The physical features of an area of land, and how those features affect combat, travel, and other aspects of the game. Also, the use of various techniques for simulating terrain when using miniatures.

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In what cases are the clouds in the sky considered terrain?

Based on the question and answer here, regarding the uses of Illusory Reality and Hallucinatory Terrain, the question that popped into my mind is: Are clouds in the sky "terrain" such that they may ...
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1answer
156 views

Is the sky a naturally occurring terrain?

This question is in regards to the effect of Hallucinatory Terrain which states: You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural ...
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1answer
156 views

Specifically: what does the difficult terrain created by Mold Earth look like?

In regards to this question the cantrip Mold Earth states: You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. If the dirt or stone you target ...
2
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1answer
126 views

Can you drag a grappled target through rough terrain while staying out, yourself?

(Inspired by discussion on this question.) Suppose you grapple and drag a target. Can you, without suffering a speed modification or incurring increased movement costs due to rough terrain--that is, ...
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1answer
255 views

How to handle running and falling down a steep hill?

Recently a situation occurred in D&D 5e that the player handbook did not cover. I searched for examples or rules that related to the situation but was unable to find any that went beyond D&D's ...
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1answer
115 views

Do doorways count as corners regarding tactical movement?

You can't move diagonally past a corner. Does moving through a doorway on the battlemat count as a corner? I.e., I can't move diagonally through a doorway? ---------- |A1|A2|A3| |B1|B2|B3| |==|C2|==| ...
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2answers
733 views

What is the guidance for setting the damage done by unusual difficult/dangerous terrain?

With difficult terrain in 5e, how do you calculate the damage or special modifiers for terrain? I have found some related information, such as Pushing enemies into/over difficult terrain or cliffs in ...
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2answers
66 views

How much does mixed clear and difficult terrain reduce movement?

The rulebook states: A character's Water Ring is considered two Ranks lower (to a minimum of one) for the purposes of determining how far he can move using Move Actions when on difficult terrain. ...
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3answers
333 views

How would a creature flee, given an area of difficult terrain?

If D is difficult terrain, E is enemy, and C is caster, how would an enemy afflicted by Fear flee (or Command "Flee"), given the following battlefield: D DDD D E C Would the enemy flee through ...
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5answers
336 views

How to create reusable (or very cheap) 3D dungeons?

In our Sci-Fi session we had the recurring problem that characters were injured because of bad battle map display. We figured it would be great to have a set of reusable adjustable walls etc. with ...
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0answers
189 views

Are there dungeon generators that can randomly generate plausible multi-story dungeons? [closed]

I am searching for a random dungeon generator that meets these criteria: Can generate a set of levels/stories of a dungeon that fit within the same outside envelope and have stairway locations that ...
6
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3answers
314 views

Poor visibility and cliffs

I have a situation where several of my party members will be fighting in a treacherous canyon, with rope bridges, zip lines, and a lot of angry gnolls. Some of the gnoll clerics may be prone to ...
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3answers
615 views

How should I go about blowing up a bridge?

My players are setting up to defend a village from a (small) invading army and they want to have some form of explosives, most likely would be barrels full of pitch or the like, placed under the ...
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1answer
305 views

Clarifications on combat in water

The rules in the DMG on water in different environments seem to contradict each other. The section on aquatic terrain claims that creatures at least chest deep in water gain improved cover from ...
7
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1answer
893 views

Are there rules for drowning in 4e?

I'm new to the game and while playing, I forced a dazed direwolf into the water, where the DM said it drowned. Now, I was wondering if there is a specific rule for this, or this was the DM making a ...
9
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2answers
601 views

What happens when a player burns spiderwebs?

What happens when spiderwebs are set alight? Though page 69 of the DMG lists spiderwebs as a special terrain it doesn't talk about the effects of fire. I'm about to run in encounter with a LOT of ...
6
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2answers
165 views

What kind of penalty does moving over furniture incur?

In a previous encounter I filled a room with a bunch of chairs and tables with the intent of players run around or over them to escape a difficult creature. I wasn't sure what the penalties were so I ...
5
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2answers
387 views

How do I model sinkholes collapsing under the PCs?

I found the rules for quicksand but those aren't exactly what I'm seeking. While I am using a marshy environment I want to create terrain which can suddenly give way under the PCs. There are a few ...
9
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5answers
735 views

Pathfinder Battle Royale!

A friend and I were thinking about doing a Colosseum battle to the death with our group, for game sessions when not everyone was there, or just to let people test out character builds. What we were ...
9
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2answers
342 views

What are good techniques to adapt module maps to 3D terrain and/or 2D tilesets?

This is slightly related to How to Use Module Maps but instead of being about how to adapt published small maps to 1" scale or using playmats, I'm interested in technique for adapting to pre-published ...
4
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2answers
1k views

Efficient / flexible terrain - Creating a clear hex grid

A little background: Our terrain system has always been drawing on a whiteboard. We use blue for water, etc. People/Creatures/Objects are glass tokens (sharpied labels on ours, green for friends, ...
7
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1answer
963 views

What is a good method for storing papercraft buildings and the like?

I've recently taken to creating papercraft buildings, castle walls and towers, bridges, crates, hay-bales, etc. for my tabletop RPG combat sessions: They are fragile and need to be stored upright ...
14
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6answers
9k views

Homemade Terrain w/miniatures

I am looking for ideas to make some homemade terrain for combat; I am not a great miniature painter as I usually fat-finger most of them, but I am pretty handy and know my way around my neighborhood ...
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7answers
936 views

How do I make and use tactically interesting terrain?

I'm running 4e but I think this applies everywhere. I want to use terrain more often in my fights. My best fights are the ones that revolve around interesting terrain. The problem is that I don't ...
9
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4answers
6k views

What is the best way to determine Overland Speed in D&D4e?

I'm running an adventure that centers around a race, and I want to use the overland speed between scenes as a scoring mechanism. What is the best way to determine overland speed in D&D 4e? The ...
27
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4answers
24k views

Random Dungeon/Maze Generator

I'm looking for a good random dungeon/maze generator. Some key features I'd like it to have: Can generate a regular maze (one entrance & exit, even passage width, every spot within the area is ...