Occasionally in games we find ourselves in a situation where the player characters might not want to co-operate even if their players do. How do you handle the party coercing those characters into ...
I am considering setting up a semi-casual zombie-apocalypse game in which the player's characters will be based on "normal" people. [Rather than heroic characters.] This is not a game that I expect ...
What are the pros and cons of having a player party leader, or leaders? Is it more fit for some situations than others?
What real world skills can be improved by playing Role-playing games? What skills have you or others in your experience improved through gaming?
What are some of the major challenges in playing an Evil Character (whether that's a formal alignment or not) in a co-operative party game, and likewise, what are some of the reasons many groups ...
I'm aware of Atlas Games' Nyambe, and I read the Kindred of the Ebony Kingdom sourcebook that White Wolf released for Vampire some years back. Which other books treat the area well, or at least as a ...
There is a hypothesis that entertaining activities (like role-playing games) should be "fun." Quotes like "It doesn't matter, as long as you're having fun" and "The rules aren't important as long as ...
How do you effectively handle a player that overreacts to any loss of his character (level drain, death) ?
I'm talking about PC.-vs.-NPC interaction; presumably, PC-PC interaction ignores 'social score' almost always (although counterexamples may exist). This has been a real life 'issue' in one of my ...
In my early years of GMing it was simple enough to say that the badguys were evil and that was all the justification we needed. They are attacking the village because they are evil, they are stealing ...
Also, what are the advantages and disadvantages for each approach?