What are the most important things magic items do for the players into higher levels of the campaign?
Currently I am planning for a campaign that might essentially end up with no magic items, and I wanted to get an idea of how that tends to effect game balance with the PCs. The previous campaigns I've ...
I'm eager to hear how other people handle this? I do quite a bit of GM-Less gaming in Mythic and some other fringe systems, but, sometimes it's just better to be playing 'other sides' even if you're ...
I'm working on a Master of Many Forms. Given that not all forms you can turn into creatures with high strength but not too spectacular natural attacks (Giants and such), I want to arm him with a ...
I have a half-giant barbarian (built from the Advanced Races Guide). I've reached 2nd level and have taken the Lesser Beast Totem rage power. I've noticed that the claws only mention scaling down ...
What should I look out for, when scaling a late heroic published adventure for late paragon/early epic tier?
I will be including a level 9 published adventure in my campaign soon. The thing is, the four players will be somewhere between level 18 and 24 when they hit the dungeon. Aside from obviously scaling ...
Most encounters are scaled down by removing monsters from play. However, solo monsters are designed around a 5 player party. What is the best way to scale them down to be an interesting fight for 2 ...
I play in a D&D 4e game at the local game shop where the number of players who shows up can vary from five to fifteen. Obviously a normal battle for fifteen characters would be overpowering for ...