Not related to any one particular system or rules. You want solutions to the question that are not directly tied to a game's mechanics.

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20
votes
5answers
738 views

What sorts of things in a typical fantasy village would be made of iron?

I'd like to run an adventure where the party needs to improvise and find some sources of iron when they're in and around a small village. Cold iron plays a role in a lot of games as the bane of fey ...
33
votes
7answers
2k views

Pre-modern farming: What percent of the population is in agriculture?

I'm running a premodern setting where the characters will be involved in local administration. Assuming no magic, how many farmers does it take to support one non-farmer? Any statistics/estimates ...
3
votes
2answers
244 views

Wiki engine for D&D [closed]

I'm serching for wiki engine, preferably written on python(but is not necessary), with one specific feature - user should be able to insert the block on pages, which will be visible only for one user, ...
16
votes
9answers
1k views

What real world skills can RPGs improve?

What real world skills can be improved by playing Role-playing games? What skills have you or others in your experience improved through gaming?
12
votes
4answers
431 views

How do DM's avoid burning out? [duplicate]

Possible Duplicate: How do I deal with GM burnout? Currently I am the single DM of a smallish group of irregular players. Although I enjoy DM'ing, I'm beginning to burn out and really wish ...
10
votes
8answers
524 views

Can a high charisma/social score save you from acting like a bastard?

I'm talking about PC.-vs.-NPC interaction; presumably, PC-PC interaction ignores 'social score' almost always (although counterexamples may exist). This has been a real life 'issue' in one of my ...
13
votes
3answers
456 views

Fleshing out a background and roleplaying it

I am a big fan of fleshed out, rich, interesting backgrounds, that give the feeling that the character is real. For that reason, I really like to give characters traits that everyday people have, ...
7
votes
2answers
156 views

Best practices for balancing separate enemies in an encounter?

I'd like to run a game where a Mage has killed a necromancer, who has re-animated himself and is after the mage. The mage himself is evil. The necromancer makes up the majority of the session. The ...
32
votes
9answers
969 views

How can I cut short a doomed fight?

Occasionally one of my PC's wanders off and gets himself into a battle he simply cannot win. I know the player wants to play out the battle to see if they can somehow pull it out, but it's boring for ...
12
votes
3answers
1k views

Is there a creature half dragon and half horse?

Is there a specific such creature, with a name for it and description, in any lore or game?
14
votes
3answers
269 views

How do you build rule mastery in your game?

No one likes the "rules lawyer." However, most GMs like players to know the rules. There is nothing more frustrating to have a player, or players, come to a table to play a game--that they are excited ...
3
votes
2answers
268 views

System for alignment of gods

Are there systems, apart from the classical D&D, that show the moral alignment of gods and rule the degree of matching of the gods disciples or clerics to thier deity? I want to measure this ...
13
votes
8answers
408 views

How does one get players to explore more?

In a comment in my answer within What qualifies exploration gaming? Javafueled commented: It almost begs me to ask the question: How do I get players to explore more? :) – javafueled In order ...
6
votes
4answers
518 views

Bringing a pre-made character to the table or not; pros and cons?

Sometimes a player will have a pre-made character and bring it along to the first gaming session. Other times they will make the character at the table. Sometimes you get a mixed bag. As both a player ...
24
votes
10answers
3k views

How to make magic items more interesting?

We all read about the little person finding a magical ring and the GM basing his whole plot on that little ring. That was a cool example of a MacGuffin. Earthdawn has a system in which characters ...
13
votes
12answers
797 views

Why would I hire you?

I'm designing a D&D 4E campaign (set in the Forgotten Realms) for my local gaming society, which may or may not spill out into bigger things, rpg.se has given me too many ideas! I want the party ...
9
votes
7answers
508 views

How well does “attractiveness” work as a stat?

Does attractiveness as a stat or attribute work in an RPG setting? I know it was included in oWoD, but then was trashed later on in nWoD. Why? What effect does it have on player choices? Are they ...
12
votes
2answers
644 views

How can I rescue the game when the player characters refuse to work together?

I am a Game Master, and the characters in my group have started to regularly split up. The group's mage has always been a summoner and recently started summoning smaller demons. The fighter's player ...
17
votes
8answers
418 views

What's a good method for making cultures differ?

Just read through a great question (on getting players to play in line with their characters' cultures) and it got me thinking: What do you do to make the cultures in your setting differ? Let's say ...
9
votes
4answers
222 views

How can a GM aid switching between the immersion and the meta level?

In recent adventures, I've often employed and supported using the meta level (i.e. thinking, joking and referencing about the game's contents with reference to our cultural context) for everyone's ...
16
votes
7answers
591 views

Techniques for skimming through travel (fast travel) without meta-teleportation

In most of my group's campaigns, we spend a lot of time traveling. Unfortunately, this leans one of two ways: Uninteresting or distracting obstacles. If you want to spend time but keep it fresh, ...
13
votes
5answers
365 views

How to handle lack of PC communication?

I've currently got a DFRPG group, and it's struggling a little bit. The main issue right now is that there's a good lack of communication between PC's. How can I encourage the players to communicate ...
9
votes
2answers
901 views

How do you run a political campaign?

Although it's a fair way off yet there's a decent chance that my campaign is heading towards becoming very political. I've considered running political games before, but it seems like it would ...
8
votes
3answers
177 views

How do I make players more comfortable in an unusual historical setting?

I run a lot of games/write systems set in specific historical/cultural contexts, because I like rpgs as a way to explore them and think they provide a great sense of place. However, I tend not to ...
13
votes
6answers
421 views

Finding time to play

How do people find time to play an RPG with friends, around work, study and partners? I've a preference for weekly play but I just can't find the time to dedicate to roleplaying anymore. And when I ...
18
votes
8answers
589 views

Inventory: How can you carry adequate equipment without bringing a caravan?

In our campaign, we try to stay somewhat realistic. Unfortunately, we always find ourselves in one of two situations: Lacking equipment to survive in basic adventure circumstances. Burdened by ...
29
votes
4answers
977 views

How do I keep a long-range plot cohesive and coherent?

I enjoy GMing but I much prefer to to have some sort of long running plot (or meta-plot) rather than having a series of unconnected unfortunate events afflict my PCs. For example, I would love to ...
10
votes
4answers
578 views

Guide to writing an RPG - Examples inline or at the end?

I am writing a guide on how to write a free RPG on my blog. The guide has a series of techniques and tips from inspiration to playtest. I have been writing an RPG as I go along as an example of using ...
12
votes
6answers
298 views

How to introduce item descriptions

One of the things that I dislike when running a session is how a great majority of the items are bland - a short sword is a short sword, a bow is a bow, an arrow is an arrow. After sitting on it for ...
10
votes
2answers
321 views

Atmosphere of alienation and horror — halloween game

It is Halloween soon and I am planing to run a horror game featuring zombies. Lots of zombies. In fact, hordes of zombies. The setting is akin to Walking Dead than Shawn of the Dead and set in the ...
17
votes
8answers
507 views

How do I create a sense of mystery about magic?

Magic in so many games is something mechanical and fully understood. Assuming I control the setting (and have a group of players willing to try new rules), how do I make magic something mysterious? ...
6
votes
3answers
201 views

Resources on undeads and their creation

I'm searching for resources on undeads in general and their creation, as I want to develop a new realm for my homebrew setting, in which necromancy and magical-alchemical research on undeads, ...
6
votes
0answers
182 views

How do I effectively portray multiple characters in conversation? [duplicate]

Possible Duplicate: How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? You should be familiar with this set up: All the characters are at a party ...
36
votes
3answers
592 views

How do I build a sense of wonder in my games?

I guess this is part three of a series of questions, with part I being on building tension, and part II being on building comedy. Greg Stafford has talked of his primary motivation as a gamemaster ...
28
votes
9answers
562 views

How do you track the PCs' reputation?

I'm currently planning a game with a significant amount of intrigue. I envision the players undertaking actions and adventures that will endear them to one group, and anger others. It occurs to me ...
20
votes
4answers
719 views

How to become better at descriptions of what your character is doing?

A (very) common GM question is "What is your character doing?" How do you, as a player, describe effectively what you character is doing? What techniques do you use to evoke wonder and spark ...
7
votes
2answers
120 views

How to handle miniatures on a forum-based game?

When running a web forum game of an RPG that requires miniatures (such as D&D 4e), what's the most elegant way to handle a combat grid? In particular: Players should be able to change the map ...
7
votes
3answers
389 views

How to play a Templar Knight

I am looking to create a character that is a member of a monastic order of Templar Knights. The game setting is a historical one set around the 1200s. Thus, I am looking at source material for ...
19
votes
8answers
3k views

How can my character coerce uncooperative player characters?

Occasionally in games we find ourselves in a situation where the player characters might not want to co-operate even if their players do. How do you handle the party coercing those characters into ...
17
votes
10answers
2k views

Glossary of Common RPG Terminology [closed]

This thread is a Community Wiki to define terminology specific to the world of RPGs which outsiders looking to come in may not be familiar with. This question is for terms which are not unique to a ...
4
votes
2answers
205 views

As a GM, how do you establish the reality of your world? [closed]

Having a discussion with a friend about our views of GMing, I realized that we take very different approaches to what our worlds are. My view is that when I GM, the world exists as-is before the ...
15
votes
5answers
370 views

How to abstract a trial?

A session I am writing for my gaming group will take the characters through a murder trial. One of the players is the accused, and he and his companions will need to build a case and defend ...
13
votes
6answers
575 views

Regional Resource Management and Trade Rules

I've been looking at TSR's old Birthright setting lately, searching for an easy way to quantify trade between political entities. I'm thinking about ways for a city or region or planet to develop ...
8
votes
4answers
493 views

What can I do to make playing a long D&D session more comfortable?

Right now, we play D&D every other Saturday and spend between eight and eleven hours playing in one sitting. We usually take a break for food, but eat it at the gaming table (Our wives sometimes ...
6
votes
2answers
814 views

Polyhedral dice statistics program, spreadsheet, or document [closed]

Does anyone know of a program that does statistical analysis on dice rolls, or a document of tables for the same? I am looking mainly for statistics other than d6 (which are very common in most ...
12
votes
6answers
597 views

How to use social skills versus player characters

If the game system in use supports a mechanical modelling of social knack (like D&D's Bluff, Intimidate and Diplomacy skills), and the player who is subject of the social attack doesn't play his ...
12
votes
7answers
482 views

How to design an RP-balanced party?

How do you build a party so that they all have social roles? In some games, I often find that one character ends up dominating the social part of the campaign. In our groups, we usually end up with ...
31
votes
8answers
1k views

How do I get better at narrating/storytelling as a GM?

Personally, I've always had difficulty telling coherent stories, even from my own experiences. My wife has even coined a term (jokingly) for the type of story I tell, one that either makes no sense, ...
17
votes
4answers
1k views

What are the literary influences of the D&D Bard?

Can anyone tell me what sources, in literature, film, etc. inspired the Bard class for Dungeons & Dragons? I'm familiar with the Celtic Bards of history and legend, but the modern D&D Bard ...
5
votes
4answers
326 views

Building Campaigns to Characters' Strengths and Weaknesses

When I GM a game, I try to make sure that the skills the characters have can be used. If someone takes "Music", then I make sure there's a point in the campaign where someone needs to impress someone ...