
votes
1answer
264 views

What if two mages use the “beast friend” spell on the same creature?

What happens if a second mage attempts to "Beast Friend" a creature that has already been "Beast Friend"-ed by another mage?
8
votes
1answer
144 views

Savage Worlds: Safety Harnesses and Airbags?

So I just got Savage Worlds (Deluxe Edition) last night, and in true form, I started a cover-to-cover read, basically just hitting everything on the way through. It's all been pretty clear throughout, ...
7
votes
4answers
356 views

Can Arcane Powers be used with double action?

Is there anything preventing someone with Arcane Background from using two Powers in one turn, taking a -2 penalty to each cast attempt? Using Powers As an action, a character may use a ...
7
votes
3answers
799 views

How long does “Joker” initiative in Savage Worlds apply?

I'm trying to learn enough Savage Worlds to start running a little experimental game. I keep feeling like the rules are explained poorly, but it may just be that my brain is not ready to learn. The ...
7
votes
2answers
2k views

How does Armour work in Savage Worlds?

I am a bit confused about how Armour and Armour Piercing is meant to work. If you have a Toughness of 8 and Armour of say +2 (10) and you are hit by a weapon with AP 2. Do you take 2 off for the AP ...
7
votes
3answers
236 views

How many Power Points does a Mirror Self ally have?

According to Savage Worlds Deluxe Edition, when casting Summon Ally to create a Mirror Self, the duplicate has "half the total Power Points" of the caster. Does "total" mean "maximum" here? Example: ...
7
votes
1answer
176 views

Face cards or better?

In the Savage Worlds RPG I have seen the phase "Face cards or better". Does this mean Joker and or Aces as well as Jack, Queen and King? Is this defined anywhere in the rule book?
7
votes
3answers
204 views

Should Savage World Allies be made as Wild Cards?

I've been reading the basic manual on Allies and Extras, and it seems it's intended for such characters to work as non-wild card characters. I'm playing a Super Powers game with friends, and they ...
7
votes
3answers
951 views

Savage Worlds Powers with Pathfinder/3.5 Trappings?

Our DM has recently made the decision to make the transition from Pathfinder to Savage Worlds and for most of the party the transition has been relatively smooth. As a Wizard though the change has ...
7
votes
2answers
327 views

Do spells need to roll 4+ even if they are opposed rolls?

Some spells allow the enemy an opposed check to avoid the effect. Does the caster still need at least a 4+ on the roll, or is it sufficient that it is higher than the opposed roll? Example: Burst - ...
7
votes
4answers
303 views

What size is a maze runner?

One of my players has taken the Captain Edge, which gives them a maze runner of their very own. However, it doesn't give any information in the books as to how big it is. How big is a maze runner, ...
7
votes
2answers
150 views

Does Full Defense assume you're also Defending?

The Full Defense action is, mechanically, somewhat unreliable compared to the Defend action: Defend gives you a straight +2 Parry, while Full Defense lets you roll Fighting+2 to set your Parry. Since ...
7
votes
2answers
489 views

Smallest practical party size in Savage Worlds

I've got a group I'm trying to get into a regular weekly game, but the problem I'm having is that there are only three players who can come consistently. Then, if even one is busy or gets sick, we're ...
7
votes
3answers
153 views

How do Berzerk and Shaken interact?

If a character with the Berzerk edge takes damage and goes berzerk, they cannot perform any actions that require concentration. Is the Spirit test to recover from being Shaken considered to be a task ...
7
votes
2answers
296 views

Is rolling Stealth in Combat an Action?

This was the subject of much discussion during the Savage Worlds session I ran last night, since 3 out of 5 members of my group are rules lawyers, counting me. Having read through the relevant ...
7
votes
2answers
542 views

Is this a balanced power + trapping?

I have a priest/martial artist character in an upcoming campaign who can heal but can also fight barehanded. I wanted to create a power for him that would be a sort of general enhancement to his ...
7
votes
1answer
2k views

What fantasy setting for Savage Worlds?

I've been playing D&D over the last 20 years through 3 editions. I've recently picked up Savage Worlds Deluxe and really like what I see. I'm looking for some information on which ...
7
votes
2answers
778 views

Multiple-arms and ambidextrous?

In an effort to cheese out a high-powered game, we've allowed the race builder from SW Deluxe. One of the characters is a 4-armed gunslinger. We're trying to figure out the penalties to shooting 4 ...
7
votes
3answers
1k views

Handling Dungeon Traps?

How should standard dungeon traps be handled in Savage Worlds? For example: do characters get a Notice roll if they aren't searching for the trap? what should be the mod to spot a trap with Notice? ...
7
votes
2answers
298 views

Savage Worlds vs. Traveller for a Science Fiction Campaign

I'm thinking of starting up a RPG group with some similarly minded friends, but unfortunately, we're not 100% on which setting to go with. I'm going to be GMing the group, and its fallen to me to ...
7
votes
1answer
79 views

Does Elan apply to non-combat Trait tests?

The Elan edga gives a +2 bonus on any trait rolls made when spending a Benny. However, Elan is a Combat Edge. Does this +2 bonus apply to rolls made outside of combat? If so, what makes this a ...
7
votes
1answer
209 views

Limits of the Entangle Power?

The duration of the entangle power seams to be until you make make your break free roll. Is the break free roll a standard test ie TN 4 or against the arcane skill roll? If the Entangle is an Area ...
7
votes
1answer
276 views

How to create a new Ray Gun with Weird Science?

If a character with the Arcane Background (Weird Science) edge takes a new Power, say Bolt, do they need to roll a skill check to create their Ray Gun?
7
votes
1answer
150 views

Does Invulnerable include Magic Weapons?

Some creatures in Savage Worlds are Invulnerable to wounds except for something they have a Weakness to. For example: a Vampire has a Weakness to Sunlight and other standard anti-Vampire attacks. ...
7
votes
1answer
417 views

Is Savage Worlds Deluxe Edition the new standard rules?

I'm not clear about what role the Savage Worlds Deluxe edition serves now. Are future Savage Worlds products from Pinnacle going to be released using the Deluxe rules from now on? Or will they ...
6
votes
7answers
551 views

How to make skill use on investigations “important” but failure not derail the plot?

Well guys, following previous recommendations here I was able to build a Horror Themed Savage Worlds campaign that has made my players excited. However they're still getting used to the style, as well ...
6
votes
3answers
1k views

How to design combat for an overpowered character in a normal party?

I'm running a Savage Worlds game in a rugged sci-fi genre (think Firefly or Guardians of the Galaxy), and I've got a problem. One of my player characters is wildly over-powered in combat, (multiple ...
6
votes
4answers
451 views

Multiple non-roll actions per turn in Savage Worlds

As I understand it, the way Savage Worlds discourages players from doing too many things in a single turn is -2 penalties for each. You can attack normally, you can attack and run at a -2 to each, ...
6
votes
5answers
1k views

What are the best alternatives to cards for initiative in Savage Worlds?

I can't use the card initiative system for a web-based game that I have started. The web-page have a full dice-roller with lots of options, so... which are the best alternative ways to do initiative? ...
6
votes
3answers
1k views

Can Savage Worlds be played effectively on a Square or Hex Grid?

Can Savage Worlds be played effectively on a Square or Hex Grid? And if so, what sort of resources are there for converting Savage world distances (move speeds, ranges, blast sizes) to fit the grid?
6
votes
2answers
455 views

Can two people cooperate on a check with different skills?

Let's say one player has the Healing skill. The other player wants to assist but is without that skill, however she has skill Knowledge: Biology. Would it be within the rules to allow her to make a ...
6
votes
2answers
153 views

Are the offspring of Wild Card creatures also Wild Cards?

If a creature is a Wild Card, are its young also Wild Cards, or do they only become Wild Cards once they have matured?
6
votes
2answers
342 views

What skills can be used in a Mass Battle?

According to the rules on Savage Worlds Deluxe (p92), playing characters can affect the outcome of a mass battle by using their Fighting, their Shooting, or their arcane skills. The heroes of ...
6
votes
2answers
633 views

As a GM, when to force a harrowed player for control of his body?

In Deadlands:Reloaded, it's possible for characters to become Harrowed. In short, this means the character has died and been re-animated by an evil spirit. It's up to the GM to decide when this ...
6
votes
2answers
1k views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...
6
votes
3answers
240 views

A mage has 'Beast Friend'ed a swarm that then splits. What happens?

A mage has cast a 'Beast Friend' spell on a swarm of creatures -- say, a swarm of Razor Wings. The swarm then takes a wound and splits into two swarms. Does the mage now have control of all of the new ...
6
votes
2answers
168 views

What happens when an incapacitated character takes wounds?

This seems to me a pretty basic question, but I can't find a definitive answer in the rule book: Let's say I control a PC that took 3 wounds and a 4th one has put him incapacitated. He also have an ...
6
votes
1answer
792 views

Soaking wounds with Bennies

When Soaking Wounds with a bennie do you roll for the maximum number of wounds the damage could do, or the maximum wound the character can take. For example, say a character currently has 2 wounds and ...