Not related to any one particular system or rules. You want solutions to the question that are not directly tied to a game's mechanics.

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8
votes
4answers
423 views

Ways to minimize the negative effects of miniature use on immersion

Quite a number of games recommend and support the use of miniatures for combat to provide players a tactical view and tactical options. However—besides obviously having its distinct advantages—using ...
18
votes
10answers
2k views

How to have a game in which one player character is the leader but it's still fun for everyone?

I think the most natural party organization for a group of friends that are playing a game is a flat one, in which no one has authority over another, and decisions are made by consensus (and if that ...
5
votes
4answers
450 views

Android app (or website) to simulate terrain and miniatures?

Is there an Android app, preferably optimized for tablets, that would allow us to simulate a tabletop gaming setup by allowing us to load a "terrain map" (an image), place and move around player ...
51
votes
9answers
5k views

How to Fix a Terrible Lapse in Judgement

In the gaming group I run, I said at the very first day that this was going to be a very "adult" campaign. I told them I wasn't going to pull punches, and that the party would have to really think ...
19
votes
8answers
1k views

How to Format a DM's Notebook for an Open World Game

I've been DM'ing a homebrew sandbox-style D&D 4e game for the past few months, and it's been going well so far. However, the players have finally left the "starting area" of bouncing between three ...
39
votes
14answers
6k views

Dealing with “fearless” players

I have some "badass" players in my group who do not fear death, 4 out of 6 to be precise, which causes problems for the rest players as they feel they are always getting dragged into trouble, trying ...
9
votes
1answer
208 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
-1
votes
1answer
99 views

Recommendations for plots featuring div/daeva conspiracy to destroy civilization [closed]

I'm putting together a plot in a Pathfinder RPG campaign where divs (aka daevas) are orchestrating the downfall of civilization. I'm trying to set it up so that evil is working indirectly, by ...
13
votes
6answers
1k views

How to help a player to roleplay the character he created?

When we first met to create my players' characters, the first thing I asked was to create normal characters (e.g. no freaks/depression/obsession/psychologically disturbed, etc). Normal people with ...
6
votes
1answer
478 views

How can I create more compelling villains? [closed]

A consistent issue with the games that I've run comes through with villain characters. Not just at the end of an adventure, but overarching villains; movers and shakers of the world. I notice that I ...
24
votes
12answers
2k views

One of my players is too passive and uninterested

Game is DnD 3.5, not that it matters. So, yeah, she is playing an Elf Rogue and she is like a ghost during the game. In the last session, the party was searching for a guy and some Halfling told ...
28
votes
14answers
2k views

How can I deal with the challenges a player having Mind-Reading represents without negating their ability?

As I prepare for a campaign to run, I realize that several of the things I want to do in this campaign may be shortcut by mind reading and telepathy. Unfortunately, many of the solutions to defending ...
10
votes
4answers
710 views

Resources for Creating a Home-Brewed Alchemy System Using Real World Herbs?

I am in the preliminary steps of creating an Herb-gathering / Alchemy system for my OSR game. I will be using real world herbs, as I feel that's more interesting than any list of fantasy herbs that I ...
21
votes
4answers
772 views

Location generation system?

I tend to GM campaigns where players travel a lot. Whether it is through D&D planes or in a space-opera setting, they are bound to visit a lot of very different and varied places. And I have to ...
6
votes
3answers
317 views

What is the feasability of having substitute players?

I'm currently playing in a D&D:Next game using Roll20. The group is supposed to meet every Friday night, but invariably, somebody can't make it. If more than just one or two people are ...
12
votes
3answers
337 views

How to deal with session-based effects in play by post?

Some systems have effect whose length is based on a number of sessions. For example: Marvel Heroic Roleplaying has a Refresh of Plot Points at the beginning of every session Fate Core has a refresh ...
6
votes
4answers
730 views

Do critical failures always act as event triggers?

In all the games I remember playing, critical failures have always, in every case triggered an event. This critical failure is due to exceptionally bad rolls on dice, either a 'natural one' in DnD or ...
22
votes
8answers
5k views

How can I keep a King busy?

(Or any leader for that matter) In an organisation/kingdom/etc where a single PC is running a realm and has delegated a lot of authority to various minions (High Priest, Marshall, Enforcer, ...
1
vote
0answers
143 views

Characters and combat mindset [closed]

One of my main characters (a rather long-lived and notable one in the world she is in) has quite a considerable degree of combat mindset/mentality (hardening, if you will) imparted to her (i.e. not ...
10
votes
9answers
2k views

How can I avoid focusing too much on one player character?

Currently in the game I'm running, one of my players is constantly excited about the game. Outside of the game, he writes pages and pages of material about his character, and consistently adds new ...
9
votes
7answers
469 views

How can I encourage my players to give me plot hooks?

Related: How can I help a player craft a backstory that gives me plot hooks? This question is about generating new plot hooks during play, rather than part of character generation, however. I ...
16
votes
5answers
1k views

As a player, how can I help other players explore their characters on a deeper level?

I'm playing in a group with a diverse group of players. Some have everything about their character planned (like myself and one other player), others came to the table with a concept and nothing else. ...
25
votes
8answers
3k views

As a newbie DM, is it OK to borrow plots from MMOs for my game?

I am an inexperienced GM. I have minimal to none experience game-mastering, although I DO have some experience as a player, and I wanted to prepare a game for a great friend of mine who is a very ...
35
votes
13answers
5k views

How to secretly talk to one of the players while DM'ing?

To cut it short, the players (it's a 3 people party) are in some kind of a Secret Service of a rebel prince who wants the throne. One of my players is working for the current king secretly, feeding ...
5
votes
2answers
564 views

Roll20 reminded me of a similar program; help me identify it? [duplicate]

I was in chat here on the site and saw mention of an online tabletop gaming website called roll20.net. I have checked it out and it looks pretty promising for online play as it works in the browser, ...
13
votes
8answers
768 views

How to handle players who take a long time to take their turn?

Problem There is a player in my current group who takes a long time to take their turns. A painfully long time! Typical exchange Me: Okay John*, it's now your turn to act. The serpent is coiled ...
15
votes
6answers
2k views

As a GM, how can avoid pitfalls common to Generic Point Build Systems?

I'm well aware that point-buy systems (HERO System, GURPS, Mutants & Masterminds, Wild Talents) tend to have a set of common pitfalls associated with them. Players will usually choose Combat ...
22
votes
4answers
2k views

Effects of war on everyday life and adventuring

Yesterday in my new game of Dungeon World we determined that we are in a great empire under attack by hordes of goblins and as I was taking note of this, I realized I have no clue how to effectively ...
7
votes
4answers
1k views

How do I deal with my players not roleplaying at all? [duplicate]

I know I should "let them have fun" or something, but the game isn't really working. I'm GMing a pathfinder campaign, but this isn't system-dependent. My players aren't roleplaying at all. Ok, they ...
32
votes
12answers
3k views

How to deal with players asking for an “infodump”

I read some questions about how to have players ask questions, but I happen to have the opposite issue. While players asking questions is nice, I often am in the situation where they ask too much ...
10
votes
4answers
831 views

Is it a good idea to give our GM ideas/puzzles/riddles for his campaign?

Is it a good idea to give our GM ideas/puzzles/riddles for his campaign? If it is, how do I bring up my idea without offending our GM? I don't want him to think that I don't like his campaign or ...
16
votes
6answers
2k views

When to give up on an obstacle

I had a situation in a recent game where the PCs (who are all robots, in a setting where humans are long dead) came across a rusted-out android in a dilapidated shack on a small dock. They needed fuel ...
38
votes
13answers
3k views

Storytelling with lie detection

Most of the fantasy systems I know has a spell to detect lies, speak with the dead, and the like. Imagine how long great movies like The Usual Suspects or In the Heat of the Night would have lasted ...
17
votes
7answers
2k views

Playing a loyal character without it being boring

I've been playing a character in a long running campaign (2+ years) that consists of a relatively large number of players (approx. 6 regulars and another 2-3 semi-regulars). Due to the number of ...
3
votes
1answer
81 views

Collaboration on various ideas [closed]

This may even be exactly the place that I'm looking for, still learning to navigate the site and kind of its purpose. But is there a forum area where people can discuss their own ideas for campaign ...
6
votes
5answers
766 views

How I figure what dice I need to attain a certain curve? [closed]

I want to make character stats that fit within certain bell curves depending on choices during character creation (for example race, gender, class, sprokets amount, whatever). And I am wondering how ...
16
votes
5answers
4k views

How do I build interesting dungeons?

I'm a new GM and I need to undestand how to build enjoyable locations. I don't get how to build interesting dungeons. For example, I need to explore a castle. But a castle is not as complicated as ...
5
votes
2answers
317 views

What's a good source for a fantasy common-magic setting?

I'm looking to create a new culture in my current campaign that lives in what I'll call a common-magic area (for whatever reason, in my case a McGuffin, there's heaps of magic), and I want to reflect ...
38
votes
15answers
2k views

How can I help a player craft a backstory that gives me plot hooks?

I have a new player joining my game soon who has taken the place of another player. Unfortunately, the character's backstory is lacking. It doesn't tell me a lot about the character. Because I draw ...
28
votes
5answers
1k views

How can I bring a player back to immersion and away from the distraction he brings to the table?

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...
2
votes
0answers
47 views

singel player rp games [duplicate]

hello im new to this place i thought it looked kinder cool so i sinded up i have a two part question singel player rp/ye oldly feel card games i know theres alot of people out there who will look at ...
19
votes
5answers
876 views

Level of detail in description?

There's a trope or two that says you shouldn't bother describing anything unless it's relevant to the story. However, in RPG's where the participants partially shape the story with their actions, any ...
4
votes
2answers
335 views

Where is a website that lists non-traditional genre RPG scenarios and systems [closed]

I mean not science fiction, not fantasy, not horror. My Japanese wife (passable English) said she is interested to try doing RPG but she has no interest in those genres- she has seen a few movies. ...
21
votes
2answers
1k views

I'm not a DM anymore. How do I adjust to being a player again?

For the past 5 years or so, I've been a DM/GM across a couple of different systems for a few different groups of friends. Now, I've taken a step back and gone back to being a player. How do I deal ...
19
votes
7answers
886 views

How to guide a new DM through his first game (as an experienced DM turned player)?

How can I guide and help a new DM through his first campaign (being an experienced DM myself) without having it look like a grab for power or that I think the new DM is incompetent?
3
votes
3answers
292 views

What kind of mat for a 1 inch grid is good?

I'm preparing a D&D campaign, and am unsure of what kind of materials I should use for the battle grid. At first I thought of using simple grid paper and to draw on it because I am good at ...
23
votes
11answers
2k views

Excuses for opponents using nonlethal force?

In plotting out low-level encounters at the start of a campaign (especially with new players) I prefer to create opponents who don't want to kill the PCs right away. Instead, I generally have them ...
12
votes
4answers
481 views

Realism of Poisoned Weapons

Many games have classes that make extensive use of poisons. Poisons of course have been used in murder and poisonous gases have been used in war. But how realistic are the poisoned weapons so common ...
20
votes
7answers
1k views

How can I have non-Euclidean dungeons in non-magic settings?

I really enjoy having non-Euclidean dungeons in my campaigns. My players also enjoy them. But the whole idea of warped geometry tends to rely on magic. How, if at all, could I explain a non-Euclidean ...
4
votes
1answer
237 views

PC vs PC team campaigns [closed]

I've been mulling over ideas for team vs. team D&D campaigns (or any system really), where two or more teams of PCs compete for a particular prize and PvP combat is allowed. All players would ...