What tabletop RPGs have rules specifically for dealing with arrows that have been implanted into one's body? It is very common for RPG rules to keep arrows simple and merely have them do one-time ...
I want to run a campaign in which the players control individual but influential characters (maybe heads of families), with the main focus of play on the PCs building up a city over time, starting ...
I'm a fan of D20 systems, but the way hit points works always seemed kind of odd. The characters obviously can't develop an ability to take more stab wounds as they gain experience. So that means ...
One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
I'm not sure how it works in other version of D&D, but in 4e you get absolutely no bonus to defense with your weapon, and that doesn't quite make sense. When you're in combat with someone, you ...
I'm interested in comparing tabletop RPG rule sets, and I often hear it said that D&D 3.5e is a very good system for "simulation". I actually agree, with the tremendous number of splatbooks ...
I just don't understand how attacking someone from higher ground is an advantage in melee combat. I always think of two examples where I can't see this to be an advantage. Example 1: A kung-fu fight ...