There has been a small discussion in my D&D group about two powers of the Avenger class. The two powers have similar attacks. Bond of Retribution Hit: 1[W] + Wisdom modifier damage. The ...
On my ranged rogue I have the Daring Gamble utility power, which, once activated, gives me CA for the rest of the encounter on any enemies that attack me before the start of my next turn. How can I ...
Dakeyras' answer in this thread got me thinking about how a player would/could counter an enemy that used hovering flight to its full advantage. What specific items/powers/etc. can a character use to ...
Spooney asked this question in one of his podcasts, and I've started wondering about it myself. In a D&D 4.0 encounter, why would an at least moderately intelligent creature (including, but not ...
In a similar vein to a question on tactics sources, I'm interested in knowing what are common tactics for monsters to use. The DMB and the MV mention monster groups, which are very useful, but I want ...
I'm a newbie DM. It seems that minions in an encounter benefit the PCs more than they benefit me: The Barbarian can kill them for free THP and a Swift Charge (I thought they were supposed to slow ...
I'm currently thinking about the Battle of Albridge in my Reavers of Harkenwold campaign. One of my players stated he wanted to have a big battle with the Rebellion troops against the Iron Circle. I ...
Are there any magical items that can be used in order to reliably generate concealment at range, but do not impair/effect the user? Take the case of, say, an archer-archetype character. They may ...
While DMing for DnD Encounters, I had an interesting rules concern come up, that I can't see handled in the rules specifically. We always assumed that when a character or monster goes unconscious via ...