In D&D 3.5, crafting time is linked to the cost of the item created. But how is it handled when the item doesn't have a cost? Example: a group of PCs want to build a camouflaged pit trap to kill ...
So my players have been hired by a wizard to recover 3 copies of a spell he created. Three other wizards have copied the spell into secondary spellbooks (which required them to break a ...
Would it be possible to carry moondust, from Sandstorm, in a flask and attempt to use it as a thrown splash weapon, forcing saves against suffocation? If so, how terrible of an idea is this? If ...
I'm curious as to whether any character can search for traps, or only someone with an ability like the rogue's trapfinding ability.
Does anyone have examples or suggestions on creating traps that are harder for Smart (High INT/WIS) characters? Example: My NPC necromancer has set up his lair. In his arrogance he believes that ...
I'm working on a story concept where the villain is a tinker who is seeking revenge against a noble house, and his M.O. is intricate mechanical traps. The trap rules given are fine for dungeon ...
I have two games running in parallel in the same time space universe (but both groups play in different days) The group of evil, which are intermediate (average 12-14), and the group of good, which ...