I see many people online describing themselves as grognards of a particular system or style of play. Usually they're referring to their die-hard love of an out of print version of a game. But where ...
What are "ashcans"? What are their purpose? Where does the name come from?
After reading the questions, What are the D&D Adventure Paths? and Which Paizo Adventure Path most lends itself to 4e conversion?, I began to wonder about this term beyond what is self evident. A ...
I've seen the term "signature monster" thrown around a lot but I'm not exactly following it. What makes these monsters signature? What makes any monster signature to a given game? Is D&D the only ...
I've come across the expression "mega dungeon" quite a few times on the net. It seems like it's not just about the size of a den of monsters but it might imply a play style or something. What are the ...
I'm aware that the old school renaissance (OSR) is all about hearkening back to old versions of D&D and the play styles of the 70's and 80's, but what characteristics really define this movement? ...
And what does it mean for combat in a game?
... and how is it applied to RPGs? I´ve heard of: Cyberpunk Steampunk Clockworkpunk And I'm sure there are others. What main streams are there, and what is so 'punk' as a common denominator?
What is 'railroading', and when is it generally considered to be something negative?
During our regular game session, everyone keeps saying,"We need to find the mcguffin!". Is this a new sandwich or something?
How would you describe the concept of sandbox play? How about to someone who is used to adventure modules or adventure paths?