I've recently picked up my SR4 20th anniversary edition rulebook and I'm interested in running a game for some of my friends. The issue I'm facing is that....well, I don't want to spoil my players too ...
I've been toying with the idea of making a campaign's antagonist an HMHVV infected technomancer (AKA techno-ghoul). Is there anything in the various sourcebooks or official fluff that describes this ...
So I've been in a Shadowrun campaign and my group has fallen afoul of both Aztechnology and some powerful Seattle organized crime people. I've been scouring all the books I can think of, but I can't ...
I've played a decent amount of Shadowrun 3rd edition, and recently joined a group of players who play 4th ed. I know I'm going to get confused and turned about- In summary, what's changed that I ...
Several games (Cyberpunk, for one) have an effect like cyberpsychosis (defined here as "a psychotic aberration suffered by excessive users of cyberware"). Others, such as Eclipse Phase, consider ...
I've been told that in Shadowrun 2e, there was a tree of skills that connected to every other skill (with varying degrees of distance), and in order to default you would take a die penalty to move ...