Not related to any one particular system or rules. You want solutions to the question that are not directly tied to a game's mechanics.

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11
votes
7answers
785 views

Anyone know of a good generic moral/alignment tracking system?

More specifically, system for tracking a characters morals/alignment, like Humanity in Vampire or darkside points in Star Wars. I'm looking for a system that's either designed to be generic, or could ...
10
votes
2answers
512 views

How can I introduce Life Paths to character generation?

The first time I played* Traveller, I found myself blown away by the detailed character creation, featuring year by year (4 year chunks actually) break down of how your character got where they are ...
18
votes
5answers
569 views

Good techniques for getting player-character backgrounds integrated into the game?

So I'm starting a new campaign for an existing gaming group soon, and I'd like to actually incorporate character backgrounds that the players will be creating (eventually). These aren't epic-novels or ...
16
votes
9answers
520 views

What are the pros, cons, and hitches of having only the players roll dice?

I ran a variant of DnD3.5 a few years a go with this house rule Player Only Rolls. The basic of the idea was that the referee never rolls at all. The players roll to attack vers the creatures AC. They ...
15
votes
6answers
665 views

How can I make downtime interesting?

My group is running a set of published adventures, so there's a pretty linear path between them. But between modules, there is the opportunity to go back to town, spend some money, and get some good ...
14
votes
4answers
237 views

Is there a method for sliding seamlessly from one system into another during a campaign?

Has anyone changed system/setting/genre but kept the characters during a campaign? Players can become very attached to their characters, even when the campaign/setting/genre or system is getting ...
13
votes
5answers
359 views

How to handle lack of PC communication?

I've currently got a DFRPG group, and it's struggling a little bit. The main issue right now is that there's a good lack of communication between PC's. How can I encourage the players to communicate ...
12
votes
9answers
1k views

How to help players who roll really badly? [duplicate]

Scenario: player rolls to attack, rolls a 1. Next round, rolls a 1. Round after that, rolls a 1. Fourth round, rolls a 2. This really happened today. He was going back and forth between two different ...
12
votes
7answers
802 views

How do you kidnap a PC?

Here's where my group is currently at: We are reaching the end of a campaign and we are going to be switching GM's. I have been playing a (secretly) evil Psion who has plans to betray the party ...
11
votes
2answers
605 views

How can I rescue the game when the player characters refuse to work together?

I am a Game Master, and the characters in my group have started to regularly split up. The group's mage has always been a summoner and recently started summoning smaller demons. The fighter's player ...
10
votes
9answers
2k views

How can I avoid focusing too much on one player character?

Currently in the game I'm running, one of my players is constantly excited about the game. Outside of the game, he writes pages and pages of material about his character, and consistently adds new ...
10
votes
2answers
474 views

Advice for writing and publishing a setting/extended campaign for an existing system

I have been playing and GMing rpgs for a number of years, and a little while ago I had what I believe to be a really good idea for an original campaign setting for Savage Worlds, my system of choice. ...
10
votes
8answers
986 views

Looking for Urban Adventures (for a fantasy RPG)

I'm having a hard time finding inspiration for an Urban adventure set in a fantasy world. I have always run wilderness adventures or dungeon crawls. The adventure I'm designing is based in a Port ...
8
votes
7answers
672 views

Cyberpunk chronicle… any ideas? [closed]

I want to run a Cyberpunk chronicle using a system that I designed, but have run out of ideas. I don't want to employ the clichés, like the AI who's gone sentient and want to merge his mind with ...
7
votes
5answers
391 views

Game-within-a-Game Cross-Genre Ideas

I've started running the starter adventure on Eclipse Phase. I have an idea for our first full-length campaign, but it's a little complicated. I need a (relatively) simple game to play the part of a ...
4
votes
1answer
215 views

PC vs PC team campaigns [closed]

I've been mulling over ideas for team vs. team D&D campaigns (or any system really), where two or more teams of PCs compete for a particular prize and PvP combat is allowed. All players would ...
23
votes
7answers
2k views

Dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
9
votes
4answers
332 views

Are there any problems with spies amongst the players?

As GM, I'm planning to, at some point, invite a friend from out of town who plays RPGs, to join our game with a appropriately levelled character. This character (and the new player) is actually a spy ...
7
votes
3answers
512 views

Where do the standard racial tropes for Dwarves come from? [duplicate]

Possible Duplicate: Where does the D&D concept of a dwarf come from? In all traditional fantasy RPGs I've heard of or played, Dwarves are a mining/smithing race of short, anti-magic ...
5
votes
1answer
385 views

What point-buy systems of magic (like psionics in 3e D&D) are there? [closed]

The RPG I'm currently developing is a d20 model, skill driven rules system. The mechanics of spellcasting center around spell effects and point cost for stamina (a universal energy pool for all ...