A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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1answer
115 views

How long is a Mass Battle round?

The SWD rules give no suggestion for the length of a round in a Mass Battle are there any rules or hints for how long this should be for a battle type and size anywhere?
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4answers
408 views

Multiple non-roll actions per turn in Savage Worlds

As I understand it, the way Savage Worlds discourages players from doing too many things in a single turn is -2 penalties for each. You can attack normally, you can attack and run at a -2 to each, ...
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3answers
215 views

How fast do Rocs grow?

A character has access to a roc egg. I would like to work out at what point it could be ridden, and when it stops being a cute bird and turns into a man-eating monster that locals might object to ...
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5answers
1k views

What are the best alternatives to cards for initiative in Savage Worlds?

I can't use the card initiative system for a web-based game that I have started. The web-page have a full dice-roller with lots of options, so... which are the best alternative ways to do initiative? ...
5
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2answers
162 views

Incapacitation wound modifiers

When a character takes more than three wounds do all of the wounds apply for a penalty? For instance if a character somehow took 10 wounds would that character have to make the roll at -10?
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3answers
174 views

Bennies for Long Sessions?

In Savage Worlds, Player Bennies refresh at the start of a new session. What is the best way to handle a long session? For example what if the session is all day or even all weekend?
5
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1answer
82 views

Can you use Suppression fire into darkness?

I had an encounter that took place outside in darkness and the map represented that. The rules for 'Darkness' are specific that targets outside of 10" (30 m, 10 squares) are not visible. On of my ...
5
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1answer
292 views

ROF, Auto, Ammo and Shots

So from what I understand any weapon with a ROF over 2 without the auto keyword is treated as a full auto weapon and unable to fire in single shot mode. For example a Gatling gun from the SWD rules ...
5
votes
2answers
919 views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...
5
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3answers
239 views

What ranked Edge is Fast Regeneration equivalent to?

I'm running War of the Dead, a post apocalyptic zombie campaign and one of my player's backgrounds is that they were experimented on by scientists who were responsible for emergence of a monster very ...
5
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1answer
331 views

Does a tied Trick or Test of Wills go to the attacker or defender?

Tricks and Tests of Wills are opposed rolls. The result is binary though: either the bonus/malus the "attacker" is trying to apply gets applied to the target, or it doesn't. Opposed rolls on the ...
5
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2answers
181 views

Replaying Adventure Card?

Should you allow the following. Player A use the "my Bennies become XPs" adventure card then, Player B plays "get a card from the Discard stack" and then replays "my Bennies become XPs"?
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1answer
255 views

Attacking and defending at the same time with two weapons

If a fighter has two weapons, can he use one to attack and the other for defense with a Full-Defense maneuver? I know that Defense does not apply in this case because it requires that the ...
5
votes
1answer
119 views

How much can a mule carry?

Are mules subject to the same encumbrance rules as PCs, leading them to only be able to carry 40lbs of gear? Or is there a more realistic number someplace I'm missing?
5
votes
1answer
114 views

How should the Marshal run the Wanted Hindrance?

Within Savage Worlds, there is a hindrance called wanted. How is the Marshal to run that hindrance, and how does he know when the character is wanted or not? It seems like if we don't have a decent ...
5
votes
2answers
397 views

Does Additional Bolts mean Additional Backlashes?

When using a power like Bolt with the Additional Bolts option, does any '1' on any of the Spellcasting rolls invoke a Backlash for a character with Arcane Background (Magic). That is if you roll three ...
5
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3answers
134 views

Does ending a Power early take the equivalent of an action?

Obviously it normally takes an spellcasting action to use Shape Change (Savage Worlds Deluxe EE, p. 115) to shift into animal form, but the description says nothing about how shifting back to normal ...
5
votes
1answer
590 views

Are there any “War Of The Dead” maps

In the War Of The Dead Campaign for Savage World there are no provided Maps in the PDFs. I have seen on the forum that Daring Entertainment intended to produce some for the encounter locations but I ...
5
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1answer
197 views

Wizard Edge in a Mass Battle

The Wizard Edge reduces the cost of a power by one point for each raise. Does this reduce the Power Points per round used, if you roll a Raise or Two Raises using their Arcane Skill roll?
5
votes
1answer
328 views

What powers do Elemental Mages start with?

In the 50 Fathoms players section it does not specify what a starting character gets when they select Arcane Background (Magic). This is unlike the other Arcane Backgrounds in the other rule book. Is ...
5
votes
1answer
133 views

What is the basic TN for Character Rolls in Mass Battles?

When a character chooses to fight in a Mass Battle. What is the original TN (before the mods for number of tokens and character rank). For a spellcraft roll is we assume TN 4 but for fighting it is ...
5
votes
1answer
312 views

Using a 2-hand weapon with one hand and Oversize Weapon Master: effect on parry

In Savage Worlds there are several 2-handed meleé weapons and most of them have an effect on the character´s parry. For example, fighting with a Great Sword requires 2 hands and lowers your parry by ...
4
votes
4answers
266 views

Savage Worlds for a mystery game

I'm just starting to get into tabletop RPGs, and specifically I've been playing some Savage Worlds, which I REALLY enjoy. I was wondering, has anyone run a mystery game with SW? I've been thinking ...
4
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4answers
335 views

Can a Berserking hero run away from enemies?

In savage worlds, the Berserk edge causes a hero to "attack with reckless abandon." He can also leave berserk by doing nothing on his turn (not even movement) and passing a smarts roll at -2. I'm ...
4
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2answers
308 views

Should Players declare their actions once Initiative is dealt?

I've been wondering this for a long time... What is usualy the order things should take on the game table? Should the GM handle the cards and then players declare what they want to do and lastly ...
4
votes
1answer
236 views

Savage Worlds Deluxe: Joker - for players only?

The RAW of Savage Worlds: Deluxe seems to say that drawing a Joker card for initiative affects only players: When a player draws a Joker, his character can go whenever he wants in the round ...
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2answers
192 views

How do I avoid placing useless battle grid features?

I'm not very good for map building, actually, especially on tactical games such as Savage Worlds; however every time I add some map feature, it becomes so useless or non-interesting that it ends up ...
4
votes
2answers
252 views

How do you handle Held action in Savage Worlds?

Ok, the Held actions have been giving us a lot of trouble recently. I'm gonna illustrate a situation: Let's say a vampire gets a King of Spades, a zombie gets a 3 of hearts, a ranger gets a Queen of ...
4
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2answers
293 views

What do the two armor ratings for Kevlar mean?

I'm making a Savage Worlds campaign in the Shadowrun universe. As such, most players want Kevlar vests as armor, but the armor rating is listed as "+2/+4" and I have no idea what that means. Which do ...
4
votes
3answers
187 views

Tricks at range?

In savage worlds can you make tricks at range? It really doesn't say any kind of range for the trick to function at, just that you need to have a good description at what you are trying to attempt.
4
votes
1answer
213 views

Burst Power +2 because of Cone Template?

In the core rules of the deluxe version it is mentioned that a flamethrower gets +2 to hit since its failry easy for this kind of weapon. But what about the Burst power? It uses the cone template and ...
4
votes
2answers
311 views

Can a character voluntarily fail a Smarts roll to go Berserk?

A character with the Berserk edge ...immediately after suffering a wound (including a Shaken result from physical damage), (...) must make a Smarts roll or go Berserk. Going Berserk has pros ...
4
votes
1answer
278 views

What means are there for dealing with invisible creatures?

In Savage Worlds, the Invisibility spell makes a target invisible - a normal Success on the Invisibility casting roll means you must first make a Notice check at -4 to spot it, then your attack roll ...
4
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1answer
111 views

Savage Worlds Print and Play Adventure Deck

Is there a list of the cards in the Adventure Decks. Where I live retailers don't seem to be stocking Savage Worlds stuff and mail order from America is killing me financially because of massive ...
4
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1answer
260 views

Savage Worlds Powers - trappings and other options

In Savage Worlds, when choosing Powers for a character, you're sometimes given a lot of options. Most famously, you get to choose Trappings for the Power, but also there's "Raise/Lower Trait". My ...
4
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3answers
188 views

Is a victim of the Mind Control Power from Necessary Evil ever aware of their plight?

In Necessary Evil for Savage Worlds, the Mind Control power gives no indication of whether the victim is aware, either before or after the fact, that they have been controlled. However, the Mind ...
4
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1answer
122 views

Is withdrawing from close combat a free action in SWD?

Is withdrawing from close combat a free action in Savage Worlds Deluxe? The rules seem to say moving up to your Pace is a free action, but I'm not really sure about this, as moving, in my current ...
4
votes
1answer
169 views

Do penalties from wounds and fatigue stack?

If a character is wounded and takes a level of fatigue do the penalties stack? For example does a character with one wound and is also fatigued take a -2 penalty to all trait rolls?
4
votes
1answer
323 views

Where can one find a list of Savage Worlds Explorer Edition publications?

Pinnacle's Savage World settings seem to be making the switch to the Explorer's Edition size publications gradually. The Companions were initially published in the Explorer's Edition size. The current ...
4
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1answer
88 views

Does Push initiate 'melee' or 'close combat' in savage worlds?

This came up in one of my games this past week: A player rushed a combatant and used the Push maneuver to knock him prone. The combatant got up on their initiative pass and moved 4 spaces away. The ...
4
votes
1answer
172 views

When does The Drop apply to ranged attacks?

In Savage Worlds, when does a character get The Drop bonus when making a ranged attack? How does this interact with the rules for starting combat with surprise? Should the target get an extra notice ...
4
votes
1answer
307 views

Handling “relevant knowledge” in Savage Worlds

As a GM, how should I handle cases of "relevant knowledge" among my player-characters? For example, if someone is playing a Doctor (with Healing at a d10, say), surely they don't have to take ...
4
votes
2answers
91 views

Is it possible to aim or do called shots when fanning?

In Savage Worlds Deluxe / Deadlands Reloaded, can a gunslinger fanning his pistol aim a round (-2) first, and/or can he try to hit vitals/heads (called shot) during fanning?
4
votes
1answer
136 views

Official SW gaming aids compatibility with SWD

Peginc.com has a number of interesting and rather helpful-looking gaming aids (for a newbie SWD GM) available for free download, such as the Training Wheels Character Sheet and the GM Screen Insert / ...
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3answers
484 views

Film noir character archetypes

I have been looking online for a list of film noir character archetypes for a Savage Worlds campaign I am running. I have came up with a few: Private Investigator, Grifter, Police officer, Mobster... ...
4
votes
2answers
190 views

Isn't it easier to attack a grappled character?

If one of my allies has grappled one of my enemies, do I get any bonus to attack this enemy? It does not say so in the rules, but surely it must be easier to hit an entangled foe than a free one...?
4
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1answer
152 views

Can you make damage with a Grappling attack?

A shaken character that is shaken again takes a wound (extras are just taken out) as long as the second shaken result comes from a physical attack of some kind (not a Test of Wills or other maneuver). ...
4
votes
1answer
165 views

Area of effect attacks: roll once per attack or one per victim?

If a grenade or a Blast affects two zombies, three werewolves, and their evil leader (a WC), how many times do I roll for damage? The Savage Worlds Deluxe on p70 says that: "Everything under (or ...
4
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1answer
132 views

Can a mage have a Roc Familiar?

A mage in my game would like to have a Roc chick that is about to hatch as his Familiar. The rules on the Familiar edge give guidelines on the size of creature that can be a familiar, and so the young ...
4
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1answer
149 views

Kraken Dehydration preventing using Environmental Protection

In 50 Fathoms Kraken and a few other races have a hindrance of Dehydration, that means they must immerse themselfs in water for at at least hour, in every 24 hours, can the dehdyration be prevented ...