16
votes
5answers
1k views

As a player, how can I help other players explore their characters on a deeper level?

I'm playing in a group with a diverse group of players. Some have everything about their character planned (like myself and one other player), others came to the table with a concept and nothing else. ...
22
votes
9answers
4k views

Helping a player who states “I have very little imagination” enjoy the game more?

I have a friend in a couple of my role-playing groups who just isn't enjoying the games very much. (We are currently running Exodus in one campaign and an D&D retro clone in the other.) This ...
33
votes
3answers
575 views

What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?

My group and I work on the assumption that a game system's default assumptions are its manifesto, and that by choosing a system we are choosing to let its assumptions stand except where we institute ...
31
votes
6answers
1k views

What To Do When You Just Seem To Not Belong With a Group?

I'm looking for some advice and input on a situation I've found myself in as a player. To give a little background, my gaming group (4 men, 2 women, between the ages of 25 and 32) is about to end a ...
13
votes
8answers
736 views

How valid is lying to players about the rolls they are making in The Dresden Files?

In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
10
votes
5answers
336 views

How can I encourage my group to seek success, rather than entertaining failure?

Our weekly group has a tendency toward playing into escalating spirals of self destruction, regardless of the system or genre. Players will look for opportunities to fail, or to set up other player's ...
23
votes
6answers
522 views

How do you switch from parenting-mode to GM-mode?

Directly related to this question. My players are my children, aged 7 through 14. A GM has a different relationship with players than a parent does with children. A parent tries to encourage and ...
80
votes
10answers
5k views

How does a player correct a GM mistake without being a rules lawyer or pushover?

You are playing in a game. The GM says that you need to roll a given roll. The rules clearly state something different. I realize one solution is to go along to get along, then tell the GM after ...
25
votes
8answers
527 views

How can I encourage a style of play where enhancing others' fun is the most important goal?

Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...