A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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14
votes
4answers
708 views

How to challenge legendary characters?

As characters get to Legendary in Savage World (Fantasy) they abilities soon seem to out class the Powers the creatures have. For example, most powers are saved with a attribute, say Agility, if you ...
15
votes
4answers
1k views

How to reduce Whiff & Ping

In Savage World there is a problem of Whiff (I miss) and Ping (I hit but bounce off the armour). We have had several long combat encounters where the PC and NPC have basically done almost nothing for ...
6
votes
7answers
408 views

How to make skill use on investigations “important” but failure not derail the plot?

Well guys, following previous recommendations here I was able to build a Horror Themed Savage Worlds campaign that has made my players excited. However they're still getting used to the style, as well ...
11
votes
3answers
308 views

Can I use a barrier power to create a bridge?

If you have a pit of fire or lava, is there any reason to not allow the barrier power to be used to create a bridge over it?
7
votes
3answers
650 views

How long does “Joker” initiative in Savage Worlds apply?

I'm trying to learn enough Savage Worlds to start running a little experimental game. I keep feeling like the rules are explained poorly, but it may just be that my brain is not ready to learn. The ...
5
votes
3answers
151 views

Should Savage World Allies be made as Wild Cards?

I've been reading the basic manual on Allies and Extras, and it seems it's intended for such characters to work as non-wild card characters. I'm playing a Super Powers game with friends, and they ...
7
votes
3answers
928 views

Handling Dungeon Traps?

How should standard dungeon traps be handled in Savage Worlds? For example: do characters get a Notice roll if they aren't searching for the trap? what should be the mod to spot a trap with Notice? ...
8
votes
3answers
470 views

How to develop arcs for player characters

If you've got a vague idea for an overall plot arc, how do you go about developing individual plot arcs for player characters (if that's something you do)? I'm running two Savage Worlds campaigns, ...
7
votes
1answer
1k views

What fantasy setting for Savage Worlds?

I've been playing D&D over the last 20 years through 3 editions. I've recently picked up Savage Worlds Deluxe and really like what I see. I'm looking for some information on which ...
13
votes
7answers
1k views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
11
votes
6answers
775 views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
9
votes
6answers
571 views

How many members make up the typical Savage Worlds adventuring party?

After looking at the Test Drive, I do not see anything about party sizes. Is there a standard Savage Worlds party size? I want to try out the Tomb of Terrors one-shot with the Test Drive rules, but ...
6
votes
3answers
772 views

Should I give my players the stats of the NPCs they control?

I'm running a game of Savage Worlds in which my players, as seems to be the norm in the system, end up in command of a group of human and kobold soldiers. As with most things in Savage Worlds I want ...
5
votes
2answers
590 views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...
4
votes
2answers
175 views

Isn't it easier to attack a grappled character?

If one of my allies has grappled one of my enemies, do I get any bonus to attack this enemy? It does not say so in the rules, but surely it must be easier to hit an entangled foe than a free one...?
4
votes
1answer
101 views

Is the duration of a power measured on the caster or the recipient?

Many powers in Savage Worlds have a duration measured in turns/actions, typically three. Are these turns measured as caster-turns or as recipient-turns? If duration is measured at the caster, the ...
3
votes
2answers
97 views

Continuing Powers and Hold Action?

Say a wizard cast Quickness and it is his third action after it was cast and the wizard does a Hold Action so he can make sure the target gets another action. When does the power end? a) At the point ...
1
vote
2answers
195 views

Is a grappling character considered unarmed?

A character that is grappling another character, either as attacker or as victim, is typically using both hands. Does that mean that they are unarmed? Do characters attacking them get a +2 as per the ...