Shadowrun Fourth Edition, by Catalyst Games, is a cyberpunk role-playing game where magic, cybernetics and virtual reality coexist. Player characters are known as shadowrunners. They act in the shadows and outside the law, doing the dirty work of the megacorporations and other powerful forces that ...

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Creating and researching new spells in Shadowrun

This is a two part related question: The combat spells in Shadowrun cover fire, electric and acid elemental attacks, but not cold elemental attacks. Considering that the direct-attack spells all ...
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Where can I find the Restricted Gear quality in Shadowrun?

I had a player once who used a quality called Restricted Gear (I think), which let him spend extra character points to purchase one item which was above the normal availability limit for a starting ...
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Does recoil affect gunnery, and can RC accessories be used?

When a vehicle or drone attacks from a weapon mount, does recoil modify the attack roll as normal? If so, can firearm accessories which provide recoil comp. (such as Gyro Stabilization) be built into ...
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Do Technomancers experience any strange effects from being in UV nodes?

In Unwired(p.171) they talk about the legendary UV Nodes. These nodes are overwhelmingly potent, and have addictive qualities to all users. There is a technomancer playing in my game who may have ...
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What are the exact rolls and totals for a direct combat spell?

As a Shadowrun 4E GM, I have had a couple of arguments with players about exactly how the magic system works. Suppose a player goes to cast a spell like a Force 6 Powerbolt at an enemy. Exactly which ...