Relating to how combat is planned and played out in a game, in individual encounters or in larger group situations. This encompasses tactical concepts directly tied to game mechanics, as well as more abstract discussions.

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438 views

How do I signal that alternate tactical end states are possible?

Question inspired by "Redefining Combat" on Clan of the Gray Wolf: It provides an excellent list inspired by army manuals of alternate tactical goals for a scenario: Here are some tactical tasks ...
20
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5answers
4k views

A PC dies every session - bad tactics or the normal outcome of adventuring?

In the campaign I'm currently playing in we have had a lot of character deaths occurring recently, almost (if not every) session. The party are 13th–14th level and are taking on significant ...
12
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5answers
449 views

What are some good sources for combat tactics for a GM to use?

My players are extremely strategic, and they're consistently (and too easily) defeating groups of enemies that I intended to present a real challenge. Probably for the same reason that I suck at ...
8
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4answers
249 views

How do I get players to assign alternate tactical goals?

Based on my prior question on signalling alternate end states and Redefining Combat, how do I present PCs with the ability to assign their own tactical goals beyond "clear" to a hostile environment ...
11
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4answers
646 views

Would flying monsters ever land during combat?

Spooney asked this question in one of his podcasts, and I've started wondering about it myself. In a D&D 4.0 encounter, why would an at least moderately intelligent creature (including, but not ...
9
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5answers
2k views

Standard monster tactics for 4E D&D combat

In a similar vein to a question on tactics sources, I'm interested in knowing what are common tactics for monsters to use. The DMB and the MV mention monster groups, which are very useful, but I want ...
7
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1answer
392 views

What can a player do to force down a flying creature?

Dakeyras' answer in this thread got me thinking about how a player would/could counter an enemy that used hovering flight to its full advantage. What specific items/powers/etc. can a character use to ...