The story tag has no wiki summary.
13
votes
5answers
623 views
Are there any good websites which have story hooks and plots points for campaigns? [closed]
Are there any good websites which have story hooks and plots points for campaigns?
27
votes
4answers
493 views
How do I keep a long-range plot cohesive and coherent?
I enjoy GMing but I much prefer to to have some sort of long running plot (or meta-plot) rather than having a series of unconnected unfortunate events afflict my PCs.
For example, I would love to ...
31
votes
8answers
712 views
How do I get better at narrating/storytelling as a GM?
Personally, I've always had difficulty telling coherent stories, even from my own experiences. My wife has even coined a term (jokingly) for the type of story I tell, one that either makes no sense, ...
27
votes
10answers
583 views
What can I include in my character's background to help the GM build a better story?
Whatever the system or the world used, what can a player add to his character background that will help the GM make the game more interesting.
Games are much more interesting with the addition of ...
35
votes
14answers
1k views
How to get out of a story deadlock
As with most of my questions, this is more of a general "how to handle a special situation" and not a plea to solve an existing problem.
What is the best way to handle story deadlocks (as in: The ...
11
votes
5answers
306 views
When the rules bog you down, how do you see past them?
Humans have a limited amount of working memory, and each of us has a different set of mental aptitudes and processes. I'm finding, personally, that the rules are so detailed and all-encompassing that ...
5
votes
2answers
98 views
Reward distribution and story continuity with rotating players/GMs
There are some people who like to GM, and maybe even like it more than role playing themselves. If you have one of those rare specimen in your group consider yourself lucky. Others are not averse to ...
15
votes
2answers
461 views
How does “failure” work in Dungeon World? How does it move the story forward?
I am having trouble understanding the specifics of failure Dungeon World. According to the rules, a GM should "make a move" against players when they fail, and that's alright, I get that.
What I ...
21
votes
7answers
500 views
How do I get my players to form a PC party without just forcing them to?
I believe that it is generally a good thing that all the PCs travel together, as a "party". This way the GM has to manage one environment – not, say, five. The problem is how the GM can ensure such a ...
30
votes
12answers
588 views
How do I allow player agency in situations with predetermined outcomes?
One of the current members of our group joined a little later than everyone else. His character's history wasn't developed too well, so I am running a one-off session so that the group can play out ...