Questions about creating and/or playing villains in RPGs. A villain is the main antagonist of a story, adventure or a chronicle.

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-3
votes
1answer
78 views

How do I manage to handle many villian organizations on an already NPC filled game? [closed]

I'm running a super powers (anime style) campaign with friends, we've just begun and we want to keep the anime "vibe" alive for as long as we can, since Japanese Animation shows make use of several ...
6
votes
10answers
2k views

Is bringing a major villain back from the dead a bad idea? [closed]

I have a major villain that the players killed a long time ago* in a previous campaign. Is it too clich├ęd to bringing her back? Is there anything I should avoid if I do so? Is it just lazy? I am ...
11
votes
4answers
307 views

How do I make a large organization of villains memorable or likeable?

I'm currently preparing a levels 1–30 D&D 4e campaign based on the .hack// games, where players become trapped inside an online game where a sentient program plans to become God. My main ...
2
votes
7answers
1k views

What dangers are there in having my GMPC be the recurring villain?

I have started my first 3.5 campaign and had the idea that as the GM I could still enjoy playing by making a character using the normal rules and running it as the villain. It would gain the same ...
35
votes
12answers
2k views

How do I create a great fantasy villain that inspires the party to rally against them?

In my early years of GMing it was simple enough to say that the badguys were evil and that was all the justification we needed. They are attacking the village because they are evil, they are stealing ...