5
votes
4answers
686 views

RPG Systems with Attribute-based learning speed

I'm a first time poster (but an old time lurker on stackoverflow). I'm implementing a RPG system (personal use only) that is currently in beta testing. The idea for skills and progression is that ...
10
votes
2answers
974 views

What is/are the basic mathematical models for skill-check based systems?

It seems that there is some model-agnostic thinking around skill-check based systems, and I'm interested in finding out what designers use to model them. Ignoring the dice for a moment, and stating ...