Shadowrun Fourth Edition, by Catalyst Games, is a cyberpunk role-playing game where magic, cybernetics and virtual reality coexist. Player characters are known as shadowrunners. They act in the shadows and outside the law, doing the dirty work of the megacorporations and other powerful forces that ...
21
votes
4answers
1k views
How does Shadowrun 4 differ from the previous editions - from an Actual Play viewpoint?
I have the old versions, and played the heck out of them.
I don't have version 4. If I buy it, what can I expect?
17
votes
5answers
742 views
Are there any official guidelines for Shadowrun payouts?
I'm trying to figure out how much to pay Shadowrunners for a job, and how to balance the NPCs. I couldn't find anything in SR4A (though I could've missed something).
I've only played in a couple of ...
44
votes
7answers
925 views
How can I make my game more “noir” as a GM?
I ran a couple of Shadowrun games at Dexcon, my first time GMing at a con. It's not my first time running Shadowrun; I based the games off of a couple jobs my players did in a then-ongoing campaign. ...
3
votes
1answer
139 views
Are there glider rules in Shadowrun 4E?
This is a short one, but I'm confused about it. Arsenal, on p112 lists two gliders, the Artemis Dawnglider and the Moonlight Phoenix. Unfriendly Skies adds the Artemis Nightwing on p14.
All gliders ...
11
votes
2answers
282 views
Do Technomancers need a commlink?
So I had never heard of Shadowrun before one of my players brought it up and asked if we could play it. I got the book, and have been perusing it for a few days.
One of my players says he wants to be ...
6
votes
1answer
199 views
How to balance the numbers and equipment of an encounter in Shadowrun 4E?
I'm having trouble creating NPCs for my game, especially regarding their number and their equipment. Their skill level is ok, but these points are problematic. I know that most of the time, the ...
