So I'm looking for a Time Traveling based RPG in which the players have to actively mitigate their actions to make sure they don't break reality and the more they do the higher chances they have of ...
Halfling Summoner lvl 9 in Pathfinder, with a big problem. GM "killed" my Eidolon the only way he knew how: send it into the future a hundred years. It was planar locked, so when it got knocked out, ...
I had a cool idea for a magic item for D&D 4th edition. Basically it would allow you to take your party's memories of the last 5 rounds and go back to your bodies of 5 rounds ago. It would be a ...
This is a very important question to me because it affects my main character. Through his journey's with his party they managed to go back in time but without any knowledge of doing so until the very ...