I seem to remember an old (ebook format?) book I read, with instructions on how to write a quality adventure based in the Ravenloft universe. The book was distinguished by writing in a general style, ...
Premise: I live far from the US, and for me, paying U$S20+shipping for Chessex Battle Mats is out of the question (I just spent U$S 114 for a full lineup of DnD Essentials, and this extra expense ...
I ran a variant of DnD3.5 a few years a go with this house rule Player Only Rolls. The basic of the idea was that the referee never rolls at all. The players roll to attack vers the creatures AC. They ...
Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...
Occasionally in games we find ourselves in a situation where the player characters might not want to co-operate even if their players do. How do you handle the party coercing those characters into ...
I am considering setting up a semi-casual zombie-apocalypse game in which the player's characters will be based on "normal" people. [Rather than heroic characters.] This is not a game that I expect ...
What are the pros and cons of having a player party leader, or leaders? Is it more fit for some situations than others?
What real world skills can be improved by playing Role-playing games? What skills have you or others in your experience improved through gaming?
I'm aware of Atlas Games' Nyambe, and I read the Kindred of the Ebony Kingdom sourcebook that White Wolf released for Vampire some years back. Which other books treat the area well, or at least as a ...
There is a hypothesis that entertaining activities (like role-playing games) should be "fun." Quotes like "It doesn't matter, as long as you're having fun" and "The rules aren't important as long as ...
How do you effectively handle a player that overreacts to any loss of his character (level drain, death) ?
I'm talking about PC.-vs.-NPC interaction; presumably, PC-PC interaction ignores 'social score' almost always (although counterexamples may exist). This has been a real life 'issue' in one of my ...
Also, what are the advantages and disadvantages for each approach?