Sorry, I couldn't figure out how to phrase this. I'm going to run an online game of Riddle of Steel. Part of its combat mechanic is that at the beginning of a round, each player picks either a red ...
I can understand that, situationally, there are reasons one might want to punch instead of kick or vice versa. But what mechanical advantage is there to kicking instead of punching, if any? It seems ...
In The Riddle of Steel on page 77 it notes that the maximum number of combatants that can surround a single opponent is three, except "groups of spearmen and the like, who may gather tightly together ...