For a Trail of Cthulhu scenario set during the reign of the Sun King in France (1643 to 1715) what Investigative skills would I keep, remove and add?
According to the AcrobaticsDDI skill you can use an Acrobatic Stunt to "somersault over an opponent", amongst other things . It gives a base DC of 15, and "the DM sets the DC based on the complexity ...
I was thinking the other day about skill atrophy - the opposite of advancement. What I mean precisely is a system that takes a use-it-or-lose-it approach to even maintaining skill proficiency. I was ...
Knowledge skills are the cinderella of the skill set. Nobody really puts grades in Knowledge (local), Knowledge (Nature) or Knowledge (Royalty). If you have a bard in the group, all these knowledge ...
I know that in 4th edition, you're allowed to make an Intimidate check against a bloodied enemy to send it running. As far as I've seen in the rules, there doesn't seem to be any real limitation ...
I decided that my urban campaign setting for 4E would be better off if characters had some "mundane skills and knowledge." One solution is adding the Knowledge, Craft, and Profession skills back in ...
I’m currently working on a one-shot for Gumsheos that will be very medically focused where the characters are quarantined in a medical facility and trying to identify a “super plague” of occult ...
Is there a table top game similar to the video game Dungeon Siege where you don't really pick a class but what you become depends on what you do? You cast magic your magic skill increases, you beat ...
Any D&D 4th Ed. player knows that a well-rounded party needs a controller, a striker, a defender, and a leader. Most often, I think a character's function and contribution to the party is ...
I've been using a house rule for a while now. If you have a trained skill, and you are making a knowledge check it's free. For example, if you are trained in nature, and fighting natural beasts; you ...