For questions concerned primarily with the passing of time in the game world or at the table.

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19
votes
2answers
17k views

How does time work in 3.5/Pathfinder?

I am wondering about preparing spells per day. How long is a day? One session? Also some spells last 15 minutes. How long is that during a combat encounter?
14
votes
4answers
621 views

How can I resolve dangerous journeys without playing out every battle in detail?

Here's the situation: The PCs are investigating a mystery far from town, in the dangerous wilderness. Against my expectations, they decide to go back to town, recruit some help, and return to continue ...
8
votes
3answers
627 views

Keeping track of time in AD&D 1e

I notice while reading the AD&D 1e manuals there seems to be a heightened importance on the tracking of time compared to when I was playing 4e. I agree with this, I think it helps the game world ...
20
votes
7answers
2k views

How to keep track of campaign timeline?

Introduction I've been playing table top RPGs for some twelve years now, both as a player and a frequent DM. During this time, I've had maybe half a dozen campaigns and none of them have been ...
12
votes
4answers
654 views

Making travel time meaningful?

The party wishes to leave the village and go to the dungeon. This will require a few hours of venturing through a forest. How do I keep the passage of hours meaningful to the players? I want to avoid ...
15
votes
3answers
1k views

Is there any precedent for time distortion when traveling to other planes?

I'm currently the DM for a group playing a 4th Edition Dungeons and Dragons campaign in the Neverwinter Campaign Setting. In a recent adventure, my players asked me some unexpected questions, I said "...
12
votes
2answers
809 views

How does timing work in Fate?

Let's say that on my Turn during this Exchange I want to Create an Advantage: I Know That Fighting Style! - I spend my turn observing the opponent's fighting style. This takes a little bit of time to ...
5
votes
4answers
2k views

How do you deal with a player slowing the group because of excessive RP?

The campaign is set in an open world, giving the players lots of freedom, including the option to split up. This specific player was unfortunate enough to become plagued with a terrible illness, and ...
11
votes
4answers
4k views

How to handle time in D&D 5e

I want to run a campaign where time is a central factor, in the sense that NPCs will be certain places at certain times, and learning these patterns is important, but I'm not sure how to handle it. In ...
5
votes
3answers
1k views

What happens if a Summoner's Eidolon is sent 100 years into the future?

Halfling Summoner lvl 9 in Pathfinder, with a big problem. GM "killed" my Eidolon the only way he knew how: send it into the future a hundred years. It was planar locked, so when it got knocked out, ...
5
votes
3answers
331 views

What is the highest number of spells that can be cast in one round?

I'm aware of the hotly debated "...normal limit of one spell per round" text from the rules on magic casting time. Assuming that this doesn't mean anything substantial, however, what is a theoretical ...
3
votes
1answer
259 views

What in-game time span was covered in the various Forgotten Realms campaign settings?

since I am fairly new to FR I was wondering what time span was covered in the different edition-spanning campaign settings for FR. Specifically, what was the default starting year of the AD&D 1st ...