The social aspects of role-playing games.

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15
votes
8answers
466 views

Can rules changes fix interpersonal problems at the table?

Can rules tweaks help deal with some of the common interpersonal problems at the gaming table? For example: Someone is not really interested in the game, and reads and ignores play until they ...
69
votes
14answers
11k views

Where can I find other RPG players?

I'd really like to learn how to play pen-and-paper RPGs. I know that it takes a few players to actually sit down and play, but I'm not at all sure where to find more gamers. How do I find existing ...
21
votes
5answers
1k views

Specific Items In A Group Social Contract?

Some gaming groups actually do a formal social contract, wherein they explicitly set some of the expectations and rules for the gaming group. What items should a group considering doing a social ...
7
votes
3answers
338 views

How to gather a group of players in a foreign country?

I am a person who has to relocate a lot due to employment reasons. I tried to build English-playing groups with little or no success. In some cases, I was able to gather only one person or two. Only ...
17
votes
9answers
352 views

How to encourage the GM-curious?

I have a couple of players who might be interested to try GMing, but have so far been reluctant to "take the plunge" and start up their own games. I think this is mostly because they're not sure that ...
11
votes
4answers
318 views

Player Agenda - how to keep people happy at the table

There have been many attempts to classify player types and what they seek to get from play sessions. For instance this WotC marketing survery and this article on the RPGNET wiki on Creative Agenda. ...
7
votes
5answers
232 views

What techniques do you use for integrating new players into your campaign?

So, you've found a new player, someone you don't know well or perhaps don't know at all. You have a slot in your ongoing campaign. How do you do it? Do you make sure she's a good fit before inviting ...
33
votes
10answers
848 views

Is it advisable to rotate the GM role between players?

Is it advisable to run a campaign where the GM occasionally rotates to be a regular player while a player becomes the GM? I've seen some mentions of this strategy to prevent the GM from getting burned ...