Savage Worlds is a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as, "Fast! Furious! and Fun!"

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1answer
146 views

Limitations of the Telekinesis power

One of my PCs has the Telekinesis Power, and I'm trying to get my head around its limitations. The Power is clear in indicating it's limits regarding size and weight, but I'm particularly interested ...
2
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1answer
70 views

Handling “relevant knowledge” in Savage Worlds

As a GM, how should I handle cases of "relevant knowledge" among my player-characters? For example, if someone is playing a Doctor (with Healing at a d10, say), surely they don't have to take ...
11
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2answers
816 views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
6
votes
1answer
475 views

Soaking wounds with Bennies

When Soaking Wounds with a bennie do you roll for the maximum number of wounds the damage could do, or the maximum wound the character can take. For example, say a character currently has 2 wounds and ...
5
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1answer
185 views

Wizard Edge in a Mass Battle

The Wizard Edge reduces the cost of a power by one point for each raise. Does this reduce the Power Points per round used, if you roll a Raise or Two Raises using their Arcane Skill roll?
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3answers
228 views

A mage has 'Beast Friend'ed a swarm that then splits. What happens?

A mage has cast a 'Beast Friend' spell on a swarm of creatures -- say, a swarm of Razor Wings. The swarm then takes a wound and splits into two swarms. Does the mage now have control of all of the new ...
3
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2answers
122 views

What can someone with the Beast Master edge command their dog to do?

I'm a new Savage Worlds GM running my first campaign. There are a lot of great things about SW that I enjoy so far. But the one area where we seem to constantly stumble is, when there's a very ...
17
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4answers
2k views

My player has too much custom stuff and it's making things difficult for me

So I'm a new GM, we're playing Savage Worlds. Admittedly, I've probably allowed too much customization in my game. We have a player that really wants to be able make a very specific character. To give ...
4
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2answers
182 views

What do the two armor ratings for Kevlar mean?

I'm making a Savage Worlds campaign in the Shadowrun universe. As such, most players want Kevlar vests as armor, but the armor rating is listed as "+2/+4" and I have no idea what that means. Which do ...
12
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4answers
1k views

How are Magic Items created in Savage Worlds?

In the Savage Worlds Fantasy Companion there is an Alchemist that can create a limited number of potions up to their power points. Unless there is a special Edge (like Wizard) there is no way for ...
2
votes
1answer
139 views

How can I convert the Necromorphs from Dead Space to Savage Worlds?

I'm making a Savage setting for Dead Space, and I'm really unsure about this part. I understand I need to compare the monsters to regular humans, for instance, and try to determine their stats from ...
6
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2answers
173 views

Savage Worlds Powers with Pathfinder/3.5 Trappings?

Our DM has recently made the decision to make the transition from Pathfinder to Savage Worlds and for most of the party the transition has been relatively smooth. As a Wizard though the change has ...
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3answers
410 views

One-sheet Savage Worlds adventures: do they only require the core rules?

Do the one-sheet Savage Worlds adventures only require the core rules, or do they generally use some setting-specific rules?
4
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3answers
144 views

What size is a maze runner?

One of my players has taken the Captain Edge, which gives them a maze runner of their very own. However, it doesn't give any information in the books as to how big it is. How big is a maze runner, ...
4
votes
4answers
114 views

Savage Worlds for a mystery game

I'm just starting to get into tabletop RPGs, and specifically I've been playing some Savage Worlds, which I REALLY enjoy. I was wondering, has anyone run a mystery game with SW? I've been thinking ...
10
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6answers
603 views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
2
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3answers
177 views

Relative difficulty in Savage Worlds skill checks?

I'm a new GM running a Savage Worlds game, and I'm wondering if someone can help me understand the best way to set up a skill check with relative difficulties. Specifically, how do you differentiate ...
6
votes
2answers
151 views

Removing hindrances in Savage Worlds

Obviously, a lot of hindrances in Savage Worlds (like missing an eye in a medieval game) aren't reversible. But some very much are: an illiterate character can learn to read, for example, without ...
4
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4answers
169 views

Multiple non-roll actions per turn in Savage Worlds

As I understand it, the way Savage Worlds discourages players from doing too many things in a single turn is -2 penalties for each. You can attack normally, you can attack and run at a -2 to each, ...
4
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3answers
311 views

Film noir character archetypes

I have been looking online for a list of film noir character archetypes for a Savage Worlds campaign I am running. I have came up with a few: Private Investigator, Grifter, Police officer, Mobster... ...
3
votes
2answers
125 views

Does the Weird Science AB require knowledge skills?

Does a character with Arcane Background (Weird Science) need many knowledge skills to go with the Arcane Background? Looking at pregens online I see that some have chemistry, physics or just science ...
5
votes
1answer
94 views

How should the Marshal run the Wanted Hindrance?

Within Savage Worlds, there is a hindrance called wanted. How is the Marshal to run that hindrance, and how does he know when the character is wanted or not? It seems like if we don't have a decent ...
2
votes
1answer
60 views

Soaking after using Riled Up

We use the standard Adventure Cards in our Savage Worlds game. A character was wounded, then played Riled Up which is only activated on a wound, giving them +2 damage for the rest of the scene. Next, ...
5
votes
2answers
145 views

Smallest practical party size in Savage Worlds

I've got a group I'm trying to get into a regular weekly game, but the problem I'm having is that there are only three players who can come consistently. Then, if even one is busy or gets sick, we're ...
4
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2answers
278 views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...
3
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3answers
142 views

Having player characters in different locations in a city

I am currently running Savage Worlds for my gaming group. For some time we have been wanting to do a campaign with a noir/Sin City crime drama sort of feel. I was wanting some suggestions on the best ...
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2answers
248 views

Are Savage Worlds & Apocalypse World the same thing?

My group was looking for a new system recently, and someone proposed Savage Worlds. Since we were thinking of a sci-fi setting, I proposed Apocalypse World since I was under the impression that was ...
4
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1answer
129 views

Representing the Shinto faith mechanically as a Blessed character in Deadlands Reloaded

One of my players has asked to play a Blessed character in my new Deadlands Reloaded campaign, following the Shinto faith. As written, Blessed characters have to follow the beliefs of their religion ...
3
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2answers
146 views

How can I make up a Familiar Companion Edge?

I've been thinking about it a lot, and well... there's already the beastmaster edge out there, however it doesn't really seems fit for an arcane character, as in other systems familiars are far more ...
2
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2answers
191 views

Savage Worlds: Lasers, Reflective Vests, and Armor Piercing

Are Reflective Vests the only defense against lasers? If they are not, what would you suggest the AP value of a laser gun is?
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vote
1answer
127 views

Does Savage World have flying rules?

The title pretty much sums up the question. I don't have any of the books but I specifically want the rules as they might apply to a fantasy setting and players (not sure if there are any rules that ...
0
votes
1answer
106 views

Do wounds and fatigue levels stack?

A recent question "Do penalties from wounds and fatigue stack?" made me think. Do wounds and fatigue levels stack? Can a character get incapacitated from receiving three wounds when they are already ...
4
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1answer
102 views

Do penalties from wounds and fatigue stack?

If a character is wounded and takes a level of fatigue do the penalties stack? For example does a character with one wound and is also fatigued take a -2 penalty to all trait rolls?
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2answers
97 views

Incapacitation wound modifiers

When a character takes more than three wounds do all of the wounds apply for a penalty? For instance if a character somehow took 10 wounds would that character have to make the roll at -10?
3
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1answer
99 views

Improved Beastmaster?

I have a player who has the beast master edge and also a minor pacifist hindrance, in my last game he asked to do an intimidate test of will to try to setup his dog for a defensive attack on a bandit ...
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vote
2answers
129 views

Is a grappling character considered unarmed?

A character that is grappling another character, either as attacker or as victim, is typically using both hands. Does that mean that they are unarmed? Do characters attacking them get a +2 as per the ...
4
votes
2answers
150 views

Isn't it easier to attack a grappled character?

If one of my allies has grappled one of my enemies, do I get any bonus to attack this enemy? It does not say so in the rules, but surely it must be easier to hit an entangled foe than a free one...?
4
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3answers
118 views

Tricks at range?

In savage worlds can you make tricks at range? It really doesn't say any kind of range for the trick to function at, just that you need to have a good description at what you are trying to attempt.
3
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1answer
87 views

Does hurting a grappler free the grappled victim?

If Alia the Barbarian has successfully grappled Cithyon the rogue, what can Cithyon's allies do to free him? Can they try to hurt Alia to set the rogue free? Do their attacks need to cause a wound or ...
4
votes
1answer
81 views

Can you make damage with a Grappling attack?

A shaken character that is shaken again takes a wound (extras are just taken out) as long as the second shaken result comes from a physical attack of some kind (not a Test of Wills or other maneuver). ...
6
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2answers
408 views

As a GM, when to force a harrowed player for control of his body?

In Deadlands:Reloaded, it's possible for characters to become Harrowed. In short, this means the character has died and been re-animated by an evil spirit. It's up to the GM to decide when this ...
7
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1answer
119 views

Are Martial Artists armed (i.e. get +2 against unarmed foes)?

Characters with the Martial Artist edge are not considered unarmed, which means that other armed characters do not get a +2 on their Fighting roll as per the Unarmed Defender rule (SWD, p76). ...
4
votes
2answers
153 views

How do you handle Held action in Savage Worlds?

Ok, the Held actions have been giving us a lot of trouble recently. I'm gonna illustrate a situation: Let's say a vampire gets a King of Spades, a zombie gets a 3 of hearts, a ranger gets a Queen of ...
4
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1answer
273 views

Where can one find a list of Savage Worlds Explorer Edition publications?

Pinnacle's Savage World settings seem to be making the switch to the Explorer's Edition size publications gradually. The Companions were initially published in the Explorer's Edition size. The current ...
3
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2answers
80 views

Continuing Powers and Hold Action?

Say a wizard cast Quickness and it is his third action after it was cast and the wizard does a Hold Action so he can make sure the target gets another action. When does the power end? a) At the point ...
35
votes
13answers
1k views

As a GM, how does one deal with all of the players playing nearly identical characters?

I'm running a Deadlands campaign with players who come entirely from D&D and have never played Savage Worlds before. All five people in the group have made nearly identical characters ...
7
votes
3answers
194 views

How many Power Points does a Mirror Self ally have?

According to Savage Worlds Deluxe Edition, when casting Summon Ally to create a Mirror Self, the duplicate has "half the total Power Points" of the caster. Does "total" mean "maximum" here? Example: ...
9
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6answers
486 views

How many members make up the typical Savage Worlds adventuring party?

After looking at the Test Drive, I do not see anything about party sizes. Is there a standard Savage Worlds party size? I want to try out the Tomb of Terrors one-shot with the Test Drive rules, but ...
4
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1answer
67 views

Is the duration of a power measured on the caster or the recipient?

Many powers in Savage Worlds have a duration measured in turns/actions, typically three. Are these turns measured as caster-turns or as recipient-turns? If duration is measured at the caster, the ...
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4answers
222 views

How to limit weapons on Agents of Oblivion?

Well, we recently started playing the Campaign Setting by Reality Blurs, which is a "Perfect Cocktail between horror and Espionage", and tough we're liking it, there's not a guideline to limit ...