5
votes
1answer
162 views

What happens if a Teleportation Circle destinations moves?

So I want to make a Howl's Moving Castle home base, but I want to be able to have visitors teleport in from a little cottage. My DM and I are wondering if a Teleportation Circle that was made ...
4
votes
1answer
146 views

Rulings/Usage on Abrupt Jaunt

the wizard specialist ability from PHB2... -- Abrupt Jaunt (conjuration): You teleport up to 10 feet. -- Activating this ability is an immediate action... -- You can’t activate this ...
22
votes
8answers
2k views

Way to prevent teleportation

Look at my problem. My party (avg 10 lvl) just had a pre boss fight. That was an opportunity for me to make them spend some of their resources, because they thought that was actually the big bad boss ...
9
votes
2answers
331 views

Do Boots of Teleportation allow you to take allies with you?

Boots of Teleportation says: Any character wearing this footwear may teleport three times per day, exactly as if he had cast the spell of the same name. The spell says (highlighting mine): ...
1
vote
2answers
199 views

Homebrew special ability for invincibility in 3.5

Concept (spoilers in first and third links) I'm interested in creating something along the lines of the Dahaka from the Prince of Persia: Warrior Within game. In summary, it's invincible throughout ...
10
votes
2answers
702 views

Is it possible to teleport while on the Astral plane?

According to both the D20 SRD and the Pathfinder PRD "Teleportation is instantaneous travel through the Astral Plane." My question, if a character were already on the astral plane for whatever ...
35
votes
8answers
2k views

Do Teleportation spells transfer kinetic energy?

The Short question here is do teleportation spells in Pathfinder/3.5 carry over any kinetic momentum you were subject to before the teleportation. For context, please see this example situation (which ...