A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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3
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1answer
288 views

Where is the ally sheet? Is it good as an NPC sheet?

The SWD:EE mentions a donwloadable Ally Sheet. I found several fan made ally sheets (some pretty slick) but couldn't find it in the official site. Was it removed? I plan to begin GMing soon and ...
10
votes
1answer
293 views

Where are the snapfire rules?

On the weapons table, I see references to snapfire (for instance, the Barrett .50 lists it). I could not find any explanation of what it means in terms of game mechanics. Can anyone point me to the ...
14
votes
2answers
714 views

Can you fire a double barrelled shotgun at two different targets in one action?

In Savage Worlds a Double Barrelled Shotgun has a Rate of Fire of 1 or 2. Under the descriptive text is says that you can fire both Barrels together and roll to hit twice. One of my player wanted to ...
10
votes
3answers
918 views

Savage Worlds Edges for bodyguard-type fighters

I'm looking for Edges/Hindrances to allow a player to play a character who focuses on defending other characters. We don't use miniature combat a lot (thus far they've been fairly small), and I don't ...
7
votes
1answer
1k views

What fantasy setting for Savage Worlds?

I've been playing D&D over the last 20 years through 3 editions. I've recently picked up Savage Worlds Deluxe and really like what I see. I'm looking for some information on which ...
9
votes
2answers
510 views

Savage Worlds wild dice and attacking with two weapons

If you use 2 swords in Savage Worlds, do you get a wild die for each attack in one round, or do you just get one for the main hand attack and none for the offhand? I know it would be the same kind of ...
8
votes
3answers
674 views

Savage Worlds Bestiary Toughness

I have noticed that some creatures in the bestiary have a second number along side their toughness. IE: Toughness: 9 (2). What is the second number from? Armor? Size Modifier?
9
votes
3answers
576 views

Savage Worlds Incapacitated Vigor Test: subject to wound penalties?

When you become incapacitated you are supposed to make a vigor roll – is this roll subject to wound penalties? I am inclined to say yes, but to me it seems too lethal.
7
votes
3answers
145 views

How do Berzerk and Shaken interact?

If a character with the Berzerk edge takes damage and goes berzerk, they cannot perform any actions that require concentration. Is the Spirit test to recover from being Shaken considered to be a task ...
5
votes
2answers
354 views

Does Additional Bolts mean Additional Backlashes?

When using a power like Bolt with the Additional Bolts option, does any '1' on any of the Spellcasting rolls invoke a Backlash for a character with Arcane Background (Magic). That is if you roll three ...
7
votes
2answers
301 views

Do spells need to roll 4+ even if they are opposed rolls?

Some spells allow the enemy an opposed check to avoid the effect. Does the caster still need at least a 4+ on the roll, or is it sufficient that it is higher than the opposed roll? Example: Burst - ...
7
votes
3answers
217 views

How many Power Points does a Mirror Self ally have?

According to Savage Worlds Deluxe Edition, when casting Summon Ally to create a Mirror Self, the duplicate has "half the total Power Points" of the caster. Does "total" mean "maximum" here? Example: ...
6
votes
2answers
507 views

As a GM, when to force a harrowed player for control of his body?

In Deadlands:Reloaded, it's possible for characters to become Harrowed. In short, this means the character has died and been re-animated by an evil spirit. It's up to the GM to decide when this ...
9
votes
1answer
176 views

How do vehicle critical hits work?

On page 101 of Savage Worlds Deluxe is a table for critical hits when dealing with vehicles. However, I can't find what would cause you to roll on this table. How do critical hits on vehicles work?
7
votes
2answers
647 views

Multiple-arms and ambidextrous?

In an effort to cheese out a high-powered game, we've allowed the race builder from SW Deluxe. One of the characters is a 4-armed gunslinger. We're trying to figure out the penalties to shooting 4 ...
4
votes
1answer
125 views

Can a mage have a Roc Familiar?

A mage in my game would like to have a Roc chick that is about to hatch as his Familiar. The rules on the Familiar edge give guidelines on the size of creature that can be a familiar, and so the young ...
6
votes
2answers
142 views

Are the offspring of Wild Card creatures also Wild Cards?

If a creature is a Wild Card, are its young also Wild Cards, or do they only become Wild Cards once they have matured?
5
votes
3answers
204 views

How fast do Rocs grow?

A character has access to a roc egg. I would like to work out at what point it could be ridden, and when it stops being a cute bird and turns into a man-eating monster that locals might object to ...
12
votes
4answers
2k views

How are Magic Items created in Savage Worlds?

In the Savage Worlds Fantasy Companion there is an Alchemist that can create a limited number of potions up to their power points. Unless there is a special Edge (like Wizard) there is no way for ...
4
votes
1answer
143 views

Kraken Dehydration preventing using Environmental Protection

In 50 Fathoms Kraken and a few other races have a hindrance of Dehydration, that means they must immerse themselfs in water for at at least hour, in every 24 hours, can the dehdyration be prevented ...
6
votes
3answers
204 views

Overcoming racial hindrances

Is it possible for a character to cancel out a racial hindrance using a edge from character improvement? For example, a player is playing a Grael, who has the 'All Thumbs' hindrance because of his ...
4
votes
1answer
99 views

50 Fathoms Quake Spell Effect

How big a hole does the Quake spell in 50 Fathoms produce? The description says that those who make their save, cling to the sides and may climb out.
8
votes
3answers
1k views

What happened to Adventure Cards?

I kept seeing references to adventure cards and the adventure deck, then I noticed PEG used to sell a deck of adventure cards. Lots of people seemed to like it, but I can't find it for sale anymore. ...
17
votes
2answers
787 views

What happens when you deal damage with a raise but the victim is already shaken?

Let's say a wild card foe gets shaken (either through damage or other means). Per the rules, if she gets "shaken again" through successful damage, she gets a wound instead (and remains shaken). What ...
16
votes
2answers
392 views

Does a magic weapon's bonus increase Parry as well as Fighting?

So the lovely DM gave out a magic sword, which my character has gobbled up. Let's say the weapon is +1/+1, meaning I get +1 to Fighting and +1 to Damage. Since Fighting is intrinsically tied to ...
6
votes
1answer
106 views

What happens when a swarm of creatures you are controlling with Beast Friend attacks another swarm of the same type of creatures?

If a mage casts Beast Friend on a swarm of creatures, and then directs them to attack another swarm of the same type of creatures, what happens? Are the two swarms able to differentiate between those ...
6
votes
3answers
236 views

A mage has 'Beast Friend'ed a swarm that then splits. What happens?

A mage has cast a 'Beast Friend' spell on a swarm of creatures -- say, a swarm of Razor Wings. The swarm then takes a wound and splits into two swarms. Does the mage now have control of all of the new ...
6
votes
2answers
250 views

Casting successive 'Beast Friend' spells

Can a mage have more than one 'Beast Friend' spell running at the same time or does he need to concentrate on spell to keep it active.
12
votes
2answers
1k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
12
votes
4answers
896 views

How can one prevent the gadgeteer edge in Savage Worlds from becoming overpowered without banning or nerfing it into oblivion?

According to the text in the Deluxe Edition of Savage Worlds, the Gadgeteer edge available to weird scientists (WS) allows a player to indefinitely accumulate devices at a rate of one per session, ...
4
votes
1answer
73 views

Using a Magic Item as an Edge Pre-requisite

Can a character take an Edge with an Advance that uses an Edge they got from a Magic Item as a pre requisite. For Example say I had a "Gum Shield of Frenzy" could I get Improved Frenzy.
6
votes
1answer
620 views

Soaking wounds with Bennies

When Soaking Wounds with a bennie do you roll for the maximum number of wounds the damage could do, or the maximum wound the character can take. For example, say a character currently has 2 wounds and ...
4
votes
1answer
303 views

Where can one find a list of Savage Worlds Explorer Edition publications?

Pinnacle's Savage World settings seem to be making the switch to the Explorer's Edition size publications gradually. The Companions were initially published in the Explorer's Edition size. The current ...
5
votes
1answer
118 views

What is the basic TN for Character Rolls in Mass Battles?

When a character chooses to fight in a Mass Battle. What is the original TN (before the mods for number of tokens and character rank). For a spellcraft roll is we assume TN 4 but for fighting it is ...
6
votes
1answer
111 views

How long is a Mass Battle round?

The SWD rules give no suggestion for the length of a round in a Mass Battle are there any rules or hints for how long this should be for a battle type and size anywhere?
5
votes
1answer
192 views

Wizard Edge in a Mass Battle

The Wizard Edge reduces the cost of a power by one point for each raise. Does this reduce the Power Points per round used, if you roll a Raise or Two Raises using their Arcane Skill roll?
7
votes
1answer
402 views

Is Savage Worlds Deluxe Edition the new standard rules?

I'm not clear about what role the Savage Worlds Deluxe edition serves now. Are future Savage Worlds products from Pinnacle going to be released using the Deluxe rules from now on? Or will they ...
7
votes
1answer
260 views

How to create a new Ray Gun with Weird Science?

If a character with the Arcane Background (Weird Science) edge takes a new Power, say Bolt, do they need to roll a skill check to create their Ray Gun?
2
votes
2answers
198 views

Surprise round procedure

As per the rules, those doing the surprise attack start on hold. Does this mean they need to also win an agility test with the non surprised character with the highest initative to actually go first?
9
votes
6answers
578 views

How many members make up the typical Savage Worlds adventuring party?

After looking at the Test Drive, I do not see anything about party sizes. Is there a standard Savage Worlds party size? I want to try out the Tomb of Terrors one-shot with the Test Drive rules, but ...
3
votes
1answer
354 views

Action per turn in Savage worlds?

I was looking at the Savage Worlds test drive PDF and was wondering how the action economy goes. Basically for non attack actions in a turn like agility tricks or trying to intimidate an opponent. Are ...
5
votes
2answers
176 views

Replaying Adventure Card?

Should you allow the following. Player A use the "my Bennies become XPs" adventure card then, Player B plays "get a card from the Discard stack" and then replays "my Bennies become XPs"?
4
votes
1answer
190 views

Does the power Beast Friend work for, say, part of a Coral Reef?

Say you were an underwater creature with Beast Friend. Would it be reasonable to use the power to control part of a coral reef and all the small creatures in the area?
4
votes
4answers
309 views

Can a Berserking hero run away from enemies?

In savage worlds, the Berserk edge causes a hero to "attack with reckless abandon." He can also leave berserk by doing nothing on his turn (not even movement) and passing a smarts roll at -2. I'm ...
9
votes
3answers
448 views

What happens when an Extra is Incapacitated but survives?

Tonight in my Savage Worlds (Explorer Edition) game, several of the bad guys, all Extras, were shot, took damage exceeding their Toughness, and were put out of the fight--which I believe is ...
13
votes
1answer
578 views

What is the recent edition history for Savage Worlds and major differences between them?

I'm new to Savage Worlds and using the "Explorer's Edition" that came out in 2007-2008(?), usually abbreviated "SW:EX". Can anyone briefly summarize the edition history of SW for the last few years, ...
14
votes
5answers
639 views

What is the “average human” stat for Savage Worlds?

I just started running Savage Worlds (SW:EX) and ran into a minor issue on my first session. The SW:EX book says in the Character Creation section that an average human has a d6 for any given stat. ...
5
votes
5answers
1k views

What are the best alternatives to cards for initiative in Savage Worlds?

I can't use the card initiative system for a web-based game that I have started. The web-page have a full dice-roller with lots of options, so... which are the best alternative ways to do initiative? ...
12
votes
5answers
311 views

In combats that take two sessions, what about the Bennies refresh?

Sometimes combat can last a long time. If a long combat happens in Savage World, so long, say, that it can't be completed in one session. Should the players get new Bennies at the start of the next ...
7
votes
1answer
166 views

Face cards or better?

In the Savage Worlds RPG I have seen the phase "Face cards or better". Does this mean Joker and or Aces as well as Jack, Queen and King? Is this defined anywhere in the rule book?