Second Wind is a Standard Action that allow you to use a healing surge and get a defensive bonus for one turn. What are the options the system gives to reduce this action from Standard to anything ...
Inspired by my "Do monsters get a second wind" question. A second wind, as generally used, provides characters (and only characters) with an opportunity to spend a standard action to get a healing ...
In the early adventure, Siege of Borodin's Watch I found this curious statement: If the militants are bloodied, they shift back and spend their second wind, jumping back into the thick of ...