In my home-spun campaign, players are about to discover the ruins of an ancient city. Long ago, there was a civilization with an advanced level of technology, which is now dead. I'm thinking of ...
This is generally a system-agnostic question, as I'm trying to build a feel for my world, and I can add to it whatever rules I need to later. The world is a 1930s setting, very ...
The DM of my current Friday night game is running a steampunk-setting, using the Pathfinder rules system. We have two artificers in the party, but my feeling is that all of our material is fantasy and ...