A generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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44
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14answers
2k views

As a GM, how does one deal with all of the players playing nearly identical characters?

I'm running a Deadlands campaign with players who come entirely from D&D and have never played Savage Worlds before. All five people in the group have made nearly identical characters ...
25
votes
5answers
11k views

What are the things every Savage Worlds player should know?

I'm playing in my first savage worlds next week, and I have no idea what the system is like. What should I know going in?
19
votes
4answers
3k views

My player has too much custom stuff and it's making things difficult for me

So I'm a new GM, we're playing Savage Worlds. Admittedly, I've probably allowed too much customization in my game. We have a player that really wants to be able make a very specific character. To give ...
18
votes
4answers
2k views

How do you plan Savage Worlds combats based on PC ability?

Last night I ran my first Savage Worlds combat, to try to get a feel for the system. The combatants were two sword-wielding fighting men against three orcs (extras) and their chieftain (a wild card). ...
18
votes
1answer
3k views

What is the difference between Deadlands Classic and Savage Worlds + Deadlands Reloaded?

I was going to run a Deadlands Classic game, which I've never done before but the system intrigued me. However, I also picked up a pdf of Savage Worlds, and reading through it, it sounds a lot like ...
17
votes
2answers
975 views

What happens when you deal damage with a raise but the victim is already shaken?

Let's say a wild card foe gets shaken (either through damage or other means). Per the rules, if she gets "shaken again" through successful damage, she gets a wound instead (and remains shaken). What ...
16
votes
4answers
1k views

How to reduce Whiff & Ping

In Savage World there is a problem of Whiff (I miss) and Ping (I hit but bounce off the armour). We have had several long combat encounters where the PC and NPC have basically done almost nothing for ...
16
votes
2answers
425 views

Does a magic weapon's bonus increase Parry as well as Fighting?

So the lovely DM gave out a magic sword, which my character has gobbled up. Let's say the weapon is +1/+1, meaning I get +1 to Fighting and +1 to Damage. Since Fighting is intrinsically tied to ...
15
votes
4answers
797 views

How to challenge legendary characters?

As characters get to Legendary in Savage World (Fantasy) they abilities soon seem to out class the Powers the creatures have. For example, most powers are saved with a attribute, say Agility, if you ...
15
votes
5answers
862 views

What is the “average human” stat for Savage Worlds?

I just started running Savage Worlds (SW:EX) and ran into a minor issue on my first session. The SW:EX book says in the Character Creation section that an average human has a d6 for any given stat. ...
15
votes
4answers
2k views

Is the Wizard in Savage Worlds too powerful?

I have a long running fantasy campaign with Savage Worlds and I wonder if the Arcane Background (Magic) is too powerful. The wizard can quickly overwhelm the fighter types with the ease that they hit ...
15
votes
2answers
427 views

When a skill has a flat bonus, does that apply to the Wild Die as well?

I recently played an expert surgeon with the Healer trait and Professional Healer. That meant I rolled 1d12+3 for Healing checks. So if I rolled my check as d12 (skill) and d6 (wild) and I rolled a ...
14
votes
7answers
1k views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
14
votes
5answers
2k views

How can I deal with players that get bored waiting for their turns playing online?

All of my friends (and my only and favorite role playing group) live far away from me now. One of them still lives in the city, the other three are in Nicaragua. We've spent great moments roleplaying ...
14
votes
1answer
823 views

What is the recent edition history for Savage Worlds and major differences between them?

I'm new to Savage Worlds and using the "Explorer's Edition" that came out in 2007-2008(?), usually abbreviated "SW:EX". Can anyone briefly summarize the edition history of SW for the last few years, ...
14
votes
2answers
834 views

Can you fire a double barrelled shotgun at two different targets in one action?

In Savage Worlds a Double Barrelled Shotgun has a Rate of Fire of 1 or 2. Under the descriptive text is says that you can fire both Barrels together and roll to hit twice. One of my player wanted to ...
13
votes
5answers
327 views

In combats that take two sessions, what about the Bennies refresh?

Sometimes combat can last a long time. If a long combat happens in Savage World, so long, say, that it can't be completed in one session. Should the players get new Bennies at the start of the next ...
13
votes
2answers
972 views

Does an Edge require you to take a Hindrance?

I'm looking at the Savage Worlds Test Drive and it provides a list of Hindrances and Edges. Do I have to take an equivalent Hindrance for each Edge or do I get some Edges for free?
13
votes
1answer
604 views

Can running dice explode?

In Savage Worlds you run by rolling a d6 + your pace for movement. Can this d6 ace (otherwise known as explode)?
13
votes
3answers
452 views

How does the change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds rules. The change relates to how the Shaken status works, and at first sight seems relatively minor. ...
12
votes
2answers
1k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
12
votes
4answers
1k views

How can one prevent the gadgeteer edge in Savage Worlds from becoming overpowered without banning or nerfing it into oblivion?

According to the text in the Deluxe Edition of Savage Worlds, the Gadgeteer edge available to weird scientists (WS) allows a player to indefinitely accumulate devices at a rate of one per session, ...
12
votes
4answers
2k views

How are Magic Items created in Savage Worlds?

In the Savage Worlds Fantasy Companion there is an Alchemist that can create a limited number of potions up to their power points. Unless there is a special Edge (like Wizard) there is no way for ...
12
votes
3answers
380 views

Do powers (especially miracles) require concentration?

A character that goes Berserk... cannot use any skills, Edges, or maneuvers that require concentration, including Shooting and Taunt, but not Intimidation How does this affect the use of ...
11
votes
6answers
992 views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
11
votes
3answers
353 views

Can I use a barrier power to create a bridge?

If you have a pit of fire or lava, is there any reason to not allow the barrier power to be used to create a bridge over it?
11
votes
9answers
932 views

In need of general tips for making more interesting and fun battles

I've been a Game Master for about 5 years now and I've mantained the same group of players for that long, we're all young gamers (I being the oldest with 22 years old) and since we're not from USA we ...
11
votes
3answers
1k views

Is repeated playing the only way to test system balance?

I've been working on a new RPG system, a variant of Savage Worlds, for a special one-off game I'm designing for my friends. Everything is going well, but one thing I've found myself wondering more ...
11
votes
6answers
510 views

Group Stealth Rolls

The rules says that when a group is sneaking up to another group, both sides get a Group Roll. There are two sorts of group rolls. The NPCs one where you roll once with their skill die and treat the ...
11
votes
2answers
167 views

Can you use a Power to do Suppressive Fire?

Can Powers be used for Suppressive Fire? For example, can you cast a Bolt Power to do Suppressive Fire on an area?
11
votes
1answer
297 views

Does a skill at d4-2 count for the wild die too?

I've seen that with skills with a +x bonus, it applies to both the skill die and the wild die. How about if you have an untrained skill at d4-2. Does the -2 also apply to your wild die?
11
votes
2answers
263 views

What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?

I’m a new GM and this will be the first campaign I’ve run. I’ve had a world in my mind for a while now and have spent the last year or so off-and-on fleshing it out. Long-story-short it is a ...
10
votes
3answers
539 views

What happens when an Extra is Incapacitated but survives?

Tonight in my Savage Worlds (Explorer Edition) game, several of the bad guys, all Extras, were shot, took damage exceeding their Toughness, and were put out of the fight--which I believe is ...
10
votes
3answers
451 views

Sword and Spell Casting?

If a Wizard has a Rapier in one hand and then casts a spell, do they get the off hand penalty? That is do they have to use there other hand to cast the spell.
10
votes
2answers
335 views

Does Fate or Savage Worlds have a prebuilt, low-magic, gritty, fantasy campaign setting which feature a single big issue?

I'm looking for a fantasy campaign setting with the following elements: Savage Worlds or Fate. But I'm open to hacks or others rules systems that match this requisites: Rules light, narrative flavor ...
10
votes
2answers
724 views

How can I make of Savage Worlds a more Dungeon Crawl based experience?

As some of you know, we've been using 4e to run a ".hack//" based game where players get trapped into an online game by an evil cotrporation that plans to use the data of the virtual world to end and ...
10
votes
1answer
410 views

Where are the snapfire rules?

On the weapons table, I see references to snapfire (for instance, the Barrett .50 lists it). I could not find any explanation of what it means in terms of game mechanics. Can anyone point me to the ...
10
votes
3answers
1k views

Savage Worlds Edges for bodyguard-type fighters

I'm looking for Edges/Hindrances to allow a player to play a character who focuses on defending other characters. We don't use miniature combat a lot (thus far they've been fairly small), and I don't ...
10
votes
1answer
322 views

Arcane Background: Backlash on a roll on “1”?

A lot of the Arcane Backgrounds something happens on a roll of '1' on your Spellcasting die. I originally read this to mean that only if your total was a natural '1', i.e. your first roll was a ...
9
votes
2answers
291 views

Using a Rapier in your Off Hand?

You get a +1 to Parry using a Rapier. If you hold a Rapier in your Off Hand do you still get the +1 to Parry?
9
votes
6answers
667 views

How many members make up the typical Savage Worlds adventuring party?

After looking at the Test Drive, I do not see anything about party sizes. Is there a standard Savage Worlds party size? I want to try out the Tomb of Terrors one-shot with the Test Drive rules, but ...
9
votes
3answers
684 views

Savage Worlds Incapacitated Vigor Test: subject to wound penalties?

When you become incapacitated you are supposed to make a vigor roll – is this roll subject to wound penalties? I am inclined to say yes, but to me it seems too lethal.
9
votes
3answers
580 views

One-sheet Savage Worlds adventures: do they only require the core rules?

Do the one-sheet Savage Worlds adventures only require the core rules, or do they generally use some setting-specific rules?
9
votes
1answer
161 views

Does the “Primordial Soup Kitchen” Campaign from Andy Hopp's “Low Life” need much updating for Savage Worlds Deluxe rules?

I'm planning to introduce my players to the Low Life setting, and I'd really like to go through the "Primordial Soup Kitchen" campaign that is in the back of the old setting book. Since that book came ...
9
votes
2answers
598 views

Savage Worlds wild dice and attacking with two weapons

If you use 2 swords in Savage Worlds, do you get a wild die for each attack in one round, or do you just get one for the main hand attack and none for the offhand? I know it would be the same kind of ...
9
votes
1answer
179 views

What happens to my caster roll when maintaining a power that targets 5?

In Savage World, every 1 Power you maintain is a -1 to your casting roll. If I have a power that targets 5 (and which requires maintaining), is it considered as maintaining 1 power or 5 powers?
9
votes
1answer
186 views

What size is Savage Worlds Kerberos Club?

Is the Savage Worlds edition of The Kerberos Club sized the same as the Explorer Edition and Superpowers Companion, or is it a more traditional 8.5"x11" sized book?
9
votes
1answer
967 views

Advice on converting a D&D adventure to Savage Worlds Fantasy

Are there any useful rules, tips or suggestions for converting a D&D adventure to Savage Worlds with the Fantasy Companion? Edit: Zadmar advise
9
votes
1answer
232 views

How do vehicle critical hits work?

On page 101 of Savage Worlds Deluxe is a table for critical hits when dealing with vehicles. However, I can't find what would cause you to roll on this table. How do critical hits on vehicles work?
8
votes
3answers
852 views

How would you mechanically model the effect of spraying a CO₂ fire extinguisher in someones face?

I have a scenario where it is likely that one of the PCs will be using a CO2 fire extinguisher as an offensive weapon. I need to come up with how this would work mechanically using Savage Worlds. ...