A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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What happens when an incapacitated character takes wounds?

This seems to me a pretty basic question, but I can't find a definitive answer in the rule book: Let's say I control a PC that took 3 wounds and a 4th one has put him incapacitated. He also have an ...
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154 views

Should Savage World Allies be made as Wild Cards?

I've been reading the basic manual on Allies and Extras, and it seems it's intended for such characters to work as non-wild card characters. I'm playing a Super Powers game with friends, and they ...
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1answer
207 views

Attacking and defending at the same time with two weapons

If a fighter has two weapons, can he use one to attack and the other for defense with a Full-Defense maneuver? I know that Defense does not apply in this case because it requires that the ...
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181 views

Taunting, intimidating, or tricking multiple opponents

Even though the RAW of Savage Worlds Deluxe seems to use the singular, I wonder whether it's possible to taunt / intimidate or to trick multiple opponents with the same action. In certain cases the ...
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1answer
107 views

How should the Marshal run the Wanted Hindrance?

Within Savage Worlds, there is a hindrance called wanted. How is the Marshal to run that hindrance, and how does he know when the character is wanted or not? It seems like if we don't have a decent ...
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354 views

Does Additional Bolts mean Additional Backlashes?

When using a power like Bolt with the Additional Bolts option, does any '1' on any of the Spellcasting rolls invoke a Backlash for a character with Arcane Background (Magic). That is if you roll three ...
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125 views

Does ending a Power early take the equivalent of an action?

Obviously it normally takes an spellcasting action to use Shape Change (Savage Worlds Deluxe EE, p. 115) to shift into animal form, but the description says nothing about how shifting back to normal ...
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551 views

Are there any “War Of The Dead” maps

In the War Of The Dead Campaign for Savage World there are no provided Maps in the PDFs. I have seen on the forum that Daring Entertainment intended to produce some for the encounter locations but I ...
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192 views

Wizard Edge in a Mass Battle

The Wizard Edge reduces the cost of a power by one point for each raise. Does this reduce the Power Points per round used, if you roll a Raise or Two Raises using their Arcane Skill roll?
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276 views

What powers do Elemental Mages start with?

In the 50 Fathoms players section it does not specify what a starting character gets when they select Arcane Background (Magic). This is unlike the other Arcane Backgrounds in the other rule book. Is ...
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118 views

What is the basic TN for Character Rolls in Mass Battles?

When a character chooses to fight in a Mass Battle. What is the original TN (before the mods for number of tokens and character rank). For a spellcraft roll is we assume TN 4 but for fighting it is ...
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255 views

Using a 2-hand weapon with one hand and Oversize Weapon Master: effect on parry

In Savage Worlds there are several 2-handed meleé weapons and most of them have an effect on the character´s parry. For example, fighting with a Great Sword requires 2 hands and lowers your parry by ...
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189 views

Savage Worlds for a mystery game

I'm just starting to get into tabletop RPGs, and specifically I've been playing some Savage Worlds, which I REALLY enjoy. I was wondering, has anyone run a mystery game with SW? I've been thinking ...
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309 views

Can a Berserking hero run away from enemies?

In savage worlds, the Berserk edge causes a hero to "attack with reckless abandon." He can also leave berserk by doing nothing on his turn (not even movement) and passing a smarts roll at -2. I'm ...
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2answers
202 views

How do you handle Held action in Savage Worlds?

Ok, the Held actions have been giving us a lot of trouble recently. I'm gonna illustrate a situation: Let's say a vampire gets a King of Spades, a zombie gets a 3 of hearts, a ranger gets a Queen of ...
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259 views

What do the two armor ratings for Kevlar mean?

I'm making a Savage Worlds campaign in the Shadowrun universe. As such, most players want Kevlar vests as armor, but the armor rating is listed as "+2/+4" and I have no idea what that means. Which do ...
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3answers
154 views

Tricks at range?

In savage worlds can you make tricks at range? It really doesn't say any kind of range for the trick to function at, just that you need to have a good description at what you are trying to attempt.
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169 views

Bennies for Long Sessions?

In Savage Worlds, Player Bennies refresh at the start of a new session. What is the best way to handle a long session? For example what if the session is all day or even all weekend?
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192 views

Burst Power +2 because of Cone Template?

In the core rules of the deluxe version it is mentioned that a flamethrower gets +2 to hit since its failry easy for this kind of weapon. But what about the Burst power? It uses the cone template and ...
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244 views

Can a character voluntarily fail a Smarts roll to go Berserk?

A character with the Berserk edge ...immediately after suffering a wound (including a Shaken result from physical damage), (...) must make a Smarts roll or go Berserk. Going Berserk has pros ...
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249 views

What means are there for dealing with invisible creatures?

In Savage Worlds, the Invisibility spell makes a target invisible - a normal Success on the Invisibility casting roll means you must first make a Notice check at -4 to spot it, then your attack roll ...
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3answers
92 views

Is a victim of the Mind Control Power from Necessary Evil ever aware of their plight?

In Necessary Evil for Savage Worlds, the Mind Control power gives no indication of whether the victim is aware, either before or after the fact, that they have been controlled. However, the Mind ...
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164 views

ROF, Auto, Ammo and Shots

So from what I understand any weapon with a ROF over 2 without the auto keyword is treated as a full auto weapon and unable to fire in single shot mode. For example a Gatling gun from the SWD rules ...
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141 views

Do penalties from wounds and fatigue stack?

If a character is wounded and takes a level of fatigue do the penalties stack? For example does a character with one wound and is also fatigued take a -2 penalty to all trait rolls?
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1answer
303 views

Where can one find a list of Savage Worlds Explorer Edition publications?

Pinnacle's Savage World settings seem to be making the switch to the Explorer's Edition size publications gradually. The Companions were initially published in the Explorer's Edition size. The current ...
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97 views

How much can a mule carry?

Are mules subject to the same encumbrance rules as PCs, leading them to only be able to carry 40lbs of gear? Or is there a more realistic number someplace I'm missing?
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395 views

Film noir character archetypes

I have been looking online for a list of film noir character archetypes for a Savage Worlds campaign I am running. I have came up with a few: Private Investigator, Grifter, Police officer, Mobster... ...
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176 views

Isn't it easier to attack a grappled character?

If one of my allies has grappled one of my enemies, do I get any bonus to attack this enemy? It does not say so in the rules, but surely it must be easier to hit an entangled foe than a free one...?
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119 views

Can you make damage with a Grappling attack?

A shaken character that is shaken again takes a wound (extras are just taken out) as long as the second shaken result comes from a physical attack of some kind (not a Test of Wills or other maneuver). ...
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1answer
137 views

Area of effect attacks: roll once per attack or one per victim?

If a grenade or a Blast affects two zombies, three werewolves, and their evil leader (a WC), how many times do I roll for damage? The Savage Worlds Deluxe on p70 says that: "Everything under (or ...
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1answer
125 views

Can a mage have a Roc Familiar?

A mage in my game would like to have a Roc chick that is about to hatch as his Familiar. The rules on the Familiar edge give guidelines on the size of creature that can be a familiar, and so the young ...
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1answer
143 views

Kraken Dehydration preventing using Environmental Protection

In 50 Fathoms Kraken and a few other races have a hindrance of Dehydration, that means they must immerse themselfs in water for at at least hour, in every 24 hours, can the dehdyration be prevented ...
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1answer
73 views

Using a Magic Item as an Edge Pre-requisite

Can a character take an Edge with an Advance that uses an Edge they got from a Magic Item as a pre requisite. For Example say I had a "Gum Shield of Frenzy" could I get Improved Frenzy.
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103 views

Is the duration of a power measured on the caster or the recipient?

Many powers in Savage Worlds have a duration measured in turns/actions, typically three. Are these turns measured as caster-turns or as recipient-turns? If duration is measured at the caster, the ...
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99 views

50 Fathoms Quake Spell Effect

How big a hole does the Quake spell in 50 Fathoms produce? The description says that those who make their save, cling to the sides and may climb out.
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190 views

Does the power Beast Friend work for, say, part of a Coral Reef?

Say you were an underwater creature with Beast Friend. Would it be reasonable to use the power to control part of a coral reef and all the small creatures in the area?
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207 views

Does Arcane Resistance work against inherent abilities?

If a creature has an ability that is like a power. For example, an undead with fear ability. Are the character allowed to save using their Arcane Resistance Edge?
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179 views

Representing the Shinto faith mechanically as a Blessed character in Deadlands Reloaded

One of my players has asked to play a Blessed character in my new Deadlands Reloaded campaign, following the Shinto faith. As written, Blessed characters have to follow the beliefs of their religion ...
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3answers
350 views

Relative difficulty in Savage Worlds skill checks?

I'm a new GM running a Savage Worlds game, and I'm wondering if someone can help me understand the best way to set up a skill check with relative difficulties. Specifically, how do you differentiate ...
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4answers
303 views

How to limit weapons on Agents of Oblivion?

Well, we recently started playing the Campaign Setting by Reality Blurs, which is a "Perfect Cocktail between horror and Espionage", and tough we're liking it, there's not a guideline to limit ...
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222 views

How can I make up a Familiar Companion Edge?

I've been thinking about it a lot, and well... there's already the beastmaster edge out there, however it doesn't really seems fit for an arcane character, as in other systems familiars are far more ...
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2answers
200 views

Is it a single or double run?

If a character runs and does a double move do they roll there running die twice? IE if the character has Pace 6" and run d6 do they Move (6+d6)" which takes a whole round standard double move 12" ...
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1answer
162 views

Savage Worlds Deluxe: Joker - for players only?

The RAW of Savage Worlds: Deluxe seems to say that drawing a Joker card for initiative affects only players: When a player draws a Joker, his character can go whenever he wants in the round ...
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272 views

Should Players declare their actions once Initiative is dealt?

I've been wondering this for a long time... What is usualy the order things should take on the game table? Should the GM handle the cards and then players declare what they want to do and lastly ...
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1answer
235 views

How can I convert the Necromorphs from Dead Space to Savage Worlds?

I'm making a Savage setting for Dead Space, and I'm really unsure about this part. I understand I need to compare the monsters to regular humans, for instance, and try to determine their stats from ...
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2answers
153 views

How do I avoid placing useless battle grid features?

I'm not very good for map building, actually, especially on tactical games such as Savage Worlds; however every time I add some map feature, it becomes so useless or non-interesting that it ends up ...
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2answers
160 views

Does the Weird Science AB require knowledge skills?

Does a character with Arcane Background (Weird Science) need many knowledge skills to go with the Arcane Background? Looking at pregens online I see that some have chemistry, physics or just science ...
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1answer
86 views

Is withdrawing from close combat a free action in SWD?

Is withdrawing from close combat a free action in Savage Worlds Deluxe? The rules seem to say moving up to your Pace is a free action, but I'm not really sure about this, as moving, in my current ...
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1answer
67 views

Soaking after using Riled Up

We use the standard Adventure Cards in our Savage Worlds game. A character was wounded, then played Riled Up which is only activated on a wound, giving them +2 damage for the rest of the scene. Next, ...
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102 views

Continuing Powers and Hold Action?

Say a wizard cast Quickness and it is his third action after it was cast and the wizard does a Hold Action so he can make sure the target gets another action. When does the power end? a) At the point ...