Game system created by Exile Game Studios for the Hollow Earth Expedition RPG. Also used for Desolation, All for One: Regime Diabolique, and Leagues of Adventure. Designed to be fast, unobtrusive, and easy to learn. Uses any even-sided die types.

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Explain why Ubiquity doesn't have an asymmetrical bell curve like most dice pool systems?

A post on Pen and Paper Games forum states that the Ubiquity system does not have an asymmetrical bell curve as other dice pool systems typically do (like the D6 system). Where can I find this ...