Not related to any one particular system or rules. You want solutions to the question that are not directly tied to a game's mechanics.

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22
votes
6answers
854 views

When GMing in a high-tech game world how do you handle potentially disruptive tech?

This question stems from my Eclipse Phase campaign, but applies to any high-tech setting. While the setting books describe a wealth of technology, there are plenty of tools that are not listed. That's ...
14
votes
6answers
418 views

Is the information gained from a knowledge check fallible?

I got into a big argument on another forum about the fallibility of knowledge checks. I was under the impression that they represented things a character had learned by virtue of living life in the ...
13
votes
6answers
659 views

Introducing System Mechanics to new players

Context Hello, I'm assembling a DnD/Pathfinder group, and all the players are new to tabletop rpg. All they know is rpg is about storytelling, dice rolling [ and macabre rituals <- just kidding, ...
4
votes
2answers
257 views

Star System Summary Sheets

I'm updating my Star Wars notes (from hastily scribbled notepads) to a more organised format in a binder and I'd like to make a page that summarises each star-system with helpful information, like ...
11
votes
4answers
798 views

Tips on playing a character whose goals run contrary to his outward actions (to the other PCs)

So, in one of the previous campaigns I played, I had a character whose own personal goals often ended up at odds with the rest of the party (who all agreed with each other). It was difficult to ...
16
votes
4answers
462 views

How would I quickly put together a believable map of an area?

As part of my "Closed Circle" campaign, I'm looking for ways to quickly put together a believable map of a college campus and surrounding area, complete with believable building placement. "Quickly" ...
21
votes
5answers
590 views

Maintaining a party in a world of mistrust

In essence, how would you keep a colorful group of players together in a world filled with mistrust, without going too much meta? Here is the scenario : Our hero consists of members of a special ...
12
votes
3answers
402 views

How can I build open-ended questions into a scenario in a GM driven world?

Inspired by this question. In a game where the GM has the traditional role of answering all the questions about the world, what is the benefit of building open-ended questions into the scenario for ...
37
votes
14answers
2k views

How to get out of a story deadlock

As with most of my questions, this is more of a general "how to handle a special situation" and not a plea to solve an existing problem. What is the best way to handle story deadlocks (as in: The ...
13
votes
10answers
1k views
14
votes
4answers
241 views

Is there a method for sliding seamlessly from one system into another during a campaign?

Has anyone changed system/setting/genre but kept the characters during a campaign? Players can become very attached to their characters, even when the campaign/setting/genre or system is getting ...
2
votes
1answer
89 views

What published adventures are there that focus on nanotech?

I'm looking for some fresh ideas for adventures centered on nanotech and I don't care about what system they come from. I plan to adapt them for my own use so I may or may not use the system/setting ...
14
votes
9answers
1k views

What games have good treatments of sub-Saharan Africa, or fantasy analogues?

I'm aware of Atlas Games' Nyambe, and I read the Kindred of the Ebony Kingdom sourcebook that White Wolf released for Vampire some years back. Which other books treat the area well, or at least as a ...
5
votes
2answers
171 views

Balance between planning and improvising [closed]

What is the ideal balance between planning out an entire session of playing, complete with music scoring and conversation detailing, and winging the entire thing? As an example, I'll cite one of the ...
8
votes
2answers
255 views

Mechanics and methods for playing a quantum-superposition of worlds

I'm looking for game mechanics and story telling methods that convey the atmosphere that characters don't just live in one world, but in a multiverse adhering to something similar to the many-worlds ...
9
votes
3answers
819 views

How do I deal with two players who dislike each other and disrupt the game?

I have lately had a problem with some players in a campaign I am running. Basically, they don't get on well together, for various reasons. I don't really understand it, but then again, I am looking in ...
23
votes
7answers
2k views

Inventiveness vs. breaking the game; How do I encourage one, without enabling the other?

So, recently, I had an issue where I had to make a call on a custom-made weapon, and I'm not sure I handled it very well. The player was using a human alchemist, and instead of throwing 'bombs' every ...
10
votes
12answers
760 views

How do I design a Christmas-themed horror adventure?

'Tis soon the season and I want to treat my players to a Christmas-themed adventure as part of my ongoing horror campaign. I want to keep the horror element, but I don't mind mixing in a bit of humor ...
3
votes
2answers
180 views

Wraiths across multiple games

In a freeform game, I'm running a story involving a creature that subsides upon stolen energy obtained from draining the magical or life energy out of other creatures, particularly humans. Coming from ...
26
votes
8answers
1k views

Can party betrayal be done successfully?

After reading How much experience should a PC be worth? I was wondering if and how party betrayal can be done successfully, especially since it's a real possibility in my campaign. Criteria for ...
11
votes
2answers
574 views

Advice for writing and publishing a setting/extended campaign for an existing system

I have been playing and GMing rpgs for a number of years, and a little while ago I had what I believe to be a really good idea for an original campaign setting for Savage Worlds, my system of choice. ...
11
votes
8answers
344 views

Using Boardgames or Card Games to improve GMing or Playing [closed]

Do you know of any cases of successfully using props or cards from board games/card games (all kinds) to run a campaign, ease preparing for a session or the playing itself? I am interested both in ...
15
votes
5answers
524 views

As a GM, what aids could I use to create adventure scenes on the spot?

As a GM, many a time I run into a situation that I know nothing of, am not prepared about, and need something, NOW! Maybe it is a freeform adventure and plot was not prepared, maybe I prepared some ...
3
votes
3answers
293 views

Non-magical wilderness (forest) threats

What are some ways that a group of several agile and fit individuals can be (mortally) threatened in a large forest in the autumn? Temperate climate, realistic setting , low magic - I would prefer to ...
10
votes
2answers
595 views

How can I introduce Life Paths to character generation?

The first time I played* Traveller, I found myself blown away by the detailed character creation, featuring year by year (4 year chunks actually) break down of how your character got where they are ...
13
votes
2answers
268 views

Squad formations

I've just watched episode 1-2 of Terranova, and there is a scene in which a military squad goes to the rescue of some teenagers who are surrounded by dinosaurs in a jungle. When the squad arrives, ...
27
votes
7answers
1k views

Fighting boredom in combat as a player

Sometimes (as a player) I get bored during combat. At times I feel like all my turns are the same (especially when playing lower level characters) and when that is combined with no combat progress ...
17
votes
7answers
514 views

How do I roleplay getting used to violence?

So I just rolled up a character for a game (D&D 3.5 if it matters) and looked around table to see we had two ex-soldiers, a professional bodyguard, and a 'famous' adventurous. (A level 1 bard with ...
20
votes
10answers
1k views

Flaws that aren't flaws

What do you do when a system gives points at character creation for flaws/disadvantages when a player can permanently remove the effects of that flaw by buying something or spending other points to ...
11
votes
5answers
306 views

How to simulate distraction during battle without actually distracting the players?

Here's my situation. In an encounter I have coming up next week, an epic aerial battle between an Angel and a powerful necromancer rages overhead a group of low-level PC's. Attempting to assist in ...
2
votes
1answer
219 views

Techniques for Different Length Game Sessions [closed]

I have been both a player and GM for a long time. Currently, life takes up most of my available gaming time. Thus when I do get a chance to game, I'd like to make it as close to optimal as possible. ...
7
votes
5answers
411 views

Game-within-a-Game Cross-Genre Ideas

I've started running the starter adventure on Eclipse Phase. I have an idea for our first full-length campaign, but it's a little complicated. I need a (relatively) simple game to play the part of a ...
18
votes
8answers
677 views

What happens in adventure locations between adventures?

I'm running a sandbox with several adventure locations that have been visited, but not entirely cleared, and ones that have been left open for new residents to arrive. I'm looking for a method for ...
2
votes
2answers
401 views

Avoiding meta-gaming in combat [closed]

What are some ways of avoiding meta-gaming (both as a player and as a GM) within combat. One of the basic decisions in combat is what to use on what, when and where and how to best position yourself ...
11
votes
3answers
368 views

Stopping rule questions from overrunning encounters

A common problem I observe is that the players start flooding the GM with questions regarding rules during an encounter (within and outside their respective turns). From the perspective of a GM, how ...
3
votes
0answers
166 views

Dealing with power gamers [duplicate]

Possible Duplicate: How to Handle a Powergamer / Munchkin I'm pretty sure this was asked before but I couldn't find it How do you deal with power gamers? That player who is clearly maxing ...
44
votes
12answers
1k views

How do I make weather an important part of the game?

We're starting up a dark ages fantasy game, using some homebrew rules similar to D&D. As the GM, how can I make weather an important part of the game? To be clear, I'm not trying to just toss in ...
9
votes
4answers
343 views

Are there any problems with spies amongst the players?

As GM, I'm planning to, at some point, invite a friend from out of town who plays RPGs, to join our game with a appropriately levelled character. This character (and the new player) is actually a spy ...
18
votes
9answers
710 views

How to help players settle down and focus?

We have a weekly game in the evenings; however, we often don't start playing for a few hours after we get together, if at all. This has been exacerbated recently by other events with the same people ...
11
votes
6answers
357 views

Mechanical ways to handle dark power temptation

In many settings there are light and dark versions of powers. Dark force and light force in Star Wars, Defilers and Preservers in Dark Sun and so on. In this post I will use the term dark power for ...
17
votes
11answers
1k views

How do you keep the party on the map?

I'm running a fairly sandbox game, where the party can wander around easily from place to place. When the party visits areas I've prepared something for, they generally have a good time. When they ...
17
votes
7answers
615 views

Fantasy and magic in a primarily realistic setting

I'm running a game that's best described as "medieval fantasy," in the sense that we're actually trying to have the lives of people in the setting strongly resemble the historical Middle Ages. There ...
8
votes
3answers
1k views

Role playing/plot focused one shot sessions

I am faced with a challenge with creating a one shot session for a couple of friends. From experience I can see that it is difficult to indulge players into setting, plot, world, characters in a ...
11
votes
5answers
967 views

What stands out about an Iron Age setting?

High fantasy RPGs tend to be set in an era similar to the late Middle Ages. This seems to be the norm for D&D, and it seems to be what players of such games expect. Let's say you have a group of ...
32
votes
11answers
1k views

What are some dangerous non-fantasy creatures?

We're running a fantasy game where the adventurers frequently travel through the wilderness. Too many of the threatening encounters they have are with fantasy creatures (like goblins, orcs, etc.). ...
13
votes
5answers
521 views

Truly alien NPC races

How can I make intelligent NPC races that are truly alien? They need to be: Culturally non-human. They need to be stranger than any sort of human culture that already exists. Rational. Behaving ...
12
votes
10answers
692 views

Flat or flattish earth issues

What major effects would having a flat or rather flattish earth instead of a planet on a game world? (Technological, social, physical etc.) Mind you, I'm not looking for fully detailed scientific ...
19
votes
1answer
477 views

How to play a character that has an alien mindset and thought process?

I have a character that I am currently portraying who is not human, and I would like to increase the obviousness of his non-humanity ( mainly through dialog and actions ). The character is a ...
8
votes
4answers
307 views

Pros and Cons of giving my party a spell based on the Portal Gun from the Portal video game series?

I'm considering giving my party's mage a Portal Spell as a way to spice up our campaign. The catch is they can only use it twice per day, the target surface has to be flat, clearly visible by the ...
10
votes
2answers
314 views

Simulating grenade explosions in a stairwell

What would be a fair way to adjudicate the detonation of a grenade in an enclosed space, such as a stairwell? I have used the rules for blowback in games such as Shadowrun before, but recently ran a ...