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7
votes
8answers
465 views

Which systems do you find most realistically model progression through skills?

The role-playing systems I've played so far seem to either provide a mostly artificial skill system progression, or ignore skill progression entirely. I'd like to learn about, and maybe try playing, ...
20
votes
10answers
402 views

What is the best way to do search, or spot test when players knowing the result of their roll will colour their perception of the result?

What is the best way to do search or spot tests when knowing the outcome of the roll will colour the players' perception of the result? For example: a Paladin uses Sense Motive to detect lies from a ...
11
votes
6answers
419 views

How to use social skills versus player characters

If the game system in use supports a mechanical modelling of social knack (like D&D's Bluff, Intimidate and Diplomacy skills), and the player who is subject of the social attack doesn't play his ...