A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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1answer
158 views
+50

Savage Worlds vs. Traveller for a Science Fiction Campaign

I'm thinking of starting up a RPG group with some similarly minded friends, but unfortunately, we're not 100% on which setting to go with. I'm going to be GMing the group, and its fallen to me to ...
5
votes
1answer
69 views

Missing a throwing roll in savage worlds with an 'area of effect' weapon

In Savage Worlds the rules for Area Of Effect say that if you miss your throwing or shooting roll, the blast deviates, and they reinforce this by saying you move the blast template. I added emphasis ...
7
votes
3answers
881 views

Savage Worlds Powers with Pathfinder/3.5 Trappings?

Our DM has recently made the decision to make the transition from Pathfinder to Savage Worlds and for most of the party the transition has been relatively smooth. As a Wizard though the change has ...
6
votes
1answer
117 views

How can I deal faster with enemy actions on large-scale battles?

I returned to Savage Worlds after a while of playing 5th Edition and Anima, and I'm falling in love with the system again. I finally understood how the system goes better with many characters ...
10
votes
2answers
727 views

How can I make of Savage Worlds a more Dungeon Crawl based experience?

As some of you know, we've been using 4e to run a ".hack//" based game where players get trapped into an online game by an evil cotrporation that plans to use the data of the virtual world to end and ...
3
votes
1answer
65 views

What are the recommended character ranks for The Flood plot points?

What rank should characters have reached when playing the individual plot points in Deadlands Reloaded's campaign "The Flood"? In particular, what rank is the final encounter designed for?
4
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3answers
254 views

Edge that allows a follower to take any wounds a Wild Card receives

Somewhere I remember seeing a Boss Edge where it could sacrifice a follower to take any wounds he receives. Can someone tell me where I read it please?
4
votes
1answer
93 views

Does Push initiate 'melee' or 'close combat' in savage worlds?

This came up in one of my games this past week: A player rushed a combatant and used the Push maneuver to knock him prone. The combatant got up on their initiative pass and moved 4 spaces away. The ...
5
votes
1answer
92 views

Can you use Suppression fire into darkness?

I had an encounter that took place outside in darkness and the map represented that. The rules for 'Darkness' are specific that targets outside of 10" (30 m, 10 squares) are not visible. On of my ...
7
votes
1answer
70 views

Does Elan apply to non-combat Trait tests?

The Elan edga gives a +2 bonus on any trait rolls made when spending a Benny. However, Elan is a Combat Edge. Does this +2 bonus apply to rolls made outside of combat? If so, what makes this a ...
13
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3answers
459 views

How does the change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds rules. The change relates to how the Shaken status works, and at first sight seems relatively minor. ...
14
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1answer
823 views

What is the recent edition history for Savage Worlds and major differences between them?

I'm new to Savage Worlds and using the "Explorer's Edition" that came out in 2007-2008(?), usually abbreviated "SW:EX". Can anyone briefly summarize the edition history of SW for the last few years, ...
3
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1answer
183 views

Is there a template to create a Savage Worlds world

I just saw Mad Max Fury road and I figured that it would make an excellent 'world' to game in. I was thinking, what does it take to build enough material to make a convincing world? And how do you ...
19
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4answers
3k views

My player has too much custom stuff and it's making things difficult for me

So I'm a new GM, we're playing Savage Worlds. Admittedly, I've probably allowed too much customization in my game. We have a player that really wants to be able make a very specific character. To give ...
4
votes
1answer
158 views

Savage Worlds Print and Play Adventure Deck

Is there a list of the cards in the Adventure Decks. Where I live retailers don't seem to be stocking Savage Worlds stuff and mail order from America is killing me financially because of massive ...
7
votes
3answers
1k views

Handling Dungeon Traps?

How should standard dungeon traps be handled in Savage Worlds? For example: do characters get a Notice roll if they aren't searching for the trap? what should be the mod to spot a trap with Notice? ...
4
votes
1answer
298 views

Savage Worlds Powers - trappings and other options

In Savage Worlds, when choosing Powers for a character, you're sometimes given a lot of options. Most famously, you get to choose Trappings for the Power, but also there's "Raise/Lower Trait". My ...
18
votes
1answer
3k views

What is the difference between Deadlands Classic and Savage Worlds + Deadlands Reloaded?

I was going to run a Deadlands Classic game, which I've never done before but the system intrigued me. However, I also picked up a pdf of Savage Worlds, and reading through it, it sounds a lot like ...
11
votes
3answers
1k views

Is repeated playing the only way to test system balance?

I've been working on a new RPG system, a variant of Savage Worlds, for a special one-off game I'm designing for my friends. Everything is going well, but one thing I've found myself wondering more ...
2
votes
1answer
68 views

Do all Deadlands Reloaded Gatling weapons support Auto Fire?

In Savage Worlds Deluxe + Deadlands Reloaded there are RoF2 and RoF3 Gatling weapons. Are both considered Auto and the full "Automatic Fire" rules from the Situational Combat rules apply (including ...
2
votes
1answer
79 views

Should one play Deadlands:Reloaded with SWD or previous editions?

While researching shooting roles, it looks like there are a lot of minor changes in Savage Worlds Deluxe around shooting, like double shotgun rules, fanning/rapid attack etc. Should these be ...
3
votes
3answers
89 views

Do I have to roll multiple shooting dice individually?

When I get multiple shooting dice for one action, e.g. due high Rate of Fire, Fanning or using double shotguns, do I have to assign each individual die to a specific target before the roll, ...
2
votes
2answers
67 views

Do 1's (fumbles) for gatling guns count before or after the wild die?

In Savage Worlds Deluxe / Deadlands reloaded, when rolling an attack with a gatling gun, do you check for the bad things that happen on one/many natural 1s before or after you exchange a shooting die ...
4
votes
2answers
97 views

Is it possible to aim or do called shots when fanning?

In Savage Worlds Deluxe / Deadlands Reloaded, can a gunslinger fanning his pistol aim a round (-2) first, and/or can he try to hit vitals/heads (called shot) during fanning?
9
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1answer
968 views

Advice on converting a D&D adventure to Savage Worlds Fantasy

Are there any useful rules, tips or suggestions for converting a D&D adventure to Savage Worlds with the Fantasy Companion? Edit: Zadmar advise
10
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2answers
336 views

Does Fate or Savage Worlds have a prebuilt, low-magic, gritty, fantasy campaign setting which feature a single big issue?

I'm looking for a fantasy campaign setting with the following elements: Savage Worlds or Fate. But I'm open to hacks or others rules systems that match this requisites: Rules light, narrative flavor ...
11
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2answers
263 views

What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?

I’m a new GM and this will be the first campaign I’ve run. I’ve had a world in my mind for a while now and have spent the last year or so off-and-on fleshing it out. Long-story-short it is a ...
2
votes
1answer
176 views

How do I spend XP in Savage Worlds?

How do you spend XP in a Savage Worlds game? Can they be spent to improve skills and traits, and/or to gain new edges?
6
votes
3answers
1k views

How to design combat for an overpowered character in a normal party?

I'm running a Savage Worlds game in a rugged sci-fi genre (think Firefly or Guardians of the Galaxy), and I've got a problem. One of my player characters is wildly over-powered in combat, (multiple ...
2
votes
2answers
59 views

Does a Blessed character need to be in at least the rank of a power to be able to cast it?

In the Savage Worlds Deadlands Reloaded setting, does a Blessed character (the modified version of Arcane Background Miracles that is casting without needing powerpoints) need to be at least of the ...
4
votes
1answer
78 views

Does Beast-Friending a horse overrule the rider?

A PC successfully casts Beast Friend on an NPC's horse while the NPC is riding on it (e.g. charging in battle). If the PC now suggests the horse to run away or lie down, does the horse simply do that, ...
8
votes
3answers
709 views

How to play a shy character and still get involved in play

If it helps, a bit of background: I recently started playing a game of Savage Worlds. In this game our characters are a group of misfits at a high school in America that are kinda like the gang in ...
7
votes
4answers
295 views

What size is a maze runner?

One of my players has taken the Captain Edge, which gives them a maze runner of their very own. However, it doesn't give any information in the books as to how big it is. How big is a maze runner, ...
9
votes
1answer
161 views

Does the “Primordial Soup Kitchen” Campaign from Andy Hopp's “Low Life” need much updating for Savage Worlds Deluxe rules?

I'm planning to introduce my players to the Low Life setting, and I'd really like to go through the "Primordial Soup Kitchen" campaign that is in the back of the old setting book. Since that book came ...
5
votes
3answers
198 views

Is a victim of the Mind Control Power from Necessary Evil ever aware of their plight?

In Necessary Evil for Savage Worlds, the Mind Control power gives no indication of whether the victim is aware, either before or after the fact, that they have been controlled. However, the Mind ...
5
votes
1answer
214 views

Burst Power +2 because of Cone Template?

In the core rules of the deluxe version it is mentioned that a flamethrower gets +2 to hit since its failry easy for this kind of weapon. But what about the Burst power? It uses the cone template and ...
3
votes
2answers
248 views

How do I deal with exploding dice ending bosses too quickly on Super Power Companion Games?

We love playing with Super Powers companion 2nd Edition since it gives us all the flexibility for character creation we want while preventing the usage of the simplistic Powers found on the base core ...
15
votes
5answers
863 views

What is the “average human” stat for Savage Worlds?

I just started running Savage Worlds (SW:EX) and ran into a minor issue on my first session. The SW:EX book says in the Character Creation section that an average human has a d6 for any given stat. ...
6
votes
5answers
1k views

What are the best alternatives to cards for initiative in Savage Worlds?

I can't use the card initiative system for a web-based game that I have started. The web-page have a full dice-roller with lots of options, so... which are the best alternative ways to do initiative? ...
16
votes
2answers
425 views

Does a magic weapon's bonus increase Parry as well as Fighting?

So the lovely DM gave out a magic sword, which my character has gobbled up. Let's say the weapon is +1/+1, meaning I get +1 to Fighting and +1 to Damage. Since Fighting is intrinsically tied to ...
7
votes
2answers
283 views

Is rolling Stealth in Combat an Action?

This was the subject of much discussion during the Savage Worlds session I ran last night, since 3 out of 5 members of my group are rules lawyers, counting me. Having read through the relevant ...
4
votes
1answer
176 views

When does The Drop apply to ranged attacks?

In Savage Worlds, when does a character get The Drop bonus when making a ranged attack? How does this interact with the rules for starting combat with surprise? Should the target get an extra notice ...
6
votes
2answers
162 views

What happens when an incapacitated character takes wounds?

This seems to me a pretty basic question, but I can't find a definitive answer in the rule book: Let's say I control a PC that took 3 wounds and a 4th one has put him incapacitated. He also have an ...
44
votes
14answers
2k views

As a GM, how does one deal with all of the players playing nearly identical characters?

I'm running a Deadlands campaign with players who come entirely from D&D and have never played Savage Worlds before. All five people in the group have made nearly identical characters ...
3
votes
2answers
238 views

Are attributes ever rolled?

I've been poring over Savage Worlds Deluxe trying to figure out what types of situations require an Attribute roll instead of a Skill roll, and I can't quite figure it out.
11
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9answers
933 views

In need of general tips for making more interesting and fun battles

I've been a Game Master for about 5 years now and I've mantained the same group of players for that long, we're all young gamers (I being the oldest with 22 years old) and since we're not from USA we ...
5
votes
1answer
125 views

How much can a mule carry?

Are mules subject to the same encumbrance rules as PCs, leading them to only be able to carry 40lbs of gear? Or is there a more realistic number someplace I'm missing?
8
votes
1answer
173 views

Alchemist Arcane Background

The Arcane background from the fantasy companion states that the Alchemist needs at least a small lab that might fit in a trunk. Does this mean that the Alchemist needs a $1000 item to function?
4
votes
2answers
198 views

How do I avoid placing useless battle grid features?

I'm not very good for map building, actually, especially on tactical games such as Savage Worlds; however every time I add some map feature, it becomes so useless or non-interesting that it ends up ...
3
votes
2answers
158 views

Duelling in Savage Worlds?

I'm running an anime style campaign using Savage Worlds: Super Powers Companion 2nd Edition. I've mastered SW for a while, but I've never been able to handle one-on-one fights satisfyingly, as the ...