Shock: Social Science Fiction is an indie game which builds science fiction stories by intertwining science-fictional tropes with social issues.

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If you lose both Conflicts, does your Protagonist get two new Features?

When you lose a Conflict in Shock: your Protagonist increases hir Features number by one and you write a new Feature for zir. If you lose both Conflicts in the scene — i.e., the Antagonist wins hir ...
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Features: does their content have any significance?

I'm trying to get a handle on how Features are meant to be used in Shock: Social Science Fiction, and particularly the significance of choosing a new Feature after failing in Conflict. On the one ...
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Considerations in choosing Praxis scales

I'm giving Shock: Social Science Fiction my first whirl next week. I think I've got a good handle on the system and the type of game it's designed to create, and I'm very excited, but there's one ...
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Audience control over conflict resolution

In Shock: Social Science Fiction, in explaining the conflict mechanics, pages 34-35 state: If your *Tagonists are not involved in this Conflict, you’re Audience in this scene. Roll 1d4 to use at ...