Not related to any one particular system or rules. You want solutions to the question that are not directly tied to a game's mechanics.

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18
votes
9answers
966 views

Rewards for a cancelled session? [closed]

If a referee has to cancel a session at very short notice, what rewards to the players are sensible? For example part of a sessions exps, bennies or hero points.
15
votes
10answers
1k views

Best way to use a GM Screen nowadays?

This may just be me but I like the feel of having an old school GM/DM screen up. However, between laptops, mountains of books, and more frequently having to see the battle layout, I find that within ...
37
votes
6answers
1k views

How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight?

One of the assumptions I make as GM is that the players should always be in the spotlight. Sometimes the players find themselves in a situation where they watch NPCs speak to each other. I don't ...
6
votes
1answer
685 views

How can I create more compelling villains? [closed]

A consistent issue with the games that I've run comes through with villain characters. Not just at the end of an adventure, but overarching villains; movers and shakers of the world. I notice that I ...
20
votes
4answers
526 views

What analyses exist of capitalist economies in “modern” setting RPGs?

A number of questions exist on stack-exchange discussing feudal economies in RPGs, indicating a number of essays regarding feudal economics in RPG. What equivalent essay analyses exist of game ...
15
votes
5answers
972 views

As a player, how can I help the GM when the game goes out of control?

I've seen numerous games go down the pan when certain players derail the plot, either making it PC vs GM, or making the game more about their ludicrous choices. It might seem overly harsh turn of ...
11
votes
6answers
381 views

What are the pitfalls when swapping characters between players?

I have a plot hook that I want to use where the entire player character team gets gassed and wake up feeling "different". I want to simulate that by swapping characters between the players for one ...
10
votes
3answers
1k views

How can I emulate TV Shows with only 2-3 main characters?

I watch a lot of TV. Probably too much. Shows like Buffy the vampire slayer and Firefly have a whole slew of characters, which is perfect for a gaming party as you fill in the slots to the point you ...
52
votes
7answers
1k views

As an unreliable player, how can I lessen the burden on my group?

I'm often unreliable, in the sense that something always seems to turn up at the last minute that draws me away from our current regular game. (It's happened before as well.) Given that the reasons ...
9
votes
1answer
219 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
18
votes
5answers
504 views

Is it plausible that characters can invent devices in a medieval setting, and how should one balance it?

To illustrate what I mean, let me give a quick example: In The Dark Eye, there is a Staff Ritual named "Hammer des Magus" (no idea what the term is in English). Its effect is that everything ...
18
votes
6answers
1k views

How do I handle lengthy (days+) actions without slowing the game

I run a D&D 3.5 game, but the system itself is not critical (the examples I use are from D&D though). Some of the characters have various crafting abilities, ranging from things like Alchemy, ...
19
votes
2answers
367 views

What are the consequences of letting players be characters from a work of fiction?

What are the consequences of letting players be characters from a book, movie, or other pre-existing work of fiction? For example, how would I handle a campaign based on the X-Files where the PCs are ...
22
votes
7answers
1k views

How can I have non-Euclidean dungeons in non-magic settings?

I really enjoy having non-Euclidean dungeons in my campaigns. My players also enjoy them. But the whole idea of warped geometry tends to rely on magic. How, if at all, could I explain a non-Euclidean ...
13
votes
6answers
1k views

How to help a player to roleplay the character he created?

When we first met to create my players' characters, the first thing I asked was to create normal characters (e.g. no freaks/depression/obsession/psychologically disturbed, etc). Normal people with ...
-1
votes
1answer
105 views

Recommendations for plots featuring div/daeva conspiracy to destroy civilization [closed]

I'm putting together a plot in a Pathfinder RPG campaign where divs (aka daevas) are orchestrating the downfall of civilization. I'm trying to set it up so that evil is working indirectly, by ...
22
votes
5answers
837 views

How do I learn to do accents?

I've always enjoyed playing in games where the GM/DM/ST makes use of a variety of accents to differentiate between NPCs. I've always wanted to learn how to do that, but I realize that I'm not ...
31
votes
19answers
2k views

How do I add a recurring fantasy villain without frustrating the players?

I am currently running a campaign which is still in its early stages, and I plan to introduce a recurring villain. However, if the villain is always the main "big bad" behind every session and he gets ...
22
votes
10answers
1k views

How do I encourage a GM to use the rules as written?

Related to this question, there are some game masters who either don't know the rules or ignore them properly. They come into conflict with rules lawyers, players who know the rules well and expect ...
12
votes
8answers
4k views

How do I handle a player who plays his character far differently than the character was originally presented?

I'm not asking how to make every character be played as I would play them. I'm asking how to handle a situation in which the character that the player presents to me as a GM (with complete back-story, ...
26
votes
13answers
1k views

When would PCs choose to walk instead of ride?

I'm putting together an adventure where the PCs are on a time limit. As such, travel times become quite important and I want to make sure that I've understood the different means of travel beforehand. ...
12
votes
4answers
527 views

Realism of Poisoned Weapons

Many games have classes that make extensive use of poisons. Poisons of course have been used in murder and poisonous gases have been used in war. But how realistic are the poisoned weapons so common ...
22
votes
4answers
797 views

Location generation system?

I tend to GM campaigns where players travel a lot. Whether it is through D&D planes or in a space-opera setting, they are bound to visit a lot of very different and varied places. And I have to ...
10
votes
4answers
790 views

Resources for Creating a Home-Brewed Alchemy System Using Real World Herbs?

I am in the preliminary steps of creating an Herb-gathering / Alchemy system for my OSR game. I will be using real world herbs, as I feel that's more interesting than any list of fantasy herbs that I ...
11
votes
6answers
4k views

Fantasy economy: how to design a deep, sophisticated crafting system?

I want to construct an immersive, complex and functional fantasy economy in order to inform my world-building process. I'm interested in finding a working economic model and applying that into ...
11
votes
5answers
3k views

How do underground tunnels stay up? Is it possible to dig under a castle wall without magic to support the tunnel?

I'm considering running a quest where the players must deal with a large, powerful, and well organized underground Kobold tribe. They initially find the opening of a tunnel in the middle of a village ...
13
votes
2answers
615 views

City Services Generation

I'm looking for a way to determine typical numbers of services that would be available for a medieval city/town/village based on population which I can then project into a fantasy setting. (System is ...
22
votes
4answers
2k views

Effects of war on everyday life and adventuring

Yesterday in my new game of Dungeon World we determined that we are in a great empire under attack by hordes of goblins and as I was taking note of this, I realized I have no clue how to effectively ...
22
votes
8answers
5k views

How can I keep a King busy?

(Or any leader for that matter) In an organisation/kingdom/etc where a single PC is running a realm and has delegated a lot of authority to various minions (High Priest, Marshall, Enforcer, ...
6
votes
3answers
339 views

What is the feasability of having substitute players?

I'm currently playing in a D&D:Next game using Roll20. The group is supposed to meet every Friday night, but invariably, somebody can't make it. If more than just one or two people are ...
6
votes
2answers
880 views

Roll20 reminded me of a similar program; help me identify it? [duplicate]

I was in chat here on the site and saw mention of an online tabletop gaming website called roll20.net. I have checked it out and it looks pretty promising for online play as it works in the browser, ...
12
votes
3answers
347 views

How to deal with session-based effects in play by post?

Some systems have effect whose length is based on a number of sessions. For example: Marvel Heroic Roleplaying has a Refresh of Plot Points at the beginning of every session Fate Core has a refresh ...
7
votes
4answers
754 views

Do critical failures always act as event triggers?

In all the games I remember playing, critical failures have always, in every case triggered an event. This critical failure is due to exceptionally bad rolls on dice, either a 'natural one' in DnD or ...
11
votes
9answers
2k views

How can I avoid focusing too much on one player character?

Currently in the game I'm running, one of my players is constantly excited about the game. Outside of the game, he writes pages and pages of material about his character, and consistently adds new ...
1
vote
0answers
149 views

Characters and combat mindset [closed]

One of my main characters (a rather long-lived and notable one in the world she is in) has quite a considerable degree of combat mindset/mentality (hardening, if you will) imparted to her (i.e. not ...
35
votes
13answers
5k views

How to secretly talk to one of the players while DM'ing?

To cut it short, the players (it's a 3 people party) are in some kind of a Secret Service of a rebel prince who wants the throne. One of my players is working for the current king secretly, feeding ...
9
votes
7answers
511 views

How can I encourage my players to give me plot hooks?

Related: How can I help a player craft a backstory that gives me plot hooks? This question is about generating new plot hooks during play, rather than part of character generation, however. I ...
25
votes
8answers
3k views

As a newbie DM, is it OK to borrow plots from MMOs for my game?

I am an inexperienced GM. I have minimal to none experience game-mastering, although I DO have some experience as a player, and I wanted to prepare a game for a great friend of mine who is a very ...
16
votes
5answers
1k views

As a player, how can I help other players explore their characters on a deeper level?

I'm playing in a group with a diverse group of players. Some have everything about their character planned (like myself and one other player), others came to the table with a concept and nothing else. ...
28
votes
5answers
1k views

How can I bring a player back to immersion and away from the distraction he brings to the table?

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...
14
votes
5answers
813 views

Semi-random name generator

Does anyone know of a good online name generator that can be set up to create random names with culture-specific flavour? (Meaning, for example, names that sound like Russian, Norwegian etc etc.)
17
votes
3answers
872 views

Method for playing an online text-based RPG that doesn't require everyone to be online at once?

I am contemplating starting up a web-based text game for my D&D group to be played alongside our weekly sessions. The idea would be to play through events related to the main storyline, but not so ...
13
votes
8answers
854 views

How to handle players who take a long time to take their turn?

Problem There is a player in my current group who takes a long time to take their turns. A painfully long time! Typical exchange Me: Okay John*, it's now your turn to act. The serpent is coiled ...
9
votes
5answers
421 views

Running a campaign alternating GMs every session

The group with which I usually roleplay has a consistent problem: someone will say "Hey, I want to run a campaign in X system with Y setting." Everyone will make characters (which can take quite a ...
15
votes
6answers
2k views

As a GM, how can avoid pitfalls common to Generic Point Build Systems?

I'm well aware that point-buy systems (HERO System, GURPS, Mutants & Masterminds, Wild Talents) tend to have a set of common pitfalls associated with them. Players will usually choose Combat ...
7
votes
4answers
455 views

Recommendations for Arctic Campaign Sites/Settings

What are some books that people would recommend for quality material on an arctic / polar campaign setting / region / site? System neutral, though specifically in the traditional D&D medieval / ...
16
votes
6answers
2k views

When to give up on an obstacle

I had a situation in a recent game where the PCs (who are all robots, in a setting where humans are long dead) came across a rusted-out android in a dilapidated shack on a small dock. They needed fuel ...
23
votes
8answers
1k views

Making magic “magical”

When I work with settings that contain magic, whether traditional fantasy or others, I always perceive something of a tension when trying to portray the magic between the following factors: Magic ...
23
votes
10answers
1k views

How do I transition my players from roll-playing to role-playing?

The context for this question is the same as this related question about spending time in town, but I am looking for sufficiently different advice so I thought it warranted its own question. I've ...
17
votes
7answers
2k views

Playing a loyal character without it being boring

I've been playing a character in a long running campaign (2+ years) that consists of a relatively large number of players (approx. 6 regulars and another 2-3 semi-regulars). Due to the number of ...