The social aspects of role-playing games.

learn more… | top users | synonyms

5
votes
1answer
285 views

Powergamer to Roleplayer [closed]

I would classify myself as a powergamer. Most of the characters that I make are carefully optimized and crafted. However, the most "Fun" I ever had in a game was when my character was not optimized ...
20
votes
6answers
573 views

How to encourage new GMs (in a club environment)

I am part of a games club that has been running for years. Our size varies but we usually have around 10-15 members and run 2-3 games at a time. We change games every 6 months (this also varies ...
48
votes
11answers
4k views

Is there a limit to Rule 0?

Rule Zero: All other rules can be changed by the GM. I appreciate that there is a massive amount of work that goes into be a GM and the last thing that any GM wants or deserves is to have his ...
36
votes
4answers
993 views

What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?

My group and I work on the assumption that a game system's default assumptions are its manifesto, and that by choosing a system we are choosing to let its assumptions stand except where we institute ...
10
votes
5answers
581 views

How can I create a more serious atmosphere when playing with siblings?

At our gaming table the players are always making jokes, and some make nonsense noises for some strange reason. My players generally act like hooligans. Getting a new group is not an option – they're ...
11
votes
10answers
3k views

Looking for Role playing games with interesting social mechanics

Hopefully this produces some interesting sources for inspiration for my own designs: does anyone know of a system with an interesting take on handling social and similar situations, such as a debate ...
22
votes
10answers
2k views

How do I encourage a GM to use the rules as written?

Related to this question, there are some game masters who either don't know the rules or ignore them properly. They come into conflict with rules lawyers, players who know the rules well and expect ...
12
votes
8answers
5k views

How do I handle a player who plays his character far differently than the character was originally presented?

I'm not asking how to make every character be played as I would play them. I'm asking how to handle a situation in which the character that the player presents to me as a GM (with complete back-story, ...
24
votes
2answers
685 views

How do I politely decline to hear a gaming story?

Sometimes I'm just not in the mood to hear a story about a game that I wasn't in, especially if it's objectively a lot less interesting than the people who were in the game thought it was. Or, and ...
29
votes
5answers
2k views

How to deal with players not taking things seriously?

As both a player and GM I play with my group of players (and close friends) on multiple occasions and they will often make fun of either my characters, NPC or a specific situation and won't stop ...
20
votes
1answer
577 views

How to play a character that has an alien mindset and thought process?

I have a character that I am currently portraying who is not human, and I would like to increase the obviousness of his non-humanity ( mainly through dialog and actions ). The character is a ...
14
votes
0answers
189 views

How can a GM calm down the group when they're chatty? [duplicate]

Possible Duplicate: When and how should I get the players to cut back on their out of character chatter? Now and then the groups I play in or GM can get rather chatty. They're talking and ...
14
votes
7answers
2k views

How can I deal with a “goof-ball” player in my WoD group?

I am a storyteller in a World of Darkness group, and I'm about to start designing a new scenario. However one of my players (let's call him Eric) is worrying me. Eric usually goes the goofball route ...
59
votes
22answers
3k views

How can I avoid players spending too much time planning?

Several times when I have played in or ran a game in which the players had an objective and reasonable resources, a lot of (real) time was spent trying to plan for every contingency. For example, ...
9
votes
7answers
757 views

Giving Players the Game They Want

Currently I am running a game of Legend of the Five Rings, 4th Edition that is an extension of my 3rd Ed campaign. The current setting is a courtly endeavor, which dredges up certain problems. When ...
32
votes
3answers
2k views

How to handle a 'power-GM'?

My rpg group is generally very good about 'playing well with others' and most of us lean towards story-gaming more than anything else. We have one member, though, who tends to be a pretty prototypical ...
17
votes
3answers
322 views

Remind players of critical information that would be obvious to the characters?

To make a long story short, a campaign I was playing in [as play-per-mail] has come to a standstill. The cause of this is the following: My character dove into the river, to retrieve something that ...
7
votes
4answers
798 views

Mitigating conflict in a 'mixed' nWoD game

The last (and only) time I ran a mixed game (containing Changeling, Mage and Vampire characters) for nWoD, I explained at length that nWoD started with a clean sheet and no one 'instinctively' hated ...
21
votes
6answers
1k views

How can I treat old and new players fairly, without upsetting anyone?

The last time I ran a game of D&D there was a lot of tension between new players (both to the group, and D&D) and old players. It stemmed partly from oldbies not wanting their ball taken away, ...
13
votes
6answers
500 views

Finding time to play

How do people find time to play an RPG with friends, around work, study and partners? I've a preference for weekly play but I just can't find the time to dedicate to roleplaying anymore. And when I ...
41
votes
6answers
2k views

What to do when you seem like you do not fit in with a group?

I'm looking for some advice and input on a situation I've found myself in as a player. To give a little background, my gaming group (4 men, 2 women, between the ages of 25 and 32) is about to end a ...
20
votes
5answers
3k views

Group social issues when roleplaying as the opposite gender

Some time ago I was thinking of a character for a system (which I won't mention, to avoid any bias) who was of the opposite gender. I'm fairly convinced that it's because of the characters background, ...
18
votes
8answers
1k views

How valid is lying to players about the rolls they are making in The Dresden Files?

In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
31
votes
12answers
2k views

How do you compensate your game master? [closed]

It's fairly common to see games (especially D&D) choose someone as the bullet-swallower - one player becomes the emulation engine on which the game runs. The bait is the ability to take charge of ...
16
votes
9answers
2k views

How do I deal with an experienced player who doesn't interact well with my group?

My group and I just migrated from a DM whose very incongruent storytelling and deliberate punishment of non-hack & slay-solutions scared us off. We (mostly) kept our characters (since they are our ...
27
votes
5answers
3k views

How do I quit a long-term game gracefully?

I've been in a game for a while and I've been distracted for several sessions because the game simply hasn't been very interesting to me. The setting and story set by the GM aren't very gripping and ...
13
votes
9answers
1k views

Out-Of-Control Characters [closed]

As I review the suggestions in the D&D 4E DMG (pg32), I wonder what other suggestions that are realistic. I know that if a player is out of control (ie: killing masses for no reason) a DM would ...
32
votes
14answers
1k views

Narrativist Gaming: How do you transition more traditionally-trained players into them?

This was obviously inspired by the corresponding question on GM-less gaming. For the past couple of years I've become really interested in RPGs that are less about dungeon-crawling and combat and ...
32
votes
11answers
549 views

How to get better feedback from players?

OK, we started a new campaign yesterday and I really want to take quality feedback from my players. When I ask, "How was it? Do you like it?", I generally get some vague answers like "It was good, I ...
8
votes
5answers
235 views

How do you keep the book keeping/game management work balanced between players?

For most games, the work required in running a game is, by default, distributed unevenly between a "master" and the "player characters". In our group, many/most of the group members have had ...
30
votes
8answers
2k views

How do I make my role playing group a not exclusively male one?

My role playing groups have been, almost exclusively, male. What are some ideas/options for making the group and the experience more likely to attract, and retain, female players?
34
votes
11answers
3k views

Is it practical to run a weekly lunch-hour game of D&D with my coworkers?

I'm looking to get some of my coworkers together and start a lunch time, casual, D&D game. Has anyone done this - is there a practical way to do this? Our lunch breaks run for about 1 hour, but I ...
8
votes
11answers
379 views

How do I catch a Player Character up to the rest of the group after returning from an extended hiatus?

This is somewhat similar to "How do you deal with missing players?", but I'm looking to address slightly different issues. Also, this query is about longer breaks than the one or two sessions ...
26
votes
7answers
4k views

My children want to start playing RPGs; at what age should I allow them to participate unsupervised?

Some games, such as Dungeons and Dragons, come with ratings/recommended ages before they can be played. Are those accurate? Beyond the ratings, are there any general guidelines I should follow when ...
10
votes
4answers
2k views

What career options are available for a role playing game addict? [closed]

What, if any, careers are there out there that are built around playing role-playing games for a living? That is, jobs which go beyond supporting the addiction ;)
37
votes
14answers
1k views

When and how should I get the players to cut back on their out of character chatter?

I like that my players have all become such good friends. But they're all louder than me. We end up just chatting and hanging out more than gaming because I can't get them to stop having out of ...
26
votes
16answers
3k views

How to design game elements other than combat? [closed]

Most RPGs I know about and have played are fighting-centered. That doesn't mean that all gaming is only about fighting, but that most of the rules and character abilities are primarily useful in ...
9
votes
5answers
420 views

How can I encourage my group to seek success, rather than entertaining failure?

Our weekly group has a tendency toward playing into escalating spirals of self destruction, regardless of the system or genre. Players will look for opportunities to fail, or to set up other player's ...
23
votes
6answers
671 views

How do you switch from parenting-mode to GM-mode?

Directly related to this question. My players are my children, aged 7 through 14. A GM has a different relationship with players than a parent does with children. A parent tries to encourage and ...
103
votes
10answers
9k views

How does a player correct a GM mistake without being a rules lawyer or pushover?

You are playing in a game. The GM says that you need to roll a given roll. The rules clearly state something different. I realize one solution is to go along to get along, then tell the GM after ...
5
votes
9answers
495 views

What is best practice for auditioning a prospective new player?

Continuing on this question how is the best way to set up an auditioning session? What gamewise should you do differently? What are the expectations on the group and the potential new person? What is ...
29
votes
8answers
713 views

How can I encourage a style of play where enhancing others' fun is the most important goal?

Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...
17
votes
9answers
1k views

What real world skills can RPGs improve?

What real world skills can be improved by playing Role-playing games? What skills have you or others in your experience improved through gaming?
20
votes
9answers
654 views

What makes a good pitch for a new game?

What should make up a pitch about a new game to a prospective group of players? What does a good RPG pitch entail? What should go into the case for why a game should be played (and why that GM is the ...
47
votes
13answers
2k views

How do I deal with GM burnout?

There are groups that share the role of GM/DM/Storyteller/Ref, and there are those that don't. In either type there is always the threat of burnout - too much responsibility is put into the hands of a ...
34
votes
7answers
625 views

What can I do to keep my cool at the table?

I've had some problems in the last couple of weeks with getting on tilt when things start to go a bit downhill in the game. In the first game, random effects converged in just such a fashion as to ...
31
votes
13answers
1k views

Bad match with a gaming group, how to leave?

I have sometimes joined groups whose play style didn't work for me. At some point it became clear that as much as I wanted to enjoy the game I couldn't. And I was probably undermining the fun at the ...
33
votes
17answers
1k views

How do you reassure a parent who is worried about RPGs being unhealthy for their children?

Are there any constructive steps fellow players and GMs can take when a high-school age player's parents express concern at their roleplaying game hobby? Assume the player is a healthy creative ...
12
votes
2answers
442 views

Eye Contact as a Game Master's tool

Do you consciously use eye contact to help control or encourage players? When an extroverted or otherwise dominant player adversely affects the group experience, do you use eye contact to seize ...
27
votes
20answers
2k views

How do you deal with missing players?

If you know ahead of time that you're going to be missing a player, do you reschedule? Or just play them as an NPC or as a group puppet?