Most everyone agrees that the strategy of attacking "the squishies" first in a combat scenario is generally the best idea, except in some specific exceptions. Often, then, the decision on whether or ...
I am playing a Pathfinder campaign based on the Beginner Box materials. The party were relatively diplomatic in the first adventure and didn't fight and kill the goblin boss King Fatmouth in Black ...
By mech, I mean any bipedal war machine of around 22ft height. We all know tanks are notoriously bad fighting in a city. They lost Hitler Stalingrad, and by extension, the War. Why is this? Is ...
How does one choose when to use scarce resources (e.g. powers you can only use once per day or encounter) in combat? I am particularly concerned with D&D, but I believe the concept carries over ...
If I successfully teleport a creature 4 square above another creature, and it falls, what happens? Is damage done to one or both?
I am new to D&D and I am joining a campaign that automatically starts me in level 6. We are playing 3.5 version. I am a half-elf fighter with an alignment of chaotic neutral. I want to play my ...
My players are extremely strategic, and they're consistently (and too easily) defeating groups of enemies that I intended to present a real challenge. Probably for the same reason that I suck at ...
I'm running 4e but I think this applies everywhere. I want to use terrain more often in my fights. My best fights are the ones that revolve around interesting terrain. The problem is that I don't ...
It often happens that your party is approaching an area in which you just know combat will soon ensue. Or, when a combat encounter presents itself, you may be given an opportunity to arbitrarily ...
Is it possible to turn Tenser's Floating Disk into a chariot in AD&D 1st edition? There are several problems that I'm not sure can be solved: How would the harness be attached to the disk? Can ...
As a DM if you wage a fair fight, the defender is something of a spoiler for your monsters. A defender usually has high hitpoints, high defenses, marking abilities, and ally protection abilities, all ...