Most RPGs I know about and have played are fighting-centered. That doesn't mean that all gaming is only about fighting, but that most of the rules and character abilities are primarily useful in ...
The Storytelling System has balanced traits, with power, finesse, and resistance attributes and skills for the physical, social and mental traits. Still, until recently only physical combat was ...
If you insult the hitman enough, will he stop shooting at you? It doesn't seem likely, but that brings into play a question about whether some stress tracks are "more important" than others: If you ...