Abilities of characters that typically, but not always, apply to a wider setting than simply combat.

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4
votes
2answers
437 views

What is the penalty for stealthing at normal speed?

In both Pathfinder and D&D 3.5e, the rules for stealthing (Stealth, Hide and Move Silently) state: When moving at a speed greater than half but less than your normal speed, you take a –5 ...
2
votes
1answer
347 views

Dreyfus model of skill acquisition for skill advencements

Does anyone know of either any systems or have house rules that model skill advancement via the Dreyfus model of skill acquisition?
12
votes
1answer
698 views

Do ranks gained in a class count for purposes of enabling class skill bonus in another class?

In Pathfinder class skills get a +3 bonus, as long as the character has one rank in a skill. Can this effect be activated by taking a rank in a skill while leveling up another class? For example, a ...
11
votes
6answers
565 views

How to use social skills versus player characters

If the game system in use supports a mechanical modelling of social knack (like D&D's Bluff, Intimidate and Diplomacy skills), and the player who is subject of the social attack doesn't play his ...
6
votes
3answers
198 views

Is it possible to get more successes than you have dice in your pool in Ubiquity?

With reference to this question and this answer, I wonder if ubiquity has a rolling up mechanic, to allow the slight possibility of exceptional successes. So, Is it possible in Ubiquity to get more ...
2
votes
2answers
146 views

Systems that use ability tests with a descriptive result applied by GM interpretation?

Thinking about a number of questions on here that have been to do with ability test modeling, I was thinking that there would be a lot of potential in a system that, rather than operating on a ...
8
votes
1answer
849 views

When are characters restricted from using Untrained Skills in 4e?

There is a large volume of information on using skills in 4e D&D. The basic assumption is that the character using the skill is trained and the rules reflect this. My question is, what about ...
4
votes
8answers
490 views

What non-RPG hobbies are complementary to the RPG addiction?

We want to recruit players for our regular table-top group, and have been debating where to look, to find non-players who would most likely be interested in playing and enjoy the experience. Going ...
11
votes
2answers
611 views

What rules govern group skill checks?

A number of published adventures mention rolling a "group stealth check" and other group checks where, theoretically, a proportion of the players try to beat the DC. Are there formal rules for this, ...
7
votes
5answers
453 views

Does the DM tell the players when a skill check can be used in a conversation?

Often times in adventures the players can make a skill check during conversation to learn some important information. Does the DM tell the players or otherwise give them a hint that a particular ...
5
votes
2answers
2k views

How can you create a well-rounded four character party that is trained in most skills?

Any D&D 4th Ed. player knows that a well-rounded party needs a controller, a striker, a defender, and a leader. Most often, I think a character's function and contribution to the party is ...
7
votes
1answer
228 views

Do check bonuses apply to passive checks?

The Warlord Class Feature Canny Leader grants a "+2 bonus to Insight checks and Perception checks" to you and allies within 10 squares. Does this also apply to checks against Passive Perception and ...
10
votes
2answers
3k views

How does a DM define a Skill Check value?

When a DM says make a skill check, how do they decide what value they need to beat?
5
votes
1answer
4k views

What is the DC for Crafting an arrow?

In 3.5e D&D, what is the DC for Crafting an arrow or quiver of arrows? The table on p71 of the PHB gives DCs of 5, 10, 15 and 20 for a Very Simple, Typical, High Quality and Complex/Superior Item, ...
3
votes
3answers
212 views

How to represent Tradecraft in GUMSHOE?

How can you represent good tradecraft in GUMSHOE-based games, such as Esoterrorists? That is, the techniques used in espionage, the topics or techniques (dead drops, for example).
3
votes
1answer
180 views

What Investigative Skills for Trail of Cthulhu at time of Sun King?

For a Trail of Cthulhu scenario set during the reign of the Sun King in France (1643 to 1715) what Investigative skills would I keep, remove and add?
8
votes
6answers
499 views

Are there any systems featuring skill atrophy?

I was thinking the other day about skill atrophy - the opposite of advancement. What I mean precisely is a system that takes a use-it-or-lose-it approach to even maintaining skill proficiency. I was ...
9
votes
2answers
2k views

Putting more focus on knowledge skills

Knowledge skills are the cinderella of the skill set. Nobody really puts grades in Knowledge (local), Knowledge (Nature) or Knowledge (Royalty). If you have a bard in the group, all these knowledge ...