I had a player that was very very angry and took stuff way too seriously. After the end of the last campaign, we (the party as a whole) were hesitant to re-invite him but decided to give him a chance ...
So, after a few sessions, the new player I'd invited has been a bit of a disaster. He doesn't get on well with any of the other players, laughed when someone's character died (in our campaign that's ...
I have a good friend playing in my game, but he's done things like: Killing NPCs which direct the story, effectively ruining the rest of the group's chances. Spending all of his money on inane items ...
As I review the suggestions in the D&D 4E DMG (pg32), I wonder what other suggestions that are realistic. I know that if a player is out of control (ie: killing masses for no reason) a DM would ...